Search found 112 matches

by SheX - Lost Mage
Fri Sep 18, 2020 6:14 pm
Forum: Member Аnnouncements
Topic: [Release] Pack of Map plugins
Replies: 0
Views: 1442
Liechtenstein

[Release] Pack of Map plugins

It happened last Saturday. I suddenly wanted to do something that would be useful for the community, but absolutely unnecessary to me :lol: So, I present to you 7 map plugins. Some are new ones, and some from my released mods. This pack contains 7 plugins for 1.10+ patch. In each folder you will fin...
by SheX - Lost Mage
Tue Aug 04, 2020 9:54 pm
Forum: Map Editing
Topic: Can't remove skeletons and fallen in caves
Replies: 1
Views: 611
Liechtenstein

Re: Can't remove skeletons and fallen in caves

1. You should remove them from ds1. https://www.d2mods.info/forum/ext/dmzx/imageupload/files/cb061514e9a35c63ff7b99756aa5c4a0.jpg 2. You can replace it in monpreset.txt by place_nothing, but you have to understand that it will work also and for fallens in the woods. https://www.d2mods.info/forum/ext...
by SheX - Lost Mage
Mon Jul 22, 2019 4:40 pm
Forum: Multimedia
Topic: Music for 1.10??
Replies: 1
Views: 433
Liechtenstein

Re: Music for 1.10??

Psycrono7 wrote:
Mon Jul 22, 2019 12:34 am
what will I do with this?
It should be Stereo WAV. 22050 Hz and 16 bit (I guess.. sorry I have russian version).
I'm using Adobe Premiere Pro CC 2018 for this and export audio only.

music.png
by SheX - Lost Mage
Wed May 29, 2019 7:13 am
Forum: Member Аnnouncements
Topic: [Mod RELEASE] E=MC2 Heroic Edition
Replies: 4
Views: 1436
Liechtenstein

Re: [Mod RELEASE] E=MC2 Heroic Edition

But it seems that my character has spawned a bugged Abandoned Nest, which doesn't have the exit to the Bloody Woods. Resetting the level made this exit spawn, so I'm guessing one of the level variations just doesn't have the exit in it. I've included a link of my save with the bugged map. So.... we...
by SheX - Lost Mage
Mon May 27, 2019 7:30 pm
Forum: Member Аnnouncements
Topic: [Mod RELEASE] E=MC2 Heroic Edition
Replies: 4
Views: 1436
Liechtenstein

Re: [Mod RELEASE] E=MC2 Heroic Edition

The only problem I've run into so far is that frozen orb, hound of the wild hunt and shocking glacial star have misaligned prerequisites, preventing any allocation. no no no no no.. stop, why? My tester said me that all is ok. You need frozen orb for acces to hound of the wild hunt, and for the sho...
by SheX - Lost Mage
Sat May 25, 2019 7:26 pm
Forum: Member Аnnouncements
Topic: Legend about Nine Demons
Replies: 129
Views: 79436
Liechtenstein

Re: Legend about Nine Demons

Very very old project. So old, even I haven't sources. Try to redownload, reinstall, may it'll help.
by SheX - Lost Mage
Thu May 23, 2019 8:53 am
Forum: Member Аnnouncements
Topic: [Mod RELEASE] E=MC2 Heroic Edition
Replies: 4
Views: 1436
Liechtenstein

[Mod RELEASE] E=MC2 Heroic Edition

Hello. My name is SheX. And this is my mod E=mc2 Heroic Edition for Diablo 2 LoD 1.10 It was a long time ago when my hard drive crashed. And now from the ashes of memories, I'm proud to present NEW version of my mod. It's called E=mc2 Heroic Edition. Welcome to the new game experience! First I want ...
by SheX - Lost Mage
Sun Apr 14, 2019 9:49 pm
Forum: General Mod Making
Topic: Best Diablo 2 version for modding
Replies: 6
Views: 893
Liechtenstein

