Search found 636 matches

by SubSanity
Sun Jul 03, 2005 9:19 am
Forum: Mod Concepts & Research
Topic: Diablo goes Unreal Tournament
Replies: 6
Views: 637

use Ric's killcounter for D2Mod
should be doable... :)
by SubSanity
Thu Jun 23, 2005 1:41 pm
Forum: Tools
Topic: [DC6 Creator] Color Glitch?
Replies: 4
Views: 460

Re: [DC6 Creator] Color Glitch?

yup, but there's no other known method of saving multiple slices (I'm talking about 99 slices per image :p ) I'd have to save them to giff and then check for distortion and edit those pieces and resave them as pcx/bmp. OH well. hehe. It's all good.
by SubSanity
Thu Jun 23, 2005 6:17 am
Forum: Tools
Topic: [DC6 Creator] Color Glitch?
Replies: 4
Views: 460

Yup, bmp or pcx will solve the problem. I'm quite sure the gif's wasn't optimised though, I sliced the image in PShop and I believe the only way to save all the slices automatically is "save for web" and that saves into gif's. I saved them as "original" condition. Anyone knows of another way to save...
by SubSanity
Thu Jun 23, 2005 6:01 am
Forum: Multimedia
Topic: New loading screen problems.
Replies: 16
Views: 750

Hm.. if we did a filelisting of the mpq we could have found out the paths..

anyway, learnt something new today
by SubSanity
Mon Jun 20, 2005 8:55 am
Forum: Multimedia
Topic: New loading screen problems.
Replies: 16
Views: 750

Re: New loading screen problems.

I have no problem with the loadingscreen on my side, you probably have it in the wrong directory Full directory: \Diablo II\data\global\ui\loading\loadingscreen.dc6 double check you're running -direct -txt What's the nature of the problem in the first place? It simply doesn't show right? That's prob...
by SubSanity
Mon Jun 20, 2005 5:01 am
Forum: Multimedia
Topic: New loading screen problems.
Replies: 16
Views: 750

mail it to me -> subsanity(at)gmail(dot)com
by SubSanity
Sun Jun 19, 2005 11:45 am
Forum: Multimedia
Topic: New loading screen problems.
Replies: 16
Views: 750

Re: New loading screen problems.

The game simply doesn't accept the loading screen you put into the folder? Did you follow the specifications closely? Same dimension and number of frames? I'm not sure if it matters but the last time I did a loading screen, I made sure it's the same size and same number of frames as the original. 10...
by SubSanity
Tue Jun 14, 2005 1:47 pm
Forum: Member Аnnouncements
Topic: Away... The Whirlwind Tour of Spain and France...
Replies: 6
Views: 525

Ric has plans to meet up with any modders living in that vicinity (unless he's changed them). I'm sure he'd update us with his (mis)adventures when he returns. :p
by SubSanity
Tue Jun 14, 2005 1:24 pm
Forum: Member Аnnouncements
Topic: Away... The Whirlwind Tour of Spain and France...
Replies: 6
Views: 525

[quote=Phrozen Heart";p="229292"]Psst. He's off for a booze-up with Joel and Paul really :beer: ;)[/quote]

You speaketh the truth! :roll:
by SubSanity
Mon Jun 13, 2005 2:27 am
Forum: Multimedia
Topic: Need help with creating puzzle like item images
Replies: 7
Views: 426

How to Resize Images and Maintain Original Sharpness

The link provides tips for both enlarging and shrinking. It's for Photoshop CS and some tips for Pre-CS.
by SubSanity
Sun Jun 12, 2005 5:38 pm
Forum: Diablo II Chatter
Topic: Survey only
Replies: 3
Views: 288

You'd probably not get much replies because unless you phrase your questio properly, nobody is going to understand what you're asking. You're probably missing an adjective between "the" and "mod". I'm guessing it might be "best". I've not played any of the mods yet so I can't give an informed opinio...
by SubSanity
Sat Jun 11, 2005 9:32 am
Forum: Multimedia
Topic: Question? New Assassin Katars.
Replies: 2
Views: 314

Re: Question? New Assassin Katars.

