[PROGRESS] Pagan Heart v0.996b

Information and updates for the Pagan Heart mod. If you have any questions or suggestions for the mod, please post them here.

Moderators: Phrozen Heart, Pagan Rainfall

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Phrozen Heart
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[PROGRESS] Pagan Heart v0.996b

Post by Phrozen Heart » Tue Jan 25, 2005 7:41 pm

Pagan Heart v0.996b
by Phrozen Heart & Pagan Rainfall


NEW FEATURES
- Belhifet can now also Mana Burn on striking.
- All waves of Baal's summonings now have 4-8 minions instead of a fixed 5.
- Frostbite is now also Extra Strong.
- Overlord Shenk III is now also Cursed and Fire Enchanted.
- 35 New magical item prefixes.
- Droprate of tempering reagents in normal reduced to 33% of previous.
- Droprate of tempering reagents in nightmare reduced to 75% of previous.
- Myconid shaman minion packs increased from 2-6 to 4-6.
- Shadow minion packs increased from 2-8 to 5-8.
- Sea Sage minion packs increased from 2-4 to 3-6.
- Magic familiars can now be tri-cubed to potentially become much higher level.


[color=0088ff]BEHIND THE SCENES[/color]
- Who knows :roll:


[color=00FF00]IN PROGRESS/TO DO[/color]
- 1 New Elven rune words (designed by cc).
- 2 New Gnomish rune words (designed by cc).
- 20 New magical item prefixes.


BUG FIXES
- Socketed items can no longer be used for tempering (pending removal).


[color=ff0036]KNOWN BUGS[/color]
- Minor glitch with Potion of Greed aura animation.
- "Rescue Cain" quest doesn't always trigger properly unless you start Kashya's quest.
- New Tristram town still has residual river sound/overlays.
- Occasionally a BoL will appear blank.
- Poison Nova damage displays wrong on the character sheet.
Last edited by Phrozen Heart on Sat Feb 25, 2006 3:32 pm, edited 363 times in total.
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