Dragons' Uprising
Moderator: reiyo_oki
- reiyo_oki
- Arch-Angel
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- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Yeah, they only have a few skills right now. I removed most of them for reworking, and will add them as I get more done. the trick is, I have to get the same number done for each class before I can enable any more
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
Re: cant start
yeah i know that
and thanx for telling me y there are so less skills they will be more in one of the next versions right?
and thanx for telling me y there are so less skills they will be more in one of the next versions right?
- reiyo_oki
- Arch-Angel
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- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Yep, I already have one more on each class set up. As well as a completely new skill started (on paper anyway) for each class.
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
- reiyo_oki
- Arch-Angel
- Posts: 1275
- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Re: Status Updates
Here's a little bit of what I'm up to:
-Working on a new skill for each class:
-Working on a new skill for each class:
- Earth Spire (Brown Dragon)
Apocalypse (Red Dragon)
Typhoon (Green Dragon)
Exorcism (White Dragon)
Shadow Flare (Black Dragon)(Yes, I got the name from FFVII)
Chromatic Spray (Similar to standard breath attacks, but does random elemental damage)(Gold Dragon)
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
- reiyo_oki
- Arch-Angel
- Posts: 1275
- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
New moderator
Welcome to darken_star , who has just been added to the staff of the mod. She will be aiding with various aspects of the mod, once I get her up to speed
Last edited by reiyo_oki on Mon May 10, 2004 8:56 pm, edited 1 time in total.
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
Re: New moderator
Isn't he a she?
Congratz to both off you
Congratz to both off you
- reiyo_oki
- Arch-Angel
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- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Re: New moderator
hehe, yep, fixed the post above
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
- reiyo_oki
- Arch-Angel
- Posts: 1275
- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
New stuff, what do you think?
I think I'm going to use parts of the "Ancient Language" from "Eragon" in the mod. So I would be replacing the word "fire" with brisingr and earth/stone with stenr, and so forth. Eventually I hope to incorporate the language into all of the skills. I won't do this for speeches or items, for readability's sake. Do you guys think this is a good idea?
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
-
- Posts: 34
- Joined: Fri Jan 17, 2003 12:21 am
- Contact:
Re: New stuff, what do you think?
its a wonderfull idea, ive read eragon a few times and cant wait till the next book comes out. could you possably make them like cube things? like find the right letters to enchant an item with fire dmg?
- reiyo_oki
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- Location: Rhuidean, the city of dreams
I think that can be arranged. I think I'll re-enable the tempering recipies for this This way you will get even more than you bargain for.
I think the recipies will be something like:
letter1+letter2+letter3+crafting Item+item=Tempered item with a few set mods.
so if you had say...
brisingir+stenr+Yawe+Crystal sword
you would get a tempered crystal sword with enhanced damage, and added fire damage, plus a few other random mods.
I think the recipies will be something like:
letter1+letter2+letter3+crafting Item+item=Tempered item with a few set mods.
so if you had say...
brisingir+stenr+Yawe+Crystal sword
you would get a tempered crystal sword with enhanced damage, and added fire damage, plus a few other random mods.
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
- Nickthenec
- Posts: 1
- Joined: Thu May 20, 2004 3:59 am
can you convert the exe file
the creator of this drop mod needs to make it into a strait .mpq file for macintosh users because our comps can't open .exe files.
L8tr thx!
L8tr thx!
- reiyo_oki
- Arch-Angel
- Posts: 1275
- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Re: can you convert the exe file
Dragons' Uprising isn't a drop mod, but I did make the one that's available from the site. I completely spaced the fact that macs can't use .exe files, you CAN however use -direct -txt mods, check the mac modding forum to see how. I'll put the dropmod into a .zip (which stuffit can decompress) so that you guys can use it.
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
- reiyo_oki
- Arch-Angel
- Posts: 1275
- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Re: 1.10 ???
The mod is designed specifically to run with 1.10, so yes. The problem you have is probably because you don't have Visual Basic Runtime installed. Just use the -direct -txt method instead, if you don't want to install vb that is.
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
Mod will not run
Got DiabloII LOD 1.10 on comp plus VB runtime. Still dont run right HOW do i use the direct text method.
PLZ post links to webpages.
PLZ post links to webpages.
- reiyo_oki
- Arch-Angel
- Posts: 1275
- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
just look around the keep forums and you'll find out how to run direct mods. Dont worry, sometimes the scripts are just wierd...
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
Skill issue on dragonic tab
When ever I click the skill in the upper right corner of the dragonic tab, the game crashes. This happens with the barbarian, sorceress and necromancer. All of the other skills seem fine on that page. (that I have seen)
- reiyo_oki
- Arch-Angel
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- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Thanks for posting, this is useful, at leat I know it's not just one skill doing it on one character now. I may be able to pinpoint the problem with a bit more information...again, thank you.
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
Other suggestions and/or bugs
This is a really cool work in progress!
Some suggestions:
1. The various types of potions should have different colors. Right now the rejuv potions are the same color as the blood potions. Or make the bottle shapes different.
2. Some spoilers are needed to plan skill point useage. At this point, I don't know what to put my skills into.
3. More monsters needed in areas where Shaman have been taken away.
4. Thowing stars seem to be the only way to go. The other sold weapons don't do the damage needed.
5. Tried the blue dragon. I froze when putting a second skill point in dire wolf. (assertion failure Location : d2client\engine\gfxutil.cpp, line 1437
Express eCom[ponent < Num_Components
6. With gold dragon I was having an easy time until the underground passage. I then decided it would be best to go back and level up. On thing. The Gold dragons powers are just about useless.
