SetItems.txt

SetItems.txt

Description: by Phrozen Heart

Categories: File Guides (1.00-1.06x)


Name : The name of the set. 


Prefix : The first half of the name of each item in the set. 


level : Minimum level in the game that the weapon will appear. 


NumItems : Number of items in the set. 


NumProperties : Number of properties that the complete set possesses. 


transform : Flag to see if item color differs from normal. 


transformcolor : The color that the set items will be changed to if the transform flag is checked. 


ItemType1 : Name of base item for the first item in the set. 


Item1 : Code of base item for the first item in the set. 


Item1Suffix : The second half of the name of the first item in the set. 


ItemType2 : Name of base item for the second item in the set. 


Item2 : Code of base item for the second item in the set. 


Item2Suffix : The second half of the name of the second item in the set. 


ItemType3 : Name of base item for the third item in the set. 


Item3 : Code of base item for the third item in the set. 


Item3Suffix : The second half of the name of the third item in the set. 


ItemType4 : Name of base item for the fourth item in the set. 


Item4 : Code of base item for the fourth item in the set. 


Item4Suffix : The second half of the name of the fourth item in the set. 


ItemType5 : Name of base item for the fifth item in the set. 


Item5 : Code of base item for the fifth item in the set. 


Item5Suffix : The second half of the name of the fifth item in the set. 


ItemType6 : Name of base item for the sixth item in the set. 


Item6 : Code of base item for the sixth item in the set. 


Item6Suffix : The second half of the name of the sixth item in the set. 


PropertyMod1Code : First magic code to apply to the first object in the set. 


PropertyMod1Offset : Unknown. 


PropertyMod1Min : Minimum value for magic code in PropertyMod1Code. 


PropertyMod1Max : Maximum value for magic code in PropertyMod1Code. 


PropertyMod2Code : Second magic code to apply to the first object in the set. 


PropertyMod2Offset : Unknown. 


PropertyMod2Min : Minimum value for magic code in PropertyMod2Code. 


PropertyMod2Max : Maximum value for magic code in PropertyMod2Code. 


PropertyMod3Code : First magic code to apply to the second object in the set. 


PropertyMod3Offset : Unknown. 


PropertyMod3Min : Minimum value for magic code in PropertyMod3Code. 


PropertyMod3Max : Maximum value for magic code in PropertyMod3Code. 


PropertyMod4Code : Second magic code to apply to the second object in the set. 


PropertyMod4Offset : Unknown. 


PropertyMod4Min : Minimum value for magic code in PropertyMod4Code. 


PropertyMod4Max : Maximum value for magic code in PropertyMod4Code. 

PropertyMod5Code : First magic code to apply to the third object in the
set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod5Offset : Unknown. 


PropertyMod5Min : Minimum value for magic code in PropertyMod5Code. 


PropertyMod5Max : Maximum value for magic code in PropertyMod5Code. 

PropertyMod6Code : Second magic code to apply to the third object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod6Offset : Unknown. 


PropertyMod6Min : Minimum value for magic code in PropertyMod6Code. 


PropertyMod6Max : Maximum value for magic code in PropertyMod6Code. 

PropertyMod7Code : First magic code to apply to the fourth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod7Offset : Unknown. 


PropertyMod7Min : Minimum value for magic code in PropertyMod7Code. 


PropertyMod7Max : Maximum value for magic code in PropertyMod7Code. 

PropertyMod8Code : Second magic code to apply to the fourth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod8Offset : Unknown. 


PropertyMod8Min : Minimum value for magic code in PropertyMod8Code. 


PropertyMod8Max : Maximum value for magic code in PropertyMod8Code. 

PropertyMod9Code : First magic code to apply to the fifth object in the
set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod9Offset : Unknown. 


PropertyMod9Min : Minimum value for magic code in PropertyMod9Code. 


PropertyMod9Max : Maximum value for magic code in PropertyMod9Code. 

PropertyMod10Code : Second magic code to apply to the fifth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod10Offset : Unknown. 


PropertyMod10Min : Minimum value for magic code in PropertyMod10Code. 


PropertyMod10Max : Maximum value for magic code in PropertyMod10Code. 

