Diablo 2 mods

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PostPosted: Wed Feb 12, 2014 11:51 pm 
 Post subject: 1.09b Fix-up Final Update
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Age: 22
Joined: Mon Apr 04, 2011 3:44 am
Posts: 53
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Well here it is: http://www.mediafire.com/download/izrif ... bFinal.exe

This will be the last release, as Diablo II modding has become very time consuming. There are still bugs in 1.09 that need to be fixed. Anyhow, this mod is intended to remove nerfs, fix bugs, and backport features.

To install, you will only need Diablo II Expansion installed. Download and run the patch, it doesn't matter what version of Diablo II you have (1.07 or 1.13).

Here is everything the mod does:

  Diablo II Version History
- Patch 1.09b Final

     Downloadable Installer Support

- If all required Diablo 2 '.MPQ' files are installed on the hard drive,
  the game will no longer require the CD to play. For users that originally
  performed a 'Full Installation' and wish to run without the CD, all
  '.MPQ' files should be copied from the Diablo 2 CDs to the Diablo 2
  directory. Most users will only need to copy D2Music.mpq from the
  Diablo 2 Play CD and/or D2xMusic.mpq from the Lord of Destruction CD.
  Mac users will need to copy these music files and rename them to
  'Diablo II Music' and 'Diablo II Expansion Music' respectively. Anyone
  who did not perform a 'Full Installation' will need to re-install from
  CD again to ultimately play without the CD. In this case, a
  'Full Installation' is required, followed by file copy step noted above.

     Specific changes/improvements

- Crafting recipes have been restored to how they were in 1.08.
- Improved gambling by changing the chances back to the way they were
  in 1.06.
- Improved the drop rate of rare runes. Removed rune upgrade recipes.
- The Secret Cow Level portal can be opened even if the cow king has
  been killed.
- Multiple instances of Diablo II may now be ran.

     Enhancements and other changes

- Magic find is once again free of diminishing returns.
- Increased rate items are once again free of diminishing returns.
- Added new color schemes for certain Rare, Set, and Unique items.
- Maces and Staves now display "+50% Damage to Undead", consistent with
  other weapon classes.
- Flamespike the Crawler spawns again.
- Warped Ones spawn again.
- Changed Council members' drops back to the way they were in 1.08.
- Vendors may now sell regular and superior items once again.
- Throwing weapons (excluding potions) spawn in the weapons page again.
- Typing the chat command "players X", the player now receives a
  notifcation confirming the setting.
- Open Battle.net and TCP/IP games now load faster.
- Some magic modifiers will now spawn on rare and crafted items.

     Improved various Items

- Elite unique items which had the same base item in 1.08, have been
  reverted to their 1.08 stats. (This will not affect existing items.)
- Chromatic Ire, Valkyrie Wing, Vampire Gaze, Skullder's Ire, and
  Visceratuant have been reverted to their 1.08 stats. (This will not
  affect existing items.)

     Major Bugs

- Fixed the 'Druid Drop' bug related to equipping items which would
  cause players to be dropped from a game when activating Werewolf or
  Werebear skills above level 33.
- Fury and Phoenix Strike can no longer target the casting player's
  hireling or pet.
- Assassins and Barbarians with Mastery points no longer have excessive
  Critical Strikes applied to their melee attacks.
- Items can no longer be created with level requirements higher than 99.
- Auto-targeting skills when assigned to the left mouse-button no longer
  repeatedly cast, if one is holding the button down to move.
  Auto-targeting skills are those that nearby target if one is not
  selected, e.g., Fist of the Heavens.
- The Eth Rune no longer sets Target Defense to a negative value.
- Elzix no longer erroneously sells items which he was not meant to.
- The Malah Scroll of Resistance bonus now works properly in the
  same game in which a player has died.

     Minor Bugs

- The Redemption skill description now correctly states that it affects
  only the caster, not the party.
- Berserker Axe is now spelled correctly.
- Act bosses may now drop up to seven items again.
- Beryl prefix now properly spawns on items.
- Lord De Seis properly spawns with conviction.
- Some super unique monsters were given incorrect drops in 1.09; this has
  been fixed.
- A unique prefix which had previously been disabled is now re-enabled.
- The "players X" command has been fixed, it is now capped to a maximum
  of 8 players. Also, only the game host is able to change this setting.
- Some magical modifiers now properly spawn on staff type weapons.
- Hratli now properly gives the correct magic level for items sold.
- The Den of Evil is no longer erroneously swapped with The Cave Level 1
  after quest completion.
- The mouseover text for the Zod rune has been corrected.
- The hover text of the Amazon skill Multiple Shot now correctly
  displays that it does 3/4 weapon damage.
- The hover text of the Druid skill Oak Sage now correctly displays
  its radius.
- Guided Arrow is no longer erroneously affected by piercing.
- Frozen Orb now properly displays its explosion graphic.
- Corrected the hover text grammar for the Barbarian skill Battle Cry
  and the Sorceress skill Cold Mastery.
- In Japanese Lord of Destruction, items that add to all Assassin skills
  incorrectly stated in their mouseover text that they added to all Druid
  skills.  This has been corrected.

     Skill Balance Changes

- Changed Telekinesis to work on any item again.

- Removed casting delay from Fist of the Heavens and decreased its damage.
- In expansion games, Blessed Hammer/Concentration works at full effect.

- Removed casting timers from Fire Wall, Meteor, Blizzard, Frozen Orb, and
  Hydra and commensurately decreased their damage.
- In expansion games, Static Field will now take a monster below 33% health
  in Nightmare difficulty and 50% in Hell difficulty.

- In expansion games, Whirlwind is no longer modified by weapon speed.

- Decreased Immolation Arrow damage, removed casting delay.
- Removed casting delay from Plague Javelin and decreased its damage.
- Charged Strike - Increased the number of Charged Bolts released.
- Inner Sight - Increased the reduction in Enemy Defense. Improved

- Removed casting delay from Blade Sentinel.
- Removed casting delay from Dragon Flight.

- Removed casting delay from Firestorm.
- Removed casting delay from Molten Boulder.
- Removed casting delay from Fissure.
- Removed casting delay from Volcano.
- Removed casting delay from Armageddon.
- Removed casting delay from Hurricane.

     Modifications-Lord of Destruction

- The Shael, Io, and Jah runes have been renamed. They are now the Shae, Po, and Jo runes
- Duriel no longer always drops a Town Portal scroll in addition to his regular
- Changed the Diablo II Expansion blocking method to the Standard method.
- The Area Level of areas in Expansion games are now how they were in 1.08.

kidpaddle94 - Code edits compilation
Nepharius - Code edit references, inspiration from his Ultimate Fixer mod for 1.10
Volf/Site Admins - Hosting the knowledge databases even after hugelaser shutdown
AFJ666 - For his useful editing tools
SVR - For his character editing program titled UdieToo
Torrent Sites - For providing the famous $1,000 Hex-Rays Disassembler free of charge
Yoda - For providing PE editing tools
G-RoM, Lorian & Stone - For providing Securom cracking tools
Blizzard - For leaving the best Diablo II patch bugged and fixing them in the patch that ruined the game *cough*1.10*cough*

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PostPosted: Thu Apr 16, 2015 8:32 am 
 Post subject: Re: 1.09b Fix-up Final Update

Joined: Thu Apr 16, 2015 8:31 am
Posts: 2
Gender: None specified
Please explain me more.


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