hmm sounds right
BUT : if i set the allegiance to 0 ( normal behavior )
it turns on me, explodes and NOTHING happen.
They seems to do NO damage at all even against MP Hostile player ...
I'll try to find which skill correspond to the minion explosion and trace it deeply.
Search found 5800 matches
- Sun Feb 18, 2018 1:20 pm
- Forum: General Mod Making
- Topic: Ai switching
- Replies: 17
- Views: 1310
- Sun Feb 18, 2018 1:19 pm
- Forum: General Mod Making
- Topic: Can I use D2:LOD skills in D2
- Replies: 5
- Views: 897
- Sun Feb 18, 2018 1:19 pm
- Forum: General Mod Making
- Topic: About 'rand' damage type
- Replies: 2
- Views: 703
so ... i was thinking that apoc or anyone has get it work. I do know for burn and use it in trap and boss skills. BTW, maybe could you explain me about multi-elemental damage stuffs. I'm trying to change Ice orb into Chromatic Orb. The main orb do magic damage and the spray must be light/cold/fire d...
- Sun Feb 18, 2018 1:18 pm
- Forum: General Mod Making
- Topic: sprite swapping
- Replies: 1
- Views: 664
- Sun Feb 18, 2018 1:17 pm
- Forum: General Mod Making
- Topic: The Character Selection Screen
- Replies: 3
- Views: 757
OK so basically you wan tot disable one charrcter class choice ... the trick is to change a bucnh of dc6 located in global/ui/frontend in folders named amazon, necromancer etc ... they're 5 to 9 dc6 that correspond to each position of your character (foreground,background,still,doing stuff) so repla...
- Sun Feb 18, 2018 1:16 pm
- Forum: General Mod Making
- Topic: Questions quams queries and or otherwise....
- Replies: 3
- Views: 750
the code for the cue is the letter code "box". For shadows and stuff : 1. I disabled skeletal mage. 2. I change the anim fo skeleton with the ghoul from BG2. 3. The shadow is an animation from Planescape Torment that replace the firgolem which have now a cold aura. 4. The giant skeleton is a plugin ...
- Sun Feb 18, 2018 1:04 pm
- Forum: Feedback
- Topic: File PLanet....... TIP
- Replies: 1
- Views: 1115
- Sun Feb 18, 2018 1:04 pm
- Forum: Feedback
- Topic: Tired Of Boredem?
- Replies: 1
- Views: 1012
Re: Tired Of Boredem?
Well, i don't think that deserves a topic ...
- Thu Aug 16, 2012 3:26 pm
- Forum: Tools
- Topic: COFEDIT Batch Converting
- Replies: 5
- Views: 2954
Re: COFEDIT Batch Converting
I had some vbs at some poitn but guess they didn't make it to the zip.
Cool addition Black_Eternity
Cool addition Black_Eternity
- Wed Aug 15, 2012 7:28 pm
- Forum: Tools
- Topic: COFEDIT Batch Converting
- Replies: 5
- Views: 2954
Re: COFEDIT Batch Converting
Wasn't this in the orignal zip file ? I remember putting it in.
- Sun Jun 10, 2012 11:54 am
- Forum: Code Editing
- Topic: So you want to Code Edit, but Don't Know ASM
- Replies: 26
- Views: 29573
Re: So you want to Code Edit, but Don't Know ASM
Not sure my tutorial is still uptodate w/r to top notch patches and all tough.
- Sat Jan 16, 2010 12:33 pm
- Forum: Code Editing
- Topic: How do make the holy bolt heal character self in 1.10?
- Replies: 6
- Views: 842
Re: How do make the holy bolt heal itself in 1.10?
yourself by reading the numerous tutorial put there and of course, use the really difficult to use SEARCH feature of the forum.
- Sat Dec 12, 2009 3:57 pm
- Forum: Mods by Nefarius
- Topic: New d2 patch
- Replies: 17
- Views: 8007
Re: New d2 patch
there is no excuse to being sloppy at any poitn of a comemrcial software product line. Blizzard was and still is one of the worst pit of bad coder I ever saw (baring some industrial stuff I saw at work). Add to that they have no idea of what is a proper customer relationship, they pretty much can go...
- Sat Jun 06, 2009 8:40 am
- Forum: General Mod Making
- Topic: runeword question lol...
- Replies: 5
- Views: 629
- Fri Jun 05, 2009 9:13 pm
- Forum: General Mod Making
- Topic: runeword question lol...
- Replies: 5
- Views: 629
- Mon Apr 27, 2009 8:24 pm
- Forum: Mods by Nefarius
- Topic: Soem recent advances
- Replies: 7
- Views: 2229
- Wed Apr 22, 2009 7:52 pm
- Forum: Mods by Nefarius
- Topic: Soem recent advances
- Replies: 7
- Views: 2229
- Wed Apr 22, 2009 7:35 pm
- Forum: Mods by Nefarius
- Topic: MetalStorm Progress Report (28 June 2016)
- Replies: 210
- Views: 108230
Today progress : viewtopic.php?p=415025#415025
- Wed Apr 22, 2009 7:29 pm
- Forum: Mods by Nefarius
- Topic: Soem recent advances
- Replies: 7
- Views: 2229
Soem recent advances
OK, today was somehow productive as Nef and I just added the followign to MetalStrom featrues : * Infinite states : no more hassle about just having 256 states :p * Script Engine : D2 is now able to use LUA script and to run them during game play. Lots of things like quest, AI, skills and so on will...
- Tue Aug 19, 2008 5:22 pm
- Forum: Shadow Empires
- Topic: Is there any chance we could see some new screenshots?
- Replies: 6
- Views: 3416
Re: Is there any chance we could see some new screenshots?
and well, i got some drastic rl suff that prevent me to invest more time than currently now. Job and babay firs please thx :p
- Fri Feb 15, 2008 8:16 pm
- Forum: Shadow Empires
- Topic: This mod is dead, right ?
- Replies: 5
- Views: 3588
- Tue Jan 08, 2008 12:44 pm
- Forum: Code Editing
- Topic: Showing iLvL on item
- Replies: 6
- Views: 1403
- Sat Dec 29, 2007 4:35 pm
- Forum: General Mod Making
- Topic: The Last Error Message
- Replies: 4
- Views: 452
- Wed Dec 19, 2007 8:13 pm
- Forum: Blackened
- Topic: Need help in what version does Blackened 3.5 plays on.
- Replies: 4
- Views: 3249
Moved
*This topic has been moved from Diablo 2 Chatter to Blackened*