I'll edit this post later if I find more issue/tweaks.
Some suggestions:
1. The various types of potions should have different colors. Right now the rejuv potions are the same color as the blood potions. Or make the bottle shapes different.
2. Some spoilers are needed to plan skill point useage. At this point, I don't know what to put my skills into.
3. More monsters needed in areas where Shaman have been taken away.
4. Thowing stars seem to be the only way to go. The other sold weapons don't do the damage needed.
5. Tried the blue dragon. I froze when putting a second skill point in dire wolf. (assertion failure Location : d2client\engine\gfxutil.cpp, line 1437
Express eCom[ponent < Num_Components
6. With gold dragon I was having an easy time until the underground passage. I then decided it would be best to go back and level up. On thing. The Gold dragons powers are just about useless.
I'll edit this post later if I find more issue/tweaks.
- reiyo_oki
- Arch-Angel
- Posts: 1275
- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Not quite the same, but yes, I WILL change that, as they are too close for my liking as well1. The various types of potions should have different colors. Right now the rejuv potions are the same color as the blood potions. Or make the bottle shapes different.
Once I get the books of lore plugin working, I'll be adding some books to various areas with hints about the best combinations for skills2. Some spoilers are needed to plan skill point useage. At this point, I don't know what to put my skills into.
These are in progress, the shamans are going to be replaced with some fun new demons eventually3. More monsters needed in areas where Shaman have been taken away.
Actually, the throwing stars are a bit too strong currently, I'm going to tone them down a bit, and increase the other weapons' damages4. Thowing stars seem to be the only way to go. The other sold weapons don't do the damage needed.
haven't seen that one when testing, I'll check it out.5. Tried the blue dragon. I froze when putting a second skill point in dire wolf. (assertion failure Location : d2client\engine\gfxutil.cpp, line 1437
Express eComponent < Num_Components
The Gold Dragon is meant to be an all-around type elementalist, so her skills in general will be weak. Once all the skills are ready there will be some nasty combos at higher skill levels though. (She'll be getting a modified version of conviction, for example)6. With gold dragon I was having an easy time until the underground passage. I then decided it would be best to go back and level up. On thing. The Gold dragons powers are just about useless.
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
- reiyo_oki
- Arch-Angel
- Posts: 1275
- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Not quite the same, but yes, I WILL change that, as they are too close for my liking as well1. The various types of potions should have different colors. Right now the rejuv potions are the same color as the blood potions. Or make the bottle shapes different.
Once I get the books of lore plugin working, I'll be adding some books to various areas with hints about the best combinations for skills2. Some spoilers are needed to plan skill point useage. At this point, I don't know what to put my skills into.
These are in progress, the shamans are going to be replaced with some fun new demons eventually3. More monsters needed in areas where Shaman have been taken away.
Actually, the throwing stars are a bit too strong currently, I'm going to tone them down a bit, and increase the other weapons' damages4. Thowing stars seem to be the only way to go. The other sold weapons don't do the damage needed.
haven't seen that one when testing, I'll check it out.5. Tried the blue dragon. I froze when putting a second skill point in dire wolf. (assertion failure Location : d2client\engine\gfxutil.cpp, line 1437
Express eComponent < Num_Components
The Gold Dragon is meant to be an all-around type elementalist, so her skills in general will be weak. Once all the skills are ready there will be some nasty combos at higher skill levels though. (She'll be getting a modified version of conviction, for example)6. With gold dragon I was having an easy time until the underground passage. I then decided it would be best to go back and level up. On thing. The Gold dragons powers are just about useless.
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
- reiyo_oki
- Arch-Angel
- Posts: 1275
- Joined: Thu Aug 28, 2003 5:39 pm
- Location: Rhuidean, the city of dreams
Re: Status Updates
Wow it's been a long time since I posted in THIS thread no hard feelings all, I'm still working on the mod. In fact I just finished a new site design to go with the next release I'm planning. Let me know if ya like it!
Reality is different for each person; What one person sees, another does not. It's all a matter of perspective. This is my reality, I'll live it as I choose.
"Qui desiderat pacem, praeparet bellum"
"Who desires peace should prepare for war."
- Vegetius De Rei Militari III
- dragonrider74
- Posts: 90
- Joined: Fri Mar 26, 2004 1:31 am
Re: New stuff, what do you think?
That would be great. I think you should include a translation guide for those who haven't read the book.
- dragonrider74
- Posts: 90
- Joined: Fri Mar 26, 2004 1:31 am
I've got a problem
I downloaded the 1.03b, and tried to run the Launch DU .vbs file. I know I'm supposed to have a VB runtime installed (I did a google search for Visual Basic Runtime, but maybe I got the wrong one). Could someone link me to a VB runtime-thing that works? Or, could someone tell me how to get the direct/text version working?
EDIT: I downloaded everything from the downloads section into a copy of my entire D2 directory (I have it backed up on another drive), but I don't know what to do now. Could there be any problems because I've had Eastern Sun for a while?
Also, could someone post a list of directions on how to get this mod working, so I can make sure I did everything right? Thanks in advance.
EDIT: I downloaded everything from the downloads section into a copy of my entire D2 directory (I have it backed up on another drive), but I don't know what to do now. Could there be any problems because I've had Eastern Sun for a while?
Also, could someone post a list of directions on how to get this mod working, so I can make sure I did everything right? Thanks in advance.
Last edited by dragonrider74 on Thu Aug 05, 2004 3:12 pm, edited 2 times in total.