Token Data Sheet (LoD v1.09x)

Token Data Sheet (LoD v1.09x)

Description: by Nefarius

Categories: References Charts and Tables


When making alterations to monster graphics, it is useful
to know what the tokens in MonType.txt actually refer to. Consult
this list if you are confused.



For more information on changing monster graphics and other
aspects of monsters in Diablo 2, read the relevant tutorials
in our Tutorials Section.



NOTE: This should be obvious, but just to be clear: If you
are modding classic D2 (in other words, pre-expansion), the tokens
for expansion (Lord of Destruction) monsters and NPCs will not
be useful to you. Only consult the second part of this list (the
expansion tokens) if you are modding the D2 expansion.



TOKENS:



Diablo 2 (Classic)



10 = Captured soul

13 = Captured soul


17 = Izual soul

1D = Deckard cain

1Z = Wanderer

20 = Halbu

21 = Hydra

22 = Izual


23 = Fetish Shaman

2D = Deckard cain

2F = Woman (dummy)

2M = Man (dummy)

36 = Hadriel

3D = Deckard cain


4D = Deckard cain

5P = Overlord

66 = Diablo boneprison

67 = Diablo boneprison

68 = Diablo boneprison

69 = Diablo boneprison


9A = Nothing (no animation)

AE = Lightning spire

AH = Ashaera

AL = Alkor

AN = Andariel

AS = Act2 barkeeper woman


B9 = Bat (dummy)

BB = Baboon demon

BG = Bug (dummy)

BH = Bighead

BK = Foulcrow

BN = Foulcrow nest


BS = Bat (dummy)

BT = Bat demon

BU = D1 Butcher (unused)

BW = Bonewall (spell)

CI = Charsi

CK = Chicken (dummy)


CM = Camel (dummy)

CO = Snake (dummy)

CR = Corrupted rogue

CS = Corpse eater

CW = Cow (dummy)

DC = Deckard cain (this cain has a get hit animation)


DH = Mosquito nest (unused COOL and working!)

DI = Diablo

DM = Balrog

DR = Drognan

DS = Scorpion (dummy)

DU = Duriel


EC = Hell bovine

EH = Evil hole

EL = Elzix

FA = Fallen

FC = Fetish blowpiper

FD = Frog demon


FE = Fetish

FI = Glowing Ghost (COOL glowing ghost gfx unused and only 1
animation works fine as a replacment for Bone spirit)

FK = Bome fetish

FM = Elemental demon (Very cool a red version of the others)

FR = Finger mage

FS = Fallen shaman


FW = Fetish shaman

G1 = Clay golem

G2 = Blood golem

G3 = Fire golem

G4 = Iron golem

GE = Geglash


GH = Gheed

GM = Goatman

GO = Gorgon (cool but only 2 animatio)

GR = Grietz

GT = Gargoyle trap

GU = Guard (act2 merc)


GY = Great mummy

GZ = Grizwald

HP = Concil member

HR = Hratli

HX = Hydra (spell)

HY = Hydra (spell)


HZ = Hydra (spell)

IM = Elemental demon (VERY cool a blue version of the others)

IW = Iron wolf (act3 merc)

JA = Jamela

JE = Jeryn

K9 = nothing (no gfx)


LS = Spider (dummy)

LV = Larvae (dummy)

LY = Lysander

M1 = Vendor act2 (dummy)

M2 = Vendor act2 (dummy)

M3 = Meshif


M4 = Blade tower (unused ultra COOL trap)

M6 = Mephisto chamber soul

MA = Duriel corpse maggot (dummy)

MD = Broodwar (chat)

ME = Rat (dummy)

MG = Mummy spawner (coffin)


MM = Mummy

MO = Mosquito demon

MP = Mephisto

MQ = Maggot queen

MS = Meshif

N3 = Woman (dummy)


N4 = Man (dummy)

O0 = Bot (chat)

01 = Diablo1 warrior (chat)

