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PostPosted: Thu Aug 24, 2017 4:49 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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I still don't really understand what exactly I'm putting in both of those places :/ which ID code or name or what exactly am I writing there if there is 4 different missiles :/


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PostPosted: Thu Aug 24, 2017 7:18 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Let's assume you named the new missiles you made as follows, in missiles.txt:

newnecro1
newnecro2
newnecro3
newnecro4

You will be just writing "newnecro1" in the srvmissile and cltmissile columns of the new skill you made in skills.txt


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PostPosted: Thu Aug 24, 2017 7:33 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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ohhhhh okay gotcha haha sorry for my misunderstanding. Thanks.


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PostPosted: Thu Aug 24, 2017 8:05 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Hmmm alrght I think I messed something up. Ive finished everything but now when I summon the mages they just stand there instead of attacking :/


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PostPosted: Thu Aug 24, 2017 8:13 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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You have to set their inventory column (monstats.txt) to 1 and then do what I told you in misc.txt , uniqueitems.txt and monequip.txt


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PostPosted: Thu Aug 24, 2017 8:15 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Yes, I did all of that :/


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PostPosted: Thu Aug 24, 2017 8:20 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Can you send me your txt files? It would be easier to spot the error. I need:

skills.txt
Monstats.txt
MonEquip.txt
Misc.txt
UniqueItems.txt


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PostPosted: Thu Aug 24, 2017 8:25 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Sure how can I send them to ya?


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PostPosted: Thu Aug 24, 2017 8:26 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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IIRC if you use the "Full Editor" option here it allows you to attach some files. Do this: Copy them, place them in another folder, open the copies and remove every row except the new one you're using for this necromage improvement. Those are the rows I need after all :)


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PostPosted: Thu Aug 24, 2017 8:46 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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it ownt allow me to attach them as they are .txt files


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PostPosted: Thu Aug 24, 2017 8:49 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Does it allow to send me a .rar containing them via pm?


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PostPosted: Thu Aug 24, 2017 8:52 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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There we go


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PostPosted: Thu Aug 24, 2017 8:56 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Sorry, resend them with also the "comment" columns. You know, ID \ Aip1\ AI and so on. Can't decypher it like this :P


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PostPosted: Thu Aug 24, 2017 8:56 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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All of that has been changed exactly as you have said the aip1 is all 20 aip2 is 36/36/20 and al is set to 5 :P


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PostPosted: Thu Aug 24, 2017 9:00 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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You only need a single "NecroMageMissile" skill using necromage1 missile.
The new skill must be called differently, let's say "NewNecromagemissile" and only use "NewNecromage1" missile in srvmissile and cltmissile

Edit: Also, remember to change the AI from NecroPet to ShadowMaster. I don't see any AI name in your monstats


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PostPosted: Thu Aug 24, 2017 9:05 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Okay that doesn't really make sense to me though. I thought you said i had to have 1 nercromagemissileskill per 4 missiles. so that why i have 4 different skills, do they all have to have a different name in the skills section and missile section?


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PostPosted: Thu Aug 24, 2017 9:09 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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I explained you: The SrvdoFunc 149 you're using for necromage missile skills can use up to 4 missiles. Let's say you have these 4 missiles:

A
B
C
D

If you set srvmissile and cltmissile of the skill to use "A" it will use A,B,C,D depending on the orbs the mages get. That's why I said 1 skill every 4 missiles. If you're going to make a new skill, you'll make 4 new missiles:

E
F
G
H

And set E as the srv\clt missile of the new skill, so that E,F,G,H are used


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PostPosted: Thu Aug 24, 2017 9:14 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Alright i get that part and that what i did is it not?
I have 4 skills for essentially 16 missiles that will be used as the mages all level up so i don't understand why they aren't attacking?


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PostPosted: Thu Aug 24, 2017 9:17 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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The skills are all named NecroMageMissile and use the same ID. This can lead to errors, especially when your ring is trying to give the necromages the "Nercromagemissile1" skill


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PostPosted: Thu Aug 24, 2017 9:26 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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oh okay i changed all the id's to match the correct missiles and yet they still don't attack they move around with me but don't attack


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PostPosted: Thu Aug 24, 2017 10:17 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Testing: I will edit this post in a few minute :)

EDIT: Done.

DON'T overwrite these text file. Open them and replace everything you've done for the necromages. Your necromage will use basic spells until level 20, and after that they will use more powerful spells (regular poison bolt, ice blast, fire ball, lightning).


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PostPosted: Thu Aug 24, 2017 11:46 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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okay so they attacka dn all buuuut.....their spells don't do anything at all, they hit the enemy but don't do damage, the cold and poison spells don't leae them slowed down or poisoned :/


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PostPosted: Fri Aug 25, 2017 6:51 am 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Try now: As you did before, don't overwrite. Just open these txt's and replace the rows.


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PostPosted: Fri Aug 25, 2017 10:28 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Alright thanks :)


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PostPosted: Wed Aug 30, 2017 11:38 pm 
 Post subject: Re: Anyway to make nercromage misslie change as level progre
 
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Here they are


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