New Music Tutorial

This is the place to discuss all issues relating to the manipulation of graphics/animations, sounds, music and cinematics within Diablo 2.

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Defilus
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Re: New Music Tutorial

Post by Defilus » Thu Nov 18, 2004 9:54 pm

Thanks for that (better) explanation tweak. Couldnt have said it better myself ;)
Winamp Music Conversion Tutorial
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Hand-picked

Post by onyx » Thu Nov 18, 2004 9:57 pm

Defilus, Tweak's post is like 2 months old, was this comment really needed?
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Defilus
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Re: New Music Tutorial

Post by Defilus » Thu Nov 18, 2004 11:24 pm

sorta, in the sense that what he said is about 100 times simpler than my explanation. Im just kinda paranoid people are still gonnaget confused :-|
Winamp Music Conversion Tutorial
Diablo 2: The Great Resurrection.

"Be who you are and say what you feel because those who mind don't matter and those who matter, don't mind."

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Buckethead
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Re: New Music Tutorial

Post by Buckethead » Sun Jul 24, 2005 7:37 pm

What file in the sounds.txt do i replace to change the starting menu music?

TheVipermagi
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Re: New Music Tutorial

Post by TheVipermagi » Sat Jun 11, 2011 12:59 am

I want to delete the teleport sound effect. I've already located the .wav using Mpqedit. How can I delete it without corrupting it?

TheVipermagi
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Re: New Music Tutorial

Post by TheVipermagi » Sat Jun 11, 2011 1:52 am

why doesnt this work with sfx?

pepe969
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Re: New Music Tutorial

Post by pepe969 » Mon Jan 12, 2015 10:28 pm

wow such an old topic!
still ty for help I managed to make act1's town music like Tristram in diabloI :)

tsewq
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Re: New Music Tutorial

Post by tsewq » Wed Mar 04, 2015 9:02 am

Thanks. Worked perfect for me. I had a problem that the song is very slow. You guys just make sure to use the right format : 22.050kHz 16bit stereo => Problem solved :)

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