Re: Best Diablo 2 version for modding

Ogodei wrote:
Sun Apr 14, 2019 6:55 pm
I myself work on 1.10f as many others, because there are probably a lot more plugins and code support available.
I fully support this man.
by SheX - Lost Mage
Thu Feb 28, 2019 8:49 pm
Forum: Mod Concepts & Research
Topic: Bloopers - What your mod Doesn't look like
Replies: 12
Views: 3315
Liechtenstein

Re: Bloopers - What your mod Doesn't look like

jessedazebra, tiles looks like another the black parade)

One number "missclick" and....
Screenshot008.jpg
by SheX - Lost Mage
Mon Feb 25, 2019 7:47 pm
Forum: Mod Concepts & Research
Topic: What does your mod look like?
Replies: 571
Views: 143928
Liechtenstein

Re: What does your mod look like?

Hello to everyone :) My inventory in The Black Parade. Was made back in 2012. https://media.moddb.com/images/mods/1/13/12153/Screenshot067.jpg UI panel and bloody lava jungle in E=MC2 mod. Tried to do like in Diablo 2 beta. https://d2mods.info/forum/ext/dmzx/imageupload/files/54218b6a5efd2b6fda7bf15...
by SheX - Lost Mage
Sun Jan 06, 2019 10:49 pm
Forum: Talonrage's Requiem of Sorrow
Topic: Talonrage Area Maps Plugin
Replies: 1
Views: 1770
Liechtenstein

Re: Talonrage Area Maps Plugin

You can download Talonrage's Complete Plugin Kit v1.0 from here , and grab map plugin directly by your hands. Talonrage Area Maps Plugin very very VERY rare plugin :lol: even i don't have it. Map plugin contains: TXT Files: levels, lvlprest, lvltypes and lvlmaze directory: "Tiles" in data\global\ So...
by SheX - Lost Mage
Tue Jan 01, 2019 6:05 pm
Forum: Member Аnnouncements
Topic: [Plugin Release] Recolored Act 2
Replies: 6
Views: 1854
Liechtenstein

Re: [Plugin Release] Recolored Act 2

Um, I was requesting a description as in "more vivid colors in general" or "object [insert name here] in the dungeons is now bright red." Hmm... ok, I'll try. It's...hard in English for me.. Added more pink-red filter in global, but it's good looks in photoshop, the game transforms it in... look at...
by SheX - Lost Mage
Mon Dec 31, 2018 8:48 am
Forum: Member Аnnouncements
Topic: [Plugin Release] Recolored Act 2
Replies: 6
Views: 1854
Liechtenstein

Re: [Plugin Release] Recolored Act 2

Look really good bro ! Imma try it now. Thanks for the feedback :) Looks interesting! Could you please provide a summary of changes for those who cannot check it out right now? Thank you :) Ofcourse. There is no mapediting, only recolor ALL dt1 files in ACT2 except a few. I do not touch this files:...
by SheX - Lost Mage
Sun Dec 30, 2018 11:09 am
Forum: Member Аnnouncements
Topic: [Plugin Release] Recolored Act 2
Replies: 6
Views: 1854
Liechtenstein

[Plugin Release] Recolored Act 2

Hello.... and on this word my thoughts are over :lol: So... how it works: This plugin replaces original Diablo II DT1 files in ACT2 with new recolored ones. That allows you to see act 2 in a new way. How to install: Unzip "data" folder it in your mod directory or unzip it in your Diablo II directory...
by SheX - Lost Mage
Wed Dec 26, 2018 4:53 pm
Forum: PlugY|NefEx|D2Mod
Topic: [D2Mod Plugin] D2Orb 1.10
Replies: 5
Views: 2274
Liechtenstein

Re: D2Orb 1.10

lovesick00 wrote:
Wed Dec 26, 2018 9:13 am
oh . this plugin only 1 orb for all char
the plugin 7 char 7 orb not share at this time
It's not a problem. What you have done is fantastic. I like one orb for all chars. :)
by SheX - Lost Mage
Tue Dec 25, 2018 8:09 pm
Forum: PlugY|NefEx|D2Mod
Topic: [D2Mod Plugin] D2Orb 1.10
Replies: 5
Views: 2274
Liechtenstein

