Search found 5 matches

by Advachiel
Thu Jul 05, 2007 4:01 pm
Forum: Skill Clinic
Topic: Skills Edition : Addding New Damage Types
Replies: 26
Views: 24214

Re: Skills Edition : Addding New Damage Types

Sorry about reviving an old thread again (looks like it's been done about 3 times with this one already!). The last response in the thread was "you can't not without extreme CE," in regards to a question about asking how to adding a new element. That's the response that I've heard in several instanc...
by Advachiel
Thu Jul 05, 2007 3:46 pm
Forum: Mod Concepts & Research
Topic: Elemental Changes
Replies: 9
Views: 735

Excellent! Thanks for the links, and in particular, thanks for the search suggestion Quatl; Shadow Damage is actually a change I planned on making.
by Advachiel
Thu Jul 05, 2007 3:19 pm
Forum: Mod Concepts & Research
Topic: Elemental Changes
Replies: 9
Views: 735

Re: Elemental Changes

Doabli,
Thanks for pointing me in that direction. I found this thread, but can't find anything specifically on modifying the elements. Is that the thread you were speaking of in GMM, or is there something else I've missed?
by Advachiel
Thu Jul 05, 2007 2:16 am
Forum: General Mod Making
Topic: Is it possible to change the elements?
Replies: 1
Views: 212

Is it possible to change the elements?

Hello,
In the mod I'm beginning work on, I'm interested in actually adding some new elements. Obviously, this would effect a lot of things, in particular, resistances and immunities. Is it possible to add more elements into the hardcode of the game?
by Advachiel
Wed Jul 04, 2007 9:22 pm
Forum: Mod Concepts & Research
Topic: Elemental Changes
Replies: 9
Views: 735

Elemental Changes

Hello,
In the mod I'm beginning work on, I'm interested in actually adding some new elements. Obviously, this would effect a lot of things, in particular, resistances and immunities. Is it possible to add more elements into the hardcode of the game?

Go to advanced search