Invalid Texture Format!
Assertion failed: false, file C:\Users\Necrolis\Documents\Code\D3TexConv\main.cpp, line 109
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
Post anything D3 related here!
Has there been any update to this? it crashes on some tex files. Looks like only files suffixed with autoNM, so maybe not an issue. Anybody know what autoNM files are for?
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I haven't actually updated this since beta, however I know people have extracted all the RoS textures without issue bar the cubemaps.