Search found 7 matches

by RoyalFlush
Fri Feb 29, 2008 5:06 pm
Forum: Back to Hellfire
Topic: Back to Hellfire v1.00/v1.02 Bugs/Feedback Thread
Replies: 613
Views: 67070

Re: Back to Hellfire v1.00 Bugs/Feedback Thread

After Act I vendors don't sell any non-magical stuff, while Griswald still does. Is that on purpose? For crafting and rune\jewel reasons it would be nice to add white and grey items to the dealers inventory.
by RoyalFlush
Mon Feb 18, 2008 10:31 am
Forum: Back to Hellfire
Topic: Back to Hellfire v1.00/v1.02 Bugs/Feedback Thread
Replies: 613
Views: 67070

Re: Back to Hellfire v1.00 Bugs/Feedback Thread

Just got monk's Level-30-Kick-Skill (forget the name). Totally rocks, but renders Sweep IMO absolutely obsolete: The mana costs for the kick are much lower, you hit one opponent more times or more opponents at the same time, if you kill one during the attack. The only small advantage of Sweep is hig...
by RoyalFlush
Tue Feb 12, 2008 5:12 pm
Forum: Back to Hellfire
Topic: Socketed items and Skill levels
Replies: 6
Views: 1144

Re: Socketed items and Skill levels

[quote=onyx";p="376440"]Oh, I thought he was talking about BTH ;) Yes, if a skill requires level 20, you'll be able to read only one book for this skill when you're level 20, the next will require you to level-up to 21. Hope this answers your question.[/quote] Ah, things become clearer now. But -thi...
by RoyalFlush
Tue Feb 12, 2008 12:04 pm
Forum: Back to Hellfire
Topic: Socketed items and Skill levels
Replies: 6
Views: 1144

Socketed items and Skill levels

2 in 1: - is the amount of sockets dependent on item quality? I'm in Act 2 Normal only and the maximal number of sockets seen so far are only two. Crafting leather armor with two jewels didn't get better results... - i remember reading that your maximum level of skills combined equalls your char lev...
by RoyalFlush
Sun Feb 10, 2008 1:50 pm
Forum: Back to Hellfire
Topic: Patch 1.01...
Replies: 30
Views: 3256

Re: Patch 1.01...

Glad to hear that you're going to continue work on the mod (although i didn't expect otherwise :D ) I voted for the first option, but of course greater bugfixes would be also welcome. Maybe a first small patch and the bigger later on?
by RoyalFlush
Sat Feb 02, 2008 11:50 am
Forum: Back to Hellfire
Topic: Back to Hellfire v1.00/v1.02 Bugs/Feedback Thread
Replies: 613
Views: 67070

Re: Back to Hellfire v1.00 Bugs/Feedback Thread

Some feedback regarding the monk's flash spell: the increase of mana costs is much to high compared to the higher damage output (so far i can tell). I.e.: Level 1: Damage 2-32, mana cost 8 Level 2: Damage 2-35, mana cost 16 Since flash has no considerable cooldown time, i just see no point in leveli...
by RoyalFlush
Thu Jan 31, 2008 1:36 pm
Forum: Back to Hellfire
Topic: Back to Hellfire v1.00/v1.02 Bugs/Feedback Thread
Replies: 613
Views: 67070

Re: Back to Hellfire v1.00 Bugs/Feedback Thread

Very well done! With the original music and cathedral textures I almost forget I'm playing "only" D2. Some issues bother me nonetheless: - is it completly random, which skill book you get through crafting? Right now i get in 80% the Holy Aura-Skill for my monk (rest is usually the Snake skill). Is i...

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