O2 = Diablo1 mage (chat)

03 = Diablo1 rogue (chat)

04 = Starcraft (chat)


05 = Blizzard guy (chat)

06 = Magistrate (chat)

07 = Steelarmor guy (chat)

08 = Paperboy (chat)

09 = Orc (chat)

OF = Act2 blacksmith


OR = Ormus

PB = Desert turrent

PM = Elemental demon (unused)

PN = Blunderbore

PR = Parrot (dummy)

PS = Akara


PQ = Panther woman

QQ = Crab (dummy)

R7 = Hypnotic orb (act3 quest)

RC = Kashya

RD = Radament

RG = Rogue


RH = Gray wanderer (chat)

RO = Wanderer (chat)

RT = Rat (dummy)

S7 = Quill bear

SA = Skeleton archer (unused from pre beta d2!)

SB = Maggot baby


SC = Scarab demon

SD = Snake demon

SE = Maggot egg

SI = Quill rat

SK = Skeleton

SL = Sand leaper


SM = Sand maggot

SP = Spider demon

SR = Sand raider

ST = Flying scimitar

SU = Summoner

SW = Swarm


TC = Person with bell (chat)

TE = Watet watcher head

TH = Tree Demon

TN = Water watcher tail

TX = Tyrael

TY = Tyrael


TZ = Foulcrow nest

UM = Oblivion knight

VA = Vampire

VC = Vile child

VD = Vulture demon

VH = Evil window


VJ = Evil window

VK = Valkyrie

VM = Vile mother

WA = Warriv (act1)

WO = Wolf (unused)

WR = Wraith


WW = Will o wisp

WX = Warriv (act2)

YE = Yeti

ZM = Zombie

ZP = Zakarum priest

ZZ = Zakarum zealot



D2 Expansion (Lord of Destruction)



0A = Barbarian Helpers

0B = Succubi with bird wings

0C = Succubi with bat wings

0D = Barb Ancient (sword)


0E = Barb Ancient (pole)

0F = Barb Ancient (axe)

0G = Barb Ancient Statue (Sword)

0H = Barb Ancient Statue (Axe)

0I = Barb Ancient Statue (Pole)

0J = Nithalhak


2Q = Fence

2T = Demon Hut

40 = Werewolf

41 = Baal

42 = Baal

43 = Baals minion


44 = Baal tentackels

45 = Putrid terrors

46 = Glowing Vile Childs

48 = Bunny (dummy)

64 = Catapult

65 = Catapult


6Z = Bleeding barb

7I = Bleeding barb

7J = Bleeding barb

A6 = Weird stone thing

AC = Tower

AG = Door


AJ = Door

AK = Weird stone thing

B7 = Bear

B8 = Assasin blade disk

E9 = Assasin trap

EG = Mosquito


F0 = Ice Demon

FG = Assasin trap

GB = Siege Beast 4 legged version (has no overlay) still in development
state

HK = Raven

IO = Yeti (act5 version)

IP = Imp


K9 = nothing NADA!

L3 = Minotaur

LG = Assasin Trap

M5 = Death Mauler

OS = Minion Lord

OX = Siege Beast


RE = Reanimated Horde

TG = Werebear

TW = VERY WIERD PURPLE GUARD TOWER

UA = Catapult

WF = Wolf

X3 = Druid Spirit


X4 = Druid Spirit

XA = other version of Demon hut

XR = Barb Blacksmith

XS = Anya

XT = Malha

XU = Nithalhak (this is the boss)


XV = Act5 Npc (forgot the name)

XW = Druid Spirit

XX = Minion

XY = Suiccide Minion

XZ = unused Flower Demon (very cool dosent lack frames)

Y0 = Anya

Link to this article: Select all

[url=https://d2mods.info/forum/kb/viewarticle?a=48&sid=cef526639ef6b43fff93e09a5288d242]Knowledge Base - Token Data Sheet (LoD v1.09x)[/url]