Diablo II: Unleashed Evil
Diablo II: Unleashed Evil
And here we have a new project:
Diablo II: Unleashed Evil
Creators: David Johansson, Pontus Ekenkrona
Version: Diablo II Lord Of Destruction
Website: http://www.unleashed-evil.ekenkrona.com/
~ Short Story ~
The Phrime Evils have been defeated and the Soul stones are destroyed. Warriors from all over the world are fighting for the remaining Soul Stone shards, which they believe give great power to the owner. But, they do not know that the shards also posses great evil.
There are five clans that has found the shards and the clan leaders have been driven mad by the shards, declaring war against those who will not obey them.
The shards must be taken to "The Temple Of Doom", where they will be protected from all those who seek their powers. If not, the Phrime Evils will once again walk the earth.
~ Weapon Sneakpeak ~
-- Onehanded Swords --
1. (Short Sword) Bone Sword (dmg 2-7, Max Soc 3, Attackspeed : Normal)
2. (Scimitar) Shadow Sword (dmg 2-6, Max Soc 3, 20 dex req, Attackspeed : Very Fast )
3. (Saber) Moon Sword (dmg 3-8, Max soc 3, 25 str and 20 dex req, Attackspeed : Very Fast)
4.(Falchion) Diamond Sword (dmg 9-17, Max 3 soc, 33 str 0 dex req, Attackspeed : Slow)
5.(Crystal Sword) Katana (dmg 5-15, Max4 soc, 40 str,0 dex req, Attackspeed : Normal
6.(Broad Sword) Serpent Sword (dmg 7-14, Max 4 Soc, 45 str, 0 dex, Attackspeed : Normal
7.(Long Sword) Viking Sword (dmg 3-19, Max 4 Soc, 50 str, 40 dex req, Attackspeed : Very Fast)
8.(War Sword) Chaos Sword (dmg 8-20, 70 str, 45 dex req, max 3 soc, attackspeed : Normal
-- Twohanded Swords --
1.(Two-Handed Sword) Blood Sword (2-9 dmg, 35 str, 25 dex req, max 3 soc, attackspeed : fast
~ Characters ~
--- Demon ---
Str: 15
Dex: 15
Vit: 35
Ene: 35
Skills : Added later
--- Ninja ---
Str: 25
Dex: 25
Vit: 25
Ene: 10
Skills : Added later
--- Mercenary ---
Str: 25
Dex: 25
Vit: 20
Ene: 20
Skills :
--- Mage ---
Str: 10
Dex: 10
Vit: 30
Ene: 30
Skills :
--- Conqueror ---
Str: 30
Dex: 30
Vit: 25
Ene: 10
Skills :
--- Knight ---
Str: 32
Dex: 18
Vit: 25
Ene: 12
Skills:
Sacrifice - Damage Increased, 50% of damage given is taken.
Fury - Attack speed Increased, 10 seconds duration
--- Archer ---
Str: 24
Dex: 28
Vit: 20
Ene: 18
Skills:
Concentration - Chance of hit Increased, 20 seconds duration.
~ Changes ~
Stat/Level increased to 10.
New character classes; Demon, mage, archer, knight, mercenary, conqueror, Ninja.
Stats changed.
Run/walk speed changed.
New skills for all classes.
Monsters replaced by human enemies.
Phrime Evils replaced.
Realistic drop (Enemy drop equipped weapon and armor!)
Difficulty level changed.
New items.
More to come!
Diablo II: Unleashed Evil
Creators: David Johansson, Pontus Ekenkrona
Version: Diablo II Lord Of Destruction
Website: http://www.unleashed-evil.ekenkrona.com/
~ Short Story ~
The Phrime Evils have been defeated and the Soul stones are destroyed. Warriors from all over the world are fighting for the remaining Soul Stone shards, which they believe give great power to the owner. But, they do not know that the shards also posses great evil.
There are five clans that has found the shards and the clan leaders have been driven mad by the shards, declaring war against those who will not obey them.
The shards must be taken to "The Temple Of Doom", where they will be protected from all those who seek their powers. If not, the Phrime Evils will once again walk the earth.
