I'm using AFJ tbl Editor. Tried both unicode and regularBlack_Eternity wrote: ↑Sun Aug 05, 2018 12:59 pmYou will need to specify what tbl editor you're using before we can determine any errors.
Search found 32 matches
- Sun Aug 05, 2018 3:13 pm
- Forum: Tools
- Topic: Tbl editor not displaying color
- Replies: 3
- Views: 1437
Re: Tbl editor not displaying color
- Sat Aug 04, 2018 6:40 pm
- Forum: Tools
- Topic: Tbl editor not displaying color
- Replies: 3
- Views: 1437
Tbl editor not displaying color
I tried all days to change the color of an attribute in game, however when I enter the game i get this
Any ideea why this is happening?
Any ideea why this is happening?
- Thu May 10, 2018 11:16 am
- Forum: PlugY|NefEx|D2Mod
- Topic: d2Res max gold string
- Replies: 1
- Views: 822
d2Res max gold string
Hi there,
I'm currently using D2ExpRes plugy bi dav92, but I can't find to to move the max gold string.
Is there any way to get rid of it or to change Y and X coordonates?
Thanks,
George
I'm currently using D2ExpRes plugy bi dav92, but I can't find to to move the max gold string.
Is there any way to get rid of it or to change Y and X coordonates?
Thanks,
George
- Sat Sep 17, 2016 6:19 pm
- Forum: General Mod Making
- Topic: Cubbing sets help
- Replies: 6
- Views: 1191
Cubbing sets help
Hi there, I'm trying to make recipe that will let me change the basic type of the set items. Take Tal-Rasha amulet for example and lets say that Tal amu + gloves = tal amu becoming gloves with exactly the same stats I've tried all kind of formulas but nothing seems to work. Is this even possible and...
- Mon Feb 11, 2013 12:26 pm
- Forum: Mod Concepts & Research
- Topic: New skill system
- Replies: 1
- Views: 1248
New skill system
Ok, here it is. Each tab will have 3 basic skills, 3 uber skills and 3 passive. The basic skills from the first tab will be generator skills (like in d3). And all the other skills will be resources spenders (so you will not play all game using only uber skills). In addition to this all skills will h...
- Tue Dec 18, 2012 4:03 pm
- Forum: General Mod Making
- Topic: New state. Is possible?
- Replies: 1
- Views: 420
New state. Is possible?
Hi there. It is possible to make state/property that will give Stun? So i can apply it to items?
- Sun Dec 16, 2012 5:25 pm
- Forum: Skill Clinic
- Topic: Bash Skill problem
- Replies: 3
- Views: 1272
Re: Bash Skill problem
Doesn't work. Or maybe i don't use the right way to make this work how i want it. The only way it works is only is the base skill have a stun duration all ready - and this is something i don't want. Still need help on how to add stun and knock back from skill x/y to skill z. Can some1 please help
- Wed Dec 12, 2012 4:40 pm
- Forum: Skill Clinic
- Topic: Bash Skill problem
- Replies: 3
- Views: 1272
Re: Bash Skill problem
No one know?Did skill clinic died?
- Sun Dec 09, 2012 2:16 pm
- Forum: Skill Clinic
- Topic: Bash Skill problem
- Replies: 3
- Views: 1272
Bash Skill problem
Hi. I've come with a new skill system but I'm afraid it on work. What I'm planning to do is put in each skill 2 upgrade possibilities but you can only chose one (runes). ATM i'm stuck on my bash/stun skill/. The main skill will only have damage and attack ratting, and the bonuses for it, will be stu...
- Thu Aug 16, 2012 4:00 pm
- Forum: PlugY|NefEx|D2Mod
- Topic: d2 res on windows 8
- Replies: 1
- Views: 1353
d2 res on windows 8
I currently installed windows 8 and it seems that d2 res is not working properly. The game moves really slow like i don't have enough fps but if i open inventory panel and or merchant/quest panel everything works normal. Does any1 know how to make this work?
Cheers.
Cheers.
- Fri Aug 03, 2012 2:54 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 145016
Re: What does your mod look like?
Hy there. This is my new merchant screen but i'm not quite happy with tab buttons so ia need an opinion.. To keep the tabs or to replace them?
