Change an item's base

Post here about all aspects of D2 mod making whether it's information, problems or whatever. Please specify whether your post is relating to Classic D2 or the Expansion.

Moderators: Doombreed-x, Nefarius, GuyAskingQuestion, talonrage

Post Reply
PolkaDots
Warrior
Posts: 11
Joined: Thu Feb 09, 2017 9:23 pm

Change an item's base

Post by PolkaDots » Fri Feb 17, 2017 4:01 am

A long time ago, back when I remembered my old account and such I asked a question which Volf answered, but I can't find the topic.

What I'm trying to do is change the base item of an already spawned item.

Example 1: Grandfather when cubed with a Zod, becomes a random 2handed sword.
Example 2: Grandfather when cubed with 2 Zod, becomes a random weapon (not exclusive to 2h swords).

Nostalgic_Modder
Knight
Posts: 36
Joined: Fri Jan 20, 2017 6:24 am

Re: Change an item's base

Post by Nostalgic_Modder » Fri Feb 17, 2017 6:26 am

Input1- The Grandfather
Input2- r33

OutputA- "2hs,nor"
lvl- 99

Input1- The Grandfather
Input2- r33

OutputA- "weap,nor"
lvl- 99

No guarantee the second will work like you want it to.

PolkaDots
Warrior
Posts: 11
Joined: Thu Feb 09, 2017 9:23 pm

Re: Change an item's base

Post by PolkaDots » Sat Feb 18, 2017 8:24 pm

Oh the problem is I don't want it to be normal... I want it to have GF's stats still. Volf showed how a long while back but I lodt that project files.

Nostalgic_Modder
Knight
Posts: 36
Joined: Fri Jan 20, 2017 6:24 am

Re: Change an item's base

Post by Nostalgic_Modder » Sun Feb 19, 2017 8:08 am

Then you want to use "mod" on the output.
Check the unique item upgrade recipes that are in the Cube to see how it is used.

Post Reply

Return to “General Mod Making”