~ Weapon Sneakpeak ~
-- Onehanded Swords --
1. (Short Sword) Bone Sword (dmg 2-7, Max Soc 3, Attackspeed : Normal)
2. (Scimitar) Shadow Sword (dmg 2-6, Max Soc 3, 20 dex req, Attackspeed : Very Fast )
3. (Saber) Moon Sword (dmg 3-8, Max soc 3, 25 str and 20 dex req, Attackspeed : Very Fast)
4.(Falchion) Diamond Sword (dmg 9-17, Max 3 soc, 33 str 0 dex req, Attackspeed : Slow)
5.(Crystal Sword) Katana (dmg 5-15, Max4 soc, 40 str,0 dex req, Attackspeed : Normal
6.(Broad Sword) Serpent Sword (dmg 7-14, Max 4 Soc, 45 str, 0 dex, Attackspeed : Normal
7.(Long Sword) Viking Sword (dmg 3-19, Max 4 Soc, 50 str, 40 dex req, Attackspeed : Very Fast)
8.(War Sword) Chaos Sword (dmg 8-20, 70 str, 45 dex req, max 3 soc, attackspeed : Normal
-- Twohanded Swords --
1.(Two-Handed Sword) Blood Sword (2-9 dmg, 35 str, 25 dex req, max 3 soc, attackspeed : fast
~ Characters ~
--- Demon ---
Str: 15
Dex: 15
Vit: 35
Ene: 35
Skills : Added later
--- Ninja ---
Str: 25
Dex: 25
Vit: 25
Ene: 10
Skills : Added later
--- Mercenary ---
Str: 25
Dex: 25
Vit: 20
Ene: 20
Skills :
--- Mage ---
Str: 10
Dex: 10
Vit: 30
Ene: 30
Skills :
--- Conqueror ---
Str: 30
Dex: 30
Vit: 25
Ene: 10
Skills :
--- Knight ---
Str: 32
Dex: 18
Vit: 25
Ene: 12
Skills:
Sacrifice - Damage Increased, 50% of damage given is taken.
Fury - Attack speed Increased, 10 seconds duration
--- Archer ---
Str: 24
Dex: 28
Vit: 20
Ene: 18
Skills:
Concentration - Chance of hit Increased, 20 seconds duration.
~ Changes ~
Stat/Level increased to 10.
New character classes; Demon, mage, archer, knight, mercenary, conqueror, Ninja.
Stats changed.
Run/walk speed changed.
New skills for all classes.
Monsters replaced by human enemies.
Phrime Evils replaced.
Realistic drop (Enemy drop equipped weapon and armor!)
Difficulty level changed.
New items.
More to come!
Last edited by Myhrginoc on Mon Mar 22, 2004 12:38 am, edited 2 times in total.
Do the right thing. It will gratify some people and astonish the rest.
~ Mark Twain
Run Diablo II in any version for mods: tutorial
The Terms of Service!! Know them, abide by them, and enjoy the forums at peace.
The Beginner's Guide v1.4: (MS Word | PDF) || Mod Running Scripts || TFW: Awakening
~ Mark Twain
Run Diablo II in any version for mods: tutorial
The Terms of Service!! Know them, abide by them, and enjoy the forums at peace.
The Beginner's Guide v1.4: (MS Word | PDF) || Mod Running Scripts || TFW: Awakening
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Re: Diablo II: Unleashed Evil
Here comes an update on the mod's progress!
~ Major changes ~
Items are only restricted by level, no more str req or dex req.
Maximum level is 200
Mana regeneration time is 1/4 of the original time.
~ Characters ~
Demon (Necromancer) - Daggers, Magic
Archer (Amazon) - Bow
Mage (Sorceress) - Staff, Magic
Mercenary (Druid) - Axes
Conqueror (Barbarian) - Mauls
Knight (Paladin) - Swords
Ninja (Assasin) - Blades, Daggers, Claws
~ Starting Weapon ~
Short Sword (2-6 dam) - Knight
Short Bow (2-8 dam) - Archer
Hand Axe (2-6 dam) - Mercenary
Dagger (2-4 dam) - Demon
Blade (4-12 dam) - Ninja
Hammer (2-8 dam) - Conqueror
Short Staff (2-4 dam) - Mage
~ Starting Armor ~
Quilted Armor (12 def) - Archer
Quilted Armor (12 def) - Mage
Quilted Armor (12 def) - Conqueror
Quilted Armor (12 def) - Demon
Quilted Armor (12 def) - Ninja
Quilted Armor (12 def) - Mercenary
Quilted Armor (12 def) - Knight
~ Starting Stats ~
Demon (12 str, 5 dex, 10 vit, 5 int)
Archer (14 str, 8 dex, 5 vit, 5 int)
Knight (12 str, 8 dex, 8 vit, 4 int)
Conqueror (18 str, 4 dex, 5 vit, 5 int)
Mage (8 str, 4 dex, 10 vit, 10 int)
Ninja (12 str, 8 dex, 8 vit, 4 int)
Mercenary (8 str, 8 dex, 8 vit, 10 int)
~ Skills ~
Mage:
Town portal - Summon a portal that takes you to the nearest town.
Heal - Heal yourself or others.
Wave of Fire - Send a massive wave of fire at your enemies.
Movement mastery - Increase your running and attack speed.
Teleport - Teleport to mouse position.