- Thu Jul 12, 2012 9:34 pm
- Forum: Skill Clinic
- Topic: Skills not taking skill points
- Replies: 5
- Views: 1370
Re: Skills not taking skill points
somwhere on the phrozenkeep you shoul find d2txtanalyser. Try running it and see if this can help you. Saved me many times
- Sun Jun 10, 2012 10:54 am
- Forum: General Mod Making
- Topic: How can this be achieve
- Replies: 1
- Views: 375
How can this be achieve
Hello there. In my mod max lvl of skill will be 1, except fore the Tab mastery which level will remain 20. Due to this fact i need to remove the attributes that grants plus to skills form barbarian helm, druid, sorceress orbs, etc. Can anyone guide me on how to achive this? i will remain grateful. C...
- Fri Jun 08, 2012 11:15 am
- Forum: General Mod Making
- Topic: it is possible?
- Replies: 6
- Views: 972
Re: it is possible?
Tnx a lot man. This was really great:D
- Tue Jun 05, 2012 11:24 am
- Forum: General Mod Making
- Topic: it is possible?
- Replies: 6
- Views: 972
Re: it is possible?
You lost me there.
Which calc i put in Misc.txt and which in Skill.txt?:D
Which calc i put in Misc.txt and which in Skill.txt?:D
- Mon Jun 04, 2012 8:44 am
- Forum: General Mod Making
- Topic: it is possible?
- Replies: 6
- Views: 972
Re: it is possible?
permanent
- Sun Jun 03, 2012 5:19 pm
- Forum: General Mod Making
- Topic: it is possible?
- Replies: 6
- Views: 972
it is possible?
it is possible to create a potions that will add damge per every point put in strength? If so, can some1 give me some indications on how to achive this?
- Sun Jun 03, 2012 4:47 pm
- Forum: Skill Clinic
- Topic: barb Damage synergy
- Replies: 3
- Views: 1254
Re: barb Damage synergy
no its not working :|. But if i try with dexterity its seems to work :|
- Sat Jun 02, 2012 10:16 pm
- Forum: Skill Clinic
- Topic: barb Damage synergy
- Replies: 3
- Views: 1254
barb Damage synergy
I'm trying to add Strength as synergy to my barb skills but i just can get this to work. It works if i add dexterity but not i a try to use strength. Anyone have any ideea why dosen't work?
- Sat Jun 02, 2012 7:02 pm
- Forum: General Mod Making
- Topic: Stats question
- Replies: 0
- Views: 310
Stats question
I know its possible to make some stats be saved on char without being applied to a item. I also know that at some point in time, somewhere on PK i found a tutorial on how to achive this but now i can't find it. Can someone give me some indications on how to do this? I will be very thankfully. Sorry ...
- Fri Mar 30, 2012 8:07 pm
- Forum: Skill Clinic
- Topic: Nova problem
- Replies: 1
- Views: 998
Nova problem
Hello there. I'm trying to make a nova that will totally freeze the target but with no result so far (my aim to make the target unable to move for an amount of time). Can some1 give me some instructions on haw to make this kind of skill???
- Sun Mar 25, 2012 1:00 pm
- Forum: PlugY|NefEx|D2Mod
- Topic: kill Counter question
- Replies: 3
- Views: 1606
kill Counter question
using kill counter it is possible to make skill requier kills in order to be cast, instead of mana cost?
and if it is possbile can i also get some instructions on how to do this?:D
and if it is possbile can i also get some instructions on how to do this?:D
- Sun Mar 25, 2012 11:17 am
- Forum: Skill Clinic
- Topic: skill delay question
- Replies: 4
- Views: 1645
Re: skill delay question
Still haven't figure a way to make this work
- Sat Mar 24, 2012 12:50 pm
- Forum: Skill Clinic
- Topic: skill delay question
- Replies: 4
- Views: 1645
skill delay question
I'm planning on using some uber skills in my mod; due to the fact that i don't want player to abusse of them each of of the uber skills will have delay but since de dealy of one skill affect also the other skills delay i'm stuck here... It is possible to make every skill delay separate so that they ...
- Sun Mar 18, 2012 10:15 pm
- Forum: Skill Clinic
- Topic: Is it possible?
- Replies: 1
- Views: 1163
Is it possible?
to make a shout that will set enemy resistence and defence to 0?