[Solved] Hireling Inventory

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Jair
Posts: 99
Joined: Sat Jul 16, 2016 8:54 pm

[Solved] Hireling Inventory

Post by Jair » Sat Aug 05, 2017 6:37 am

Image

How to equip 2 rings

or

How to equip 1 ring and block the other slot, I have .dc6 image to work

but where found txt to edit.
Last edited by Jair on Sat Aug 12, 2017 3:26 am, edited 1 time in total.


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devurandom
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Re: Hireling Inventory

Post by devurandom » Sat Aug 05, 2017 12:20 pm

Might be worth pointing out that equipping 2 rings on hireling only works in 1.10 with

a) Code Edit method.
b) Soft Code method.
Assembly Reference | 1.13d Code Edits | UVLoD | BaseMod Plugin

Fiat paper money is the most elaborate and well devised form of slavery the world has ever seen..

Jair
Posts: 99
Joined: Sat Jul 16, 2016 8:54 pm

Re: Hireling Inventory

Post by Jair » Sun Aug 06, 2017 7:26 pm

If you take a ring and hover over the merc's left (your right) ring slot, the background shows green, but when you place the ring in the slot, it actually moves to the merc's right slot (your left), swapping positions with a ring that was already in that slot if necessary.

How to block left ring slot, its possible ?

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devurandom
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Re: Hireling Inventory

Post by devurandom » Sun Aug 06, 2017 8:36 pm

Fill these columns with -1 for hireling and hireling2

Code: Select all

rHandLeft	rHandRight	rHandTop	rHandBottom
-1	-1	-1	-1
Assembly Reference | 1.13d Code Edits | UVLoD | BaseMod Plugin

Fiat paper money is the most elaborate and well devised form of slavery the world has ever seen..

Jair
Posts: 99
Joined: Sat Jul 16, 2016 8:54 pm

Re: Hireling Inventory

Post by Jair » Sun Aug 06, 2017 9:16 pm

Solved Edit Inventory.txt

lHandLeft lHandRight lHandTop lHandBottom
-1 -1 -1 -1

Thnx :D

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