Flame - Flame your enemies.
Demon:
Summon Minion - Summon a demon with the same damage and health as yourself.
Drain - Drain life from your enemies to yourself.
Soul barrier - Summon a barrier of souls that converts enemy attacks to health.
~ Quests ~
Act1:
Q1. Go to "The Cave Of The Undead" and kill the Amazon group before they attack the Rogue Camp.
Q2. Amazons have been spotted in the graveyard, using a book to summon the dead. Kill them!
Q3. Cain was kidnapped by the Amazons and we fear that he will be executed. You must stop them!
~ Major changes ~
Items are only restricted by level, no more str req or dex req.
Maximum level is 200
Mana regeneration time is 1/4 of the original time.
~ Characters ~
Demon (Necromancer) - Daggers, Magic
Archer (Amazon) - Bow
Mage (Sorceress) - Staff, Magic
Mercenary (Druid) - Axes
Conqueror (Barbarian) - Mauls
Knight (Paladin) - Swords
Ninja (Assasin) - Blades, Daggers, Claws
~ Starting Weapon ~
Short Sword (2-6 dam) - Knight
Short Bow (2-8 dam) - Archer
Hand Axe (2-6 dam) - Mercenary
Dagger (2-4 dam) - Demon
Blade (4-12 dam) - Ninja
Hammer (2-8 dam) - Conqueror
Short Staff (2-4 dam) - Mage
~ Starting Armor ~
Quilted Armor (12 def) - Archer
Quilted Armor (12 def) - Mage
Quilted Armor (12 def) - Conqueror
Quilted Armor (12 def) - Demon
Quilted Armor (12 def) - Ninja
Quilted Armor (12 def) - Mercenary
Quilted Armor (12 def) - Knight
~ Starting Stats ~
Demon (12 str, 5 dex, 10 vit, 5 int)
Archer (14 str, 8 dex, 5 vit, 5 int)
Knight (12 str, 8 dex, 8 vit, 4 int)
Conqueror (18 str, 4 dex, 5 vit, 5 int)
Mage (8 str, 4 dex, 10 vit, 10 int)
Ninja (12 str, 8 dex, 8 vit, 4 int)
Mercenary (8 str, 8 dex, 8 vit, 10 int)
~ Skills ~
Mage:
Town portal - Summon a portal that takes you to the nearest town.
Heal - Heal yourself or others.
Wave of Fire - Send a massive wave of fire at your enemies.
Movement mastery - Increase your running and attack speed.
Teleport - Teleport to mouse position.
Flame - Flame your enemies.
Demon:
Summon Minion - Summon a demon with the same damage and health as yourself.
Drain - Drain life from your enemies to yourself.
Soul barrier - Summon a barrier of souls that converts enemy attacks to health.
~ Quests ~
Act1:
Q1. Go to "The Cave Of The Undead" and kill the Amazon group before they attack the Rogue Camp.
Q2. Amazons have been spotted in the graveyard, using a book to summon the dead. Kill them!
Q3. Cain was kidnapped by the Amazons and we fear that he will be executed. You must stop them!
Last edited by PvP-Madness on Mon Feb 16, 2004 6:56 pm, edited 1 time in total.
Re: Diablo II: Unleashed Evil
I updated the topic and translated the swedish word to english
Congratz to the project, sounds like an interesting concept.
Congratz to the project, sounds like an interesting concept.
- ChaoticDeath
- Arch-Angel
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- Contact:
Re: Diablo II: Unleashed Evil
Sounds good, though there are a few things I'm not sure of. I believe the knight would have more strength than the archer, but less dexterity. Am I correct? Also, doesn't the Ninja beginning weapon seem a bit overpowered compared to the others? Otherwise, this mod sounds very good.
CD
CD
-A strong man doesn't need to read the future, he makes his own.
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Re: Diablo II: Unleashed Evil
[quote=ChaoticDeath";p="155263"]Sounds good, though there are a few things I'm not sure of. I believe the knight would have more strength than the archer, but less dexterity. Am I correct? Also, doesn't the Ninja beginning weapon seem a bit overpowered compared to the others? Otherwise, this mod sounds very good.
CD[/quote]
In real-life you need to have strength to use a long bow. Anyone can wield a sword!
And the Ninja is for newbies. It will be easy to use it on Normal but not on Hard and Extreme.
You will notice that the starting stats won't make a difference once you get to higher levels. Afterall, the max level is 200...
CD[/quote]
In real-life you need to have strength to use a long bow. Anyone can wield a sword!
And the Ninja is for newbies. It will be easy to use it on Normal but not on Hard and Extreme.
You will notice that the starting stats won't make a difference once you get to higher levels. Afterall, the max level is 200...