PropertyMod11Code : First magic code to apply to the sixth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod11Offset : Unknown. 


PropertyMod11Min : Minimum value for magic code in PropertyMod11Code. 


PropertyMod11Max : Maximum value for magic code in PropertyMod11Code. 

PropertyMod12Code : Second magic code to apply to the sixth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod12Offset : Unknown. 


PropertyMod12Min : Minimum value for magic code in PropertyMod12Code. 


PropertyMod12Max : Maximum value for magic code in PropertyMod12Code. 

PropertyMod13Code : First magic code to apply to the seventh object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod13Offset : Unknown. 


PropertyMod13Min : Minimum value for magic code in PropertyMod13Code. 


PropertyMod13Max : Maximum value for magic code in PropertyMod13Code. 

PropertyMod14Code : Second magic code to apply to the seventh object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod14Offset : Unknown. 


PropertyMod14Min : Minimum value for magic code in PropertyMod14Code. 


PropertyMod14Max : Maximum value for magic code in PropertyMod14Code. 

PropertyMod15Code : First magic code to apply to the eighth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod15Offset : Unknown. 


PropertyMod15Min : Minimum value for magic code in PropertyMod15Code. 


PropertyMod15Max : Maximum value for magic code in PropertyMod15Code. 

PropertyMod16Code : Second magic code to apply to the eighth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod16Offset : Unknown. 


PropertyMod16Min : Minimum value for magic code in PropertyMod16Code. 


PropertyMod16Max : Maximum value for magic code in PropertyMod16Code. 

PropertyMod17Code : First magic code to apply to the ninth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod17Offset : Unknown. 


PropertyMod17Min : Minimum value for magic code in PropertyMod17Code. 


PropertyMod17Max : Maximum value for magic code in PropertyMod17Code. 

PropertyMod18Code : Second magic code to apply to the ninth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod18Offset : Unknown. 


PropertyMod18Min : Minimum value for magic code in PropertyMod18Code. 


PropertyMod18Max : Maximum value for magic code in PropertyMod18Code. 

PropertyMod19Code : First magic code to apply to the tenth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod19Offset : Unknown. 


PropertyMod19Min : Minimum value for magic code in PropertyMod19Code. 


PropertyMod19Max : Maximum value for magic code in PropertyMod19Code. 

PropertyMod20Code : Second magic code to apply to the tenth object in
the set (or if there isn't one, this code is applied to the overall set
bonus). 


PropertyMod20Offset : Unknown. 


PropertyMod20Min : Minimum value for magic code in PropertyMod20Code. 


PropertyMod20Max : Maximum value for magic code in PropertyMod20Code. 


PropertyMod21Code : This code is applied to the overall set bonus. 


PropertyMod21Offset : Unknown. 


PropertyMod21Min : Minimum value for magic code in PropertyMod21Code. 


PropertyMod21Max : Maximum value for magic code in PropertyMod21Code. 


PropertyMod22Code : This code is applied to the overall set bonus. 


PropertyMod22Offset : Unknown. 


PropertyMod22Min : Minimum value for magic code in PropertyMod22Code. 


PropertyMod22Max : Maximum value for magic code in PropertyMod22Code. 


PropertyMod23Code : This code is applied to the overall set bonus. 


PropertyMod23Offset : Unknown. 


PropertyMod23Min : Minimum value for magic code in PropertyMod23Code. 


PropertyMod23Max : Maximum value for magic code in PropertyMod23Code. 


PropertyMod24Code : This code is applied to the overall set bonus. 


PropertyMod24Offset : Unknown. 


PropertyMod24Min : Minimum value for magic code in PropertyMod24Code. 


PropertyMod24Max : Maximum value for magic code in PropertyMod24Code. 


PropertyMod25Code : This code is applied to the overall set bonus. 


PropertyMod25Offset : Unknown. 


PropertyMod25Min : Minimum value for magic code in PropertyMod25Code. 


PropertyMod25Max : Maximum value for magic code in PropertyMod25Code.

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[url=https://d2mods.info/forum/kb/viewarticle?a=432&sid=31eb2c80065ca041130ce9ce1382176f]Knowledge Base - SetItems.txt[/url]