Question about item_aura, isc.txt, and predefined values

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Jase
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Question about item_aura, isc.txt, and predefined values

Post by Jase » Wed Jun 21, 2017 1:16 am

Hey there. Long time no see keep! Still working on my mod from time to time.

I just implemented the D2CharStart plugin that allows you to assign character stats upon character creation, and that's working smoothly. I had a few ideas that would involve using a constantly-on aura to pass stats to monsters - easy enough operation skill-wise.

What I would like to know is this: Since the plugin doesn't give the option of having a parameter and only having a value, is it possible to make an entry in isc.txt that would give a specific aura?

Example: Stat A gives fanaticism aura only and the value determines the level. Stat B gives conviction aura and the same thing.

On that note, I know it's possible to do something similar with reanimated monsters - does anyone know how to do that as well? Would be cool to know, plus
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