PM one of the admins. ;)

Those katars look great btw. :beer:
Subtle but nice. :)
by SubSanity
Sat Jun 11, 2005 9:16 am
Forum: Multimedia
Topic: Need help with creating puzzle like item images
Replies: 7
Views: 426

Re: Need help with creating puzzle like item images

You might want to create each slot to be bigger than 28x28 px. 28x28 would safely keep the items within the boundaries. If you wish to create "puzzle" items that will form into a bigger picture, you might want to work with bigger grids, say 30x30. If I were doing this, I'd overlay the full picture o...
by SubSanity
Fri Jun 10, 2005 1:10 pm
Forum: Member Аnnouncements
Topic: Official Release : Baldur's Gate Mod User Interface Plug-in
Replies: 4
Views: 1167

Re: Official Release : Baldur's Gate Mod User Interface Plug

It'd seem I've made a mistaken by packing an old loading screen. The latest loading screen has been repacked. The download link is still the same. Sorry for an inconvenience caused. :oops:

The Keep's mirror will be updated once I notified the right authorities.

Enjoy. :mrgreen:
by SubSanity
Fri Jun 10, 2005 7:35 am
Forum: Multimedia
Topic: DC6 Editing with Photoshop?
Replies: 9
Views: 728

Re: DC6 Editing with Photoshop?

Use the PShop pal available here and follow the instructions I wrote inside there. If you have any problems, email me at subsanity(at)gmail(dot)com or if you prefer IM, I'm on MSNM at j0e737(at)hotmail(dot)com PS: Am I the only PShop modder? The pack is sent 3 years ago, if you need any clarificatio...
by SubSanity
Thu Jun 09, 2005 6:57 am
Forum: Tools
Topic: Generating a Listfile from an MPQ
Replies: 12
Views: 869

Re: Generating a Listfile from an MPQ

Generating a listfile require time, as a program must check all possible names and compare them with all unknown files. But extracting unknown files isn't hard with the proper mpq extractor. And since your ds1 names will be in lvlprest.bin it'll be easy to make anyway :-| But there is no bin -> txt...
by SubSanity
Wed Jun 08, 2005 12:42 pm
Forum: Tools
Topic: Generating a Listfile from an MPQ
Replies: 12
Views: 869

Re: Generating a Listfile from an MPQ

Although we foresee quite a fair bit of original creation, I believe Ric is more worried about his code and stuff. :lol:
by SubSanity
Wed Jun 08, 2005 1:23 am
Forum: Tools
Topic: [DC6 Creator] Color Glitch?
Replies: 4
Views: 460

[DC6 Creator] Color Glitch?

What I did Added 99 frames of GIF of 100x100 to a DC6. What happened Frames which are a singular solid color became black. [ Click to see ] What I tried I saved those frames as BMP and tried reinserting and they remained black. What solved the problem I saved the same frames as PCX and inserted the...
by SubSanity
Tue Jun 07, 2005 8:13 am
Forum: Feedback
Topic: Broken download link
Replies: 4
Views: 862

Re: Broken download link

Hm, weird. I am in now. Could be random inconsistency. Sorry for the false alarm. :oops:
by SubSanity
Mon Jun 06, 2005 1:02 pm
Forum: Feedback
Topic: Broken download link
Replies: 4
Views: 862

Broken download link

the link for DC6 Creator listed here is broken. Seems to have been broken for quite some time.

Just a heads up.
by SubSanity
Mon May 16, 2005 8:57 am
Forum: General Mod Making
Topic: Does Something Like This Exist?
Replies: 4
Views: 276

Actually assassins can dual wield anything classed as claw but she only has animations for the claw weapons, if I remember correctly.
by SubSanity
Mon May 16, 2005 8:41 am
Forum: Member Аnnouncements
Topic: Ancestral Legacy Mod - in developement
Replies: 6
Views: 751

Re: Ancestral Legacy Mod - in developement

Looks really delicious. :cool: Looking forward to it.
by SubSanity
Thu May 12, 2005 3:38 pm
Forum: Job Offerings
Topic: [REQUEST] Modders to help on big modding project
Replies: 8
Views: 1357

Re: [REQUEST] Modders to help on big modding project

I_only_pressed_Esc has come forward to lend a hand in Mapping.

We're still looking for:
Skill makers
Coders


Thank you for your attention. :)
by SubSanity
Mon May 02, 2005 7:13 am
Forum: V&K Mods
Topic: unzipping the middle earth mod
Replies: 2
Views: 983

Re: unzipping the middle earth mod

Make sure you are using Winzip.

Take a look here.

Hope this helps.
by SubSanity
Sat Apr 30, 2005 5:04 pm
Forum: Member Аnnouncements
Topic: [Mod Announcement] 13
Replies: 1
Views: 373

Not a double posting.

the 13 website went through a complete wipe. those who registered will have to register again. sorry for the inconvenience caused.

information will be released when Ric decides how much we want to release. i'm trying to get everyone together to release a tech alpha.

cheers~

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