Re: D2Orb 1.10

I had this idea 10 years ago, and only now it became true. Thank you very much!
by SheX - Lost Mage
Fri Jul 27, 2018 8:39 pm
Forum: Member Аnnouncements
Topic: Legend about Nine Demons
Replies: 129
Views: 79436
Liechtenstein

Re: Legend about Nine Demons

Varskar congratulations :D
I called it a "recipe for safety" :)
by SheX - Lost Mage
Tue Jul 10, 2018 2:07 pm
Forum: General Mod Making
Topic: Need help!
Replies: 6
Views: 1016
Liechtenstein

Re: Need help!

alucard006 wrote:
Tue Jul 10, 2018 1:30 pm
Ogodei wrote:
Mon Jul 09, 2018 9:02 am
Are you modifying SuperUniques.txt ? If so, I know it gives that kind of error but it should be simply a harmless warning.
yes, I did so. Do you mean that is OK?
Yes, it's ok.
by SheX - Lost Mage
Sat Jun 30, 2018 10:14 am
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 52
Views: 19982
Liechtenstein

Re: The Black Parade

Oh my... not "necessary". Currectly will be "door around monastery vicinities" or "near monastery vicinities".. Some entrances look like entrances in real life, I mean doors or passages, but will not be shown on the map. :) edit: added video excursion for A2 Town https://www.moddb.com/mods/the-black...
by SheX - Lost Mage
Mon Mar 26, 2018 9:04 pm
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 52
Views: 19982
Liechtenstein

Re: The Black Parade

So...many...words %) Ok, sorry about "tree" not "three" ... damn, so lol.. I'm russian and my English is "brilliant" :D Sometimes I think that I write correctly but it is not. I'll check all things in your report, but later, Thank you. About the GDOS - It is main my project of act 1. And there is 3 ...
by SheX - Lost Mage
Sun Mar 25, 2018 8:44 pm
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 52
Views: 19982
Liechtenstein

Re: The Black Parade

Thank you for your quick answer. But I am out of luck here. There was no portal, and since there was no portal I tried with the new cup, but that didn't help either, that's why I asked. Stay here. I'll make another entry. ------ upd. Another build can be downloaded here. Weird bug: The game crashes...
by SheX - Lost Mage
Sun Mar 25, 2018 5:46 pm
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 52
Views: 19982
Liechtenstein

Re: The Black Parade

25.03.: Hi SheX. Is it possible to Reactivate quest number 3. I'm asking because I am not able to do it fully. I do have a cup for those blood altars and quest log did change to state where it says Find the Blood Altars etc, but the very first time I was too week and I wasn't able to finish the que...
by SheX - Lost Mage
Tue Mar 20, 2018 9:23 pm
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 52
Views: 19982
Liechtenstein

Re: The Black Parade

That is what I have on my pc. Ok, I'll make new build. D2modSE - Are you talking about D2SE as it says bellow or you think on sth else. :scratchhead: I mean, no problem if it is not compatible with D2SE, but there are files for it included in download. :mrgreen: It doesn't matter if game crashed, i...
by SheX - Lost Mage
Tue Mar 20, 2018 2:52 pm
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 52
Views: 19982
Liechtenstein

Re: The Black Parade

Hi SheX. Any update, or maybe it is too early to ask. Just curious, anyway, I wanted to open some random chest but the game crashed with UNHANDLED EXCEPTION: ACCESS_VIOLATION (C0000005) error. Reporting just in case since you said "no crashes" :mrgreen: I hope you will continue as you said and that...
by SheX - Lost Mage
Wed Jan 24, 2018 12:25 am
Forum: Staff Announcements
Topic: Welcome to the new keep!
Replies: 39
Views: 6459
Liechtenstein

Re: Welcome to the new keep!

No.... I'm very very very sorry, with all my respect for administration and users, but .... it's awful..
So big menus/panels/some fonts, so color, so weird, so annoyng, so difficult for orientation.... It's... cold..empty... not good PhrozenKeep... I'm sorry, but I don't like it.

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