- LordTemjin
- Paladin
- Posts: 219
- Joined: Fri Sep 27, 2002 12:36 am
Re: Diablo II: Unleashed Evil
Well, I cant wait to play this one
<juice> Invalid Syntax Error?
<juice> usually the syntax errors I get are Valid.
<juice> usually the syntax errors I get are Valid.
- ShadowLord
- Paladin
- Posts: 115
- Joined: Thu Jul 10, 2003 3:59 pm
Re: Diablo II: Unleashed Evil
[quote=PvP-Madness";p="155361"]In real-life you need to have strength to use a long bow. Anyone can wield a sword![/quote]
Well, you're right about the long bow - but you'll also need lots of strength to use the larger swords (long sword and above).
Well, but let's get back to topic:
The concept sounds rather fresh and interesting. I especially like the mage. A real mage, this one, unlike the original D2 sorceress.
Well, you're right about the long bow - but you'll also need lots of strength to use the larger swords (long sword and above).
Well, but let's get back to topic:
The concept sounds rather fresh and interesting. I especially like the mage. A real mage, this one, unlike the original D2 sorceress.
Last edited by ShadowLord on Fri Feb 20, 2004 8:50 am, edited 1 time in total.
There is no hope. There is no salvation. This is Hell's Revenge.
- Voodoo_Sun
- Paladin
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Re: Diablo II: Unleashed Evil
HUmmmm could be intersting
Your Life is Your Own. Life it for Yourself.
Only Sheep Stand in Line
Only Sheep Stand in Line
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Re: Diablo II: Unleashed Evil
Updates for this week.
1. I need a new computer. It will take a while before I can resume mod making. But the planning goes on!
2. David is making many new items.
3. I'm moving to a place where my ISP is 10mb/s!!! WOHO
4. I'm looking for someone who can make interface graphics.
1. I need a new computer. It will take a while before I can resume mod making. But the planning goes on!
2. David is making many new items.
3. I'm moving to a place where my ISP is 10mb/s!!! WOHO
4. I'm looking for someone who can make interface graphics.
- LordTemjin
- Paladin
- Posts: 219
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Re: Diablo II: Unleashed Evil
Hey PvP-Madness, is this the same mod that I "made" items for? The topic about "make your own items" and that you would put them in a mod.
Is this that mod? In that case, I'd love to play it even more ^_^
Is this that mod? In that case, I'd love to play it even more ^_^
<juice> Invalid Syntax Error?
<juice> usually the syntax errors I get are Valid.
<juice> usually the syntax errors I get are Valid.
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Re: Diablo II: Unleashed Evil
Unleashed Evil now has it's own website. I got a website for my birthday, so it's hosted there.
The url to it is: http://www.unleashed-evil.ekenkrona.com
And yes, Lord Temjin, this is the mod.
But unfortunatly, I lost all data...
IF ANYONE WANTS TO BE APART OF THIS MOD, THEN EMAIL ME WITH INFORMATION ABOUT YOUR IDEAS!
Webmaster@ekenkrona.com
The url to it is: http://www.unleashed-evil.ekenkrona.com
And yes, Lord Temjin, this is the mod.
But unfortunatly, I lost all data...
IF ANYONE WANTS TO BE APART OF THIS MOD, THEN EMAIL ME WITH INFORMATION ABOUT YOUR IDEAS!
Webmaster@ekenkrona.com
- Alkalund
- Throne
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- Contact:
Re: Diablo II: Unleashed Evil
[quote=PvP-Madness";p="162313"]Unleashed Evil now has it's own website. I got a website for my birthday, so it's hosted there.
The url to it is: http://www.unleashed-evil.ekenkrona.com[/quote]
That's cool, I added the url to the website in the top post then
The url to it is: http://www.unleashed-evil.ekenkrona.com[/quote]
That's cool, I added the url to the website in the top post then
Re: Diablo II: Unleashed Evil
It looks like three or four months, not a year. We generally let threads stay open about that long. But I'll lock this one.
In the future, please PM one of us that you need a mod thread locked, preferably when you do decide to cancel a project.
In the future, please PM one of us that you need a mod thread locked, preferably when you do decide to cancel a project.
Do the right thing. It will gratify some people and astonish the rest.
~ Mark Twain
Run Diablo II in any version for mods: tutorial
The Terms of Service!! Know them, abide by them, and enjoy the forums at peace.
The Beginner's Guide v1.4: (MS Word | PDF) || Mod Running Scripts || TFW: Awakening
~ Mark Twain
Run Diablo II in any version for mods: tutorial
The Terms of Service!! Know them, abide by them, and enjoy the forums at peace.
The Beginner's Guide v1.4: (MS Word | PDF) || Mod Running Scripts || TFW: Awakening