bgmod for lod is not working?

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Galder Grasfjord
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bgmod for lod is not working?

Post by Galder Grasfjord » Thu Jul 03, 2003 1:36 am

i desperatly need help :cry:
maybe someone knows how to make a bg mod playable for act 5 in lod.
i have 1.06 mod version, but after killing diablo when i walking through the portal to exit act 4 and enter act 5, game hung. :(
what i have to do with it?

galder grasfjord

Eisead
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Re: bgmod for lod is not working?

Post by Eisead » Thu Jul 03, 2003 4:34 am

Hmm, this is one I've never heard of before.

Make sure your using 1.09b .dll files

Make sure your proberly added the 1.06 .dll files to the \diablo folder.

Make sure your not using any imported charaters (meaning there not cross over char's form regular or other mods)

Run the game with the -w command so it runs in a window. This way you should be able to get the error messege and I can help you better.

Galder Grasfjord
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Re: bgmod for lod is not working?

Post by Galder Grasfjord » Thu Jul 03, 2003 9:51 am

diablo 2 error:
"Halt
Location : C:\Src\Diablo2\Source\D2CMP\SRC\Codec.cpp, line #1627
Expression : Error decompressing sprite"

maybe i need a new codec for diablo or somethin, i don't know...

or maybe is there a command to run game without any cinematics, 'couse its hang when second film want to start before harrogath

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Re: bgmod for lod is not working?

Post by Eisead » Thu Jul 03, 2003 5:46 pm

If you think its the movies, try playing one of them without BGmod installed. To get it so they don't play you'd have to uninstall the game and then reinstall it without movies. That way you have the option of skiping movies when they come up.

Also what char type are you using?

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Re: bgmod for lod is not working?

Post by Alkalund » Sat Jul 05, 2003 6:26 am

Galder Grasfjord";p="110730" wrote:diablo 2 error:
"Halt
Location : C:\Src\Diablo2\Source\D2CMP\SRC\Codec.cpp, line #1627
Expression : Error decompressing sprite"
The reasons for this error:
Isolde" wrote:The most common reason for this error is actually bad data. For some reason, lots of CD drives copy the mpq wrong, and the sprite decompression is really sensitive to even a single bit being out of place.

This has been verified when we compare checksums of the mpqs of players who report this with the standard.

It shouldn't have anything to do with video memory, since the sprite decompression occurs into main memory, not video memory.
Isolde" wrote:Well, if it's a mod and a new graphic, it could be just a badly generated dcc.

I've also seen it be a bad hard drive or hard drive connector ribbon, but that's not likely.
Chances are it is a problem with your CD-ROM drive while installing the game files.

Galder Grasfjord
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Joined: Thu Jul 03, 2003 1:22 am

Re: bgmod for lod is not working?

Post by Galder Grasfjord » Sun Jul 06, 2003 11:40 pm

i had played archer but now after reinstalling a game + mod i'll take next, the bounty hunter. maybe now it will be working

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