Multiple homing mass kill missiles...

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Psycrono7
Posts: 78
Joined: Tue Nov 05, 2013 10:42 pm

Multiple homing mass kill missiles...

Post by Psycrono7 » Fri Sep 01, 2017 12:34 am

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[quote]Missile	Id	pCltDoFunc	pCltHitFunc	pSrvDoFunc	pSrvHitFunc	pSrvDmgFunc	SrvCalc1	*srv calc 1 desc	Param1	*param1 desc	Param2	*param2 desc	Param3	*param3 desc	Param4	*param4 desc	Param5	*param5 desc	CltCalc1	*client calc 1 desc	CltParam1	*client param1 desc	CltParam2	*client param2 desc	CltParam3	*client param3 desc	CltParam4	*client param4 desc	CltParam5	*client param5 desc	{filtered}	*server hit calc 1 desc	{filtered}	*server hit param1 desc	{filtered}	*server hit param2 desc	{filtered}	*server hit param3 desc	CHitCalc1	*client hit calc1 desc	cHitPar1	*client hit param1 desc	cHitPar2	*client hit param2 desc	cHitPar3	*client hit param3 desc	DmgCalc1	*damage calc 1	dParam1	*damage param1 desc	dParam2	*damage param2 desc	Vel	MaxVel	VelLev	Accel	Range	LevRange	Light	Flicker	Red	Green	Blue	InitSteps	Activate	LoopAnim	CelFile	animrate	AnimLen	AnimSpeed	RandStart	SubLoop	SubStart	SubStop	CollideType	CollideKill	CollideFriend	LastCollide	Collision	ClientCol	ClientSend	NextHit	NextDelay	xoffset	yoffset	zoffset	Size	SrcTown	CltSrcTown	CanDestroy	ToHit	AlwaysExplode	Explosion	Town	NoUniqueMod	NoMultiShot	Holy	CanSlow	ReturnFire	GetHit	SoftHit	KnockBack	Trans	Qty	Pierce	SpecialSetup	MissileSkill	Skill	ResultFlags	HitFlags	HitShift	ApplyMastery	SrcDamage	Half2HSrc	SrcMissDmg	MinDamage	MinLevDam1	MinLevDam2	MinLevDam3	MinLevDam4	MinLevDam5	MaxDamage	MaxLevDam1	MaxLevDam2	MaxLevDam3	MaxLevDam4	MaxLevDam5	DmgSymPerCalc	EType	EMin	MinELev1	MinELev2	MinELev3	MinELev4	MinELev5	Emax	MaxELev1	MaxELev2	MaxELev3	MaxELev4	MaxELev5	EDmgSymPerCalc	ELen	ELevLen1	ELevLen2	ELevLen3	HitClass	NumDirections	LocalBlood	DamageRate	TravelSound	HitSound	ProgSound	ProgOverlay	ExplosionMissile	SubMissile1	SubMissile2	SubMissile3	HitSubMissile1	HitSubMissile2	HitSubMissile3	HitSubMissile4	CltSubMissile1	CltSubMissile2	CltSubMissile3	CltHitSubMissile1	CltHitSubMissile2	CltHitSubMissile3	CltHitSubMissile4	EOL



guidedarrow	86	19	25	7	20				5	Retarget Frame	15	retarget radius									5	Retarget Frame	1	frequency	0	increment							20	range	1	max					20	range	1	max	30								24	24			128		3		255	255	255	1	0	1	SafeArrow	1024	1	16					3	1				1		1	3				1					1						1	1	1			1	1				Guided Arrow	4																																						10	32			amazon_magicarrow_1								guidedarrow				teethexplode			guidedarrow				0



bonespirit	193	19	25	7	20				5	Retarget Frame	15	retarget radius									5	Retarget Frame	1	frequency	0	increment							20	range	1	max					20	range	1	max	30								12	12			128		3		255	255	255	1	0	1	BoneSpirit	1024	8	16					3	1				1		1	3			-30	1					1						1	1	1			1					Bone Spirit	4		8																																				6	32			necromancer_bonespirit_1	paladin_holybolt_impact_1			bonespiritexplode				bonespirit				bonespiritexplode			bonespirit				0
[/quote]
Thanks to https://d2mods.info/index.php?ind=revie ... ew&iden=42 guide
Did the inspiration of Magic Missiles of MXL....

I used srvdofunc 8 and used svrmissle a-c and used cltdofunc of 17 and used cltmissile a-c... it turned out to be my killing field skills...

Did pCltDoFunc pCltHitFunc pSrvDoFunc pSrvHitFunc of 19 25 7 20

5 Retarget Frame 15 retarget radius
Image
Miniguns Assault!

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