Search found 614 matches

by Kieran
Mon May 31, 2021 9:03 am
Forum: Member Аnnouncements
Topic: Waking up
Replies: 9
Views: 1847
Great Britain

Re: Waking up

Welcome Back Myhr!!

I've lost count of how many hundreds of your posts I've read over the years!

Real legend of the modding world!
by Kieran
Sat May 01, 2021 12:33 pm
Forum: Code Editing
Topic: [v1.09d] Force Six Affix Rares
Replies: 0
Views: 647
Great Britain

[v1.09d] Force Six Affix Rares

Credits to Necrolis for the original edit for v1.10: https://d2mods.info/forum/viewtopic.php?t=62120 The following changes force three prefix and three suffix to spawn on rare items; providing they are available. 6FC50A96 8BE8 MOV EBP,EAX 6FC50A98 56 PUSH ESI 6FC50A99 896C24 2C MOV DWORD PTR SS:[ESP...
by Kieran
Tue Nov 17, 2020 4:16 pm
Forum: General Mod Making
Topic: Updating a Mod from 1.09 to 1.13.
Replies: 5
Views: 590
Great Britain

Re: Updating a Mod from 1.09 to 1.13.

Hello mate, just be careful with "copying" over lines - there are a lot of differences between v1.09 text files and 1.10+!
by Kieran
Fri Jun 26, 2020 8:50 am
Forum: Tools
Topic: Intro and q about uniq_ed91g
Replies: 1
Views: 672
Great Britain

Re: Intro and q about uniq_ed91g

That's a very very old guide indeed.

You won't require that tool, something like AFJs Sheet Editor will work wonders.
by Kieran
Tue Jun 16, 2020 3:15 pm
Forum: Code Editing
Topic: PvPgn and /players X
Replies: 9
Views: 1855
Great Britain

Re: PvPgn and /players X

hology wrote:
Sat Jun 13, 2020 9:15 pm
Sorry for the necro, just wondering if anyone knows the location per 1.13c?
Holy crap a sixteen year necro is probably the best I've seen.
by Kieran
Wed May 06, 2020 9:00 pm
Forum: General Mod Making
Topic: 1.09x Help Multiple Unique Drops in Same Game
Replies: 2
Views: 794
Great Britain

Re: 1.09x Help Multiple Unique Drops in Same Game

Hi Nate, This may be of value to you if you are modding v1.09x https://d2mods.info/forum/content/docs/resources/offsets.htm You will see that the particular change you are looking for is "hardcoded" meaning you would need to use something like Ollydbg to make the change in the .dll file: Make it pos...
by Kieran
Thu Apr 09, 2020 9:38 am
Forum: General Mod Making
Topic: Cube Recipe not accepting Elite Unique Name
Replies: 1
Views: 243
Great Britain

Re: Cube Recipe not accepting Elite Unique Name

It would probably be beneficial for you to post the lines from your .txt files :) I am suspecting item levels may be playing a roll.
by Kieran
Wed Dec 25, 2019 5:21 pm
Forum: Member Аnnouncements
Topic: [Announcement] Diablo2: Dreamlands
Replies: 53
Views: 19358
Great Britain

Re: [Announcement] Diablo2: Dreamlands

tmuhlhausen wrote:
Wed Dec 25, 2019 4:58 pm
Devurandom's Basemod May be a better solution, has a lot of similar features. Im not sure this is even still being updated, the post's are 2-4 years old.
It is very much alive and kicking.

Most updates are in Discord or the Dreamlands forum.
by Kieran
Wed Dec 04, 2019 8:16 pm
Forum: Code Editing
Topic: [1.14d] Prevent Nihlathak's Portal from closing when Waypoint/Quest complete
Replies: 1
Views: 1087
Great Britain

Re: [1.14d] Prevent Nihlathak's Portal from closing when Waypoint/Quest complete

If anybody want's this for 1.09d its: OLD CODE: 6FCA7012 E8 3FE50400 CALL <JMP.&D2Common.#11146> 6FCA7017 85C0 TEST EAX,EAX 6FCA7019 0F85 C1000000 JNZ D2Game.6FCA70E0 6FCA701F 5F POP EDI 6FCA7020 C685 89000000 01 MOV BYTE PTR SS:[EBP+89],1 NEW CODE: 6FCA7012 E8 3FE50400 CALL <JMP.&D2Common.#11146> 6...
by Kieran
Sun Sep 22, 2019 11:40 pm
Forum: General Mod Making
Topic: Looking for Gold Autopickup for Zy-El 4.4c/LOD 1.09D
Replies: 2
Views: 486
Great Britain

Re: Looking for Gold Autopickup for Zy-El 4.4c/LOD 1.09D

You could always download pickit for 1.09d and set the config to gold only ;)

I'm being careful of the ToS but you would have to Google pickit lol
by Kieran
Fri Aug 23, 2019 8:26 am
Forum: General Mod Making
Topic: Is it possible to make, that you can open stash anytime, anywhere?
Replies: 4
Views: 538
Great Britain

Re: Is it possible to make, that you can open stash anytime, anywhere?

With CE you could create a pspell that mimics the cube pspell but instead opens the stash.

