Search found 14 matches

by TeRSeuS
Tue Oct 18, 2005 1:25 pm
Forum: General Mod Making
Topic: problem with similars cube recipes
Replies: 3
Views: 185

Re: problem with similars cube recipes

Yeah now it works!! Oh my god, I hate this kind of bugs...

Thanks a lot man! ^_^
by TeRSeuS
Tue Oct 18, 2005 12:13 pm
Forum: General Mod Making
Topic: problem with similars cube recipes
Replies: 3
Views: 185

problem with similars cube recipes

Well my problem is that I have some very similars cube recipes, and when I use anyone work like the first that I put in cubemain.txt, I have version 1.11 My idea was make "gems" that add properties to the items via cube recipes, to get this I do some things: 1.- First of all, the recipes must workin...
by TeRSeuS
Fri Jul 01, 2005 12:58 pm
Forum: Talonrage's Requiem of Sorrow
Topic: A few bugs
Replies: 3
Views: 516

Re: A few bugs

I tryed to reinstall the patch but the crash is still there... please take it a look.

EDITED: I've found the problem ^_^ the scroll have the invfile invchar10 but there are no one invchar10.dc6 in the data/global/items directory, I will simply copy one of the invchar*.dc6 and rename it :)
by TeRSeuS
Fri Jul 01, 2005 1:38 am
Forum: Talonrage's Requiem of Sorrow
Topic: A few bugs
Replies: 3
Views: 516

A few bugs

Hi ^_^ I've seen a few bugs while playing with my skelemancer, some of the new creatures that can ressurect certain type of monsters never ressurect them (or at least I never see one of them ressurecting their monsters), the unique items that always drop (like the corpsefire's rags) can't be equippe...
by TeRSeuS
Thu Jun 30, 2005 10:59 am
Forum: Talonrage's Requiem of Sorrow
Topic: critical crash with waypoints.dll
Replies: 6
Views: 758

Re: critical crash with waypoints.dll

Great! Now the waypoints work perfectly, thank you! :)

Without the plugins installed, are in the mod all the content included in the plugins?

Ah, another question... can work your plugins in other mods?

Again, thank you for the help ^_^
by TeRSeuS
Thu Jun 30, 2005 2:36 am
Forum: Talonrage's Requiem of Sorrow
Topic: critical crash with waypoints.dll
Replies: 6
Views: 758

critical crash with waypoints.dll

I have installed the mod 3.08 (complete + patch) and all the plugins (with updates to 2.3), and when I try to take the waypoint of the rogue encampment (and any waypoint I think...) the game crash, and play without waypoints isn't a good option ;) The log say: ---------------------------------------...
by TeRSeuS
Sat Nov 27, 2004 11:56 pm
Forum: General Mod Making
Topic: Need help fixing D2 bugs
Replies: 11
Views: 684

Re: Need help fixing D2 bugs

Thanks for the tips guys, was very usefull ^_^
I found in the file Missiles.txt the rows "coldunique" and "lightunique" that must be (I think) for the Cold and Lightning Enchanted effects respectively, there are not "fireunique" but are "fireexplode", can be this row the Fire Enchanted effect?
by TeRSeuS
Fri Nov 26, 2004 6:56 pm
Forum: General Mod Making
Topic: Need help fixing D2 bugs
Replies: 11
Views: 684

Need help fixing D2 bugs

Well, I hear that in v1.10 there are a few bugs in 1 player mode that was fixed only in battle.net; one is that the fire, lightning, and cold enchanted do much more damage than they must do (in hell make the lightning and/or fire enchanted a REALLY hell for hc chars); other is a few runewords losts ...
by TeRSeuS
Wed Oct 27, 2004 11:14 am
Forum: Eastern Sun
Topic: Slow missiles doesn't work?
Replies: 0
Views: 231

Slow missiles doesn't work?

I'm new in the mod and have a lvl 18 amazon, and slow missiles don't do nothing when I cast it... I was try to cast more near of the enemyes, but don't work... is it a bug? Or what I do wrong?
by TeRSeuS
Mon Oct 25, 2004 10:39 pm
Forum: PlugY|NefEx|D2Mod
Topic: PlugY 4 out : new stats displaying !
Replies: 163
Views: 24943

Re: PlugY 4 out : new stats displaying !

The d2Win.dll is from a mod (Eastern Sun), so ok, better I send you a detailed mail ^_^
by TeRSeuS
Mon Oct 25, 2004 10:21 pm
Forum: PlugY|NefEx|D2Mod
Topic: PlugY 4 out : new stats displaying !
Replies: 163
Views: 24943

Re: PlugY 4 out : new stats displaying !

Well, really now I don't know lol; my problem with PlugY 4.01 was the D2gfx.dll, I wasn't patched hehe sorry. So, now all works (I think, but not test all) except one thing... the big stash don't work; like I was say in the other post, I can see the image of the big stash, but I see the equipment sl...
by TeRSeuS
Mon Oct 25, 2004 4:19 am
Forum: PlugY|NefEx|D2Mod
Topic: PlugY 4 out : new stats displaying !
Replies: 163
Views: 24943

Re: PlugY 4 out : new stats displaying !

(Sorry for the poor english ^_^) Hi ^_^ I have the spanish version of LoD and PlugY do strange things with it (I know that PlugY don't support the spanish version), for example: -> The inventory don't work properly, I see the image of the new inventory (the bigest) but I really use the normal invent...
by TeRSeuS
Wed Oct 20, 2004 12:51 am
Forum: Baldur's Gate Mod
Topic: Need info of BGmod please
Replies: 3
Views: 2530

Re: Need info of BGmod please

Yes I do it, but there are no complete information about the mod, the unique info that I see there is in this post, but the info was extracted with a software and isn't the official info.

So, how can be impossible to read the .bin files? if Diablo2 do it, why can't be?
by TeRSeuS
Mon Oct 11, 2004 12:17 am
Forum: Baldur's Gate Mod
Topic: Need info of BGmod please
Replies: 3
Views: 2530

Need info of BGmod please

Hi ^_^ First of all, sorry for my poor english, I'm spanish :) I'm trying to found all the information of the BGmod v1.06 (Baldur's Gate mod), I mean the info of the runewords, cube recipes, unique items... I was search in google, and in this forums, but without results... I was try to read it from ...

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