You could then add this pspell to a misc item that you right click to open the stash.
by Kieran
Wed Aug 14, 2019 10:09 pm
Forum: Code Editing
Topic: [1.10]ACCESS_VIOLATION (c0000005) [D2Common.dll]
Replies: 4
Views: 751
Great Britain

Re: [1.10]ACCESS_VIOLATION (c0000005) [D2Common.dll]

First, there's no need to double post. Second, everybody here is a volunteer and not all will have or owe you an answer. Yes, I understand. Sorry for my mistake. It appears though that you need to decrease the inventory grid by 1px. Need edit "Inventory txt"? This can help. Maybe you can tell in wh...
by Kieran
Mon Aug 05, 2019 9:31 am
Forum: Code Editing
Topic: Diablo 2 does Not close completely
Replies: 5
Views: 931
Great Britain

Re: Diablo 2 does Not close completely

I also have the same issue. Also when I launch D2, there's actually two instances of game.exe, but one of them doesn't appear in the task manager. I see it in Ollydbg's attach list but can't attach to it. Sometimes the second instance doesn't exit when I close the game and is left in limbo, I need ...
by Kieran
Fri Jul 26, 2019 11:55 pm
Forum: General Mod Making
Topic: 1.00 experience mod
Replies: 1
Views: 356
Great Britain

Re: 1.00 experience mod

I tried to find patch 1.0 mpq file so I could have a look for you. I am not entirely certainly if the .txt files changed structure during the jump from 1.07 (release of expansion) however it might be worth using a monstats.txt from v1.09 and see if it works correctly? You could then edit accordingly...
by Kieran
Fri Jul 26, 2019 11:50 pm
Forum: Code Editing
Topic: Red portal 1.13c
Replies: 6
Views: 1045
Great Britain

Re: Red portal 1.13c

strafano wrote:
Wed Jul 24, 2019 10:33 pm
Is it actually possible to make redportals in 1.13c by softcoding missile.txt and related .txt files?
If I recall correctly the answer is no, but as mentioned in the post above, if you use Base Mod you can do it via cubemain.txt
by Kieran
Thu Jul 18, 2019 1:14 pm
Forum: General Mod Making
Topic: Super Horadric Box 1.13c
Replies: 12
Views: 2102
Great Britain

Re: Super Horadric Box 1.13c

Would this be in earlier patches of 1.12, 1.11, 1.10 and 1.09 of d2client respectively. But Zy-El has got modified horadric cube thanks to 1.10/1.09 D2client fix meant for some games. My advice to avoid any crashes is to just expand the size of the cube above the button. You avoid having to do any ...
by Kieran
Wed Feb 27, 2019 4:53 pm
Forum: Job Offerings
Topic: [Request] Code Editor for v1.09
Replies: 0
Views: 1105
Great Britain

[Request] Code Editor for v1.09

Hello! I am currently working on a general quality of life feature mod for v1.09 and I am looking for a code editor to assist with implementing new features that can only be achieved through CE. The majority of the features we are looking to include are already available for later versions of the ga...
by Kieran
Tue Feb 19, 2019 5:59 pm
Forum: Tools
Topic: D2NG-Loader (Load your custom DLL's mod easy)
Replies: 6
Views: 1999
Great Britain

Re: D2NG-Loader (Load your custom DLL's mod easy)

I just did a few tests Thaison and when I tried to run a .dll from another game version it crashed. (I tried to run high res from 1.13 with 1.09 - purely for testing the program) Obviously its just a loader aka injector, you aren't supposed to load a dll that will patch the place of a different ver...
by Kieran
Tue Feb 19, 2019 1:45 am
Forum: Tools
Topic: D2NG-Loader (Load your custom DLL's mod easy)
Replies: 6
Views: 1999
Great Britain

Re: D2NG-Loader (Load your custom DLL's mod easy)

I just did a few tests Thaison and when I tried to run a .dll from another game version it crashed.

(I tried to run high res from 1.13 with 1.09 - purely for testing the program)
by Kieran
Tue Feb 19, 2019 1:08 am
Forum: Tools
Topic: D2NG-Loader (Load your custom DLL's mod easy)
Replies: 6
Views: 1999
Great Britain

Re: D2NG-Loader (Load your custom DLL's mod easy)

This is actually very useful, thank you!
by Kieran
Sun Feb 10, 2019 6:09 pm
Forum: Code Editing
Topic: [1.09] Changing value displayed by potions
Replies: 0
Views: 913
Great Britain

[1.09] Changing value displayed by potions

Hello Everyone, I have recently changed the values in D2Game.dll to alter the values of health and mana potions to reflect the amounts given to the later versions of the game. This worked fine without any problems however the game is still displaying the old values. I am aware that changes will be m...
by Kieran
Thu Jan 17, 2019 9:49 pm
Forum: Member Аnnouncements
Topic: D2Non - Hellfire II Update
Replies: 13
Views: 1984
Great Britain

Re: D2Non - Hellfire II Update

Tl;dr

Please buy my mod.

I'm not as polite as Nec,

Just ban this guy already

Edit:

Even when you buy it...

Image

sad times
by Kieran
Thu Dec 20, 2018 1:06 pm
Forum: Member Аnnouncements
Topic: [1.10] D2GFEx - New Graphics Driver => Alpha Testing
Replies: 75
Views: 24743
Great Britain

Re: [1.10] D2GFEx - New Graphics Driver => Tooling Stage

I would be interested in testing for v1.09d Nec :D so glad that this is being supported too
by Kieran
Thu Dec 20, 2018 11:22 am
Forum: General Mod Making
Topic: Can anyone help a sh!tty noob getting mods up?
Replies: 2
Views: 454
Great Britain

Re: Can anyone help a sh!tty noob getting mods up?

viewtopic.php?f=4&t=14909

Top of the page of where you posted
by Kieran
Wed Aug 08, 2018 10:16 am
Forum: Code Editing
Topic: How to delet nightmare and hell ?[1.13C]
Replies: 3
Views: 1397
Great Britain

Re: How to delet nightmare and hell ?[1.13C]

Search my posts I did this but for classic by removing the quest complete flag after killing Diablo. You can do the same with Baal.

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