Search found 1152 matches

by GuyAskingQuestion
Sun Feb 18, 2018 1:17 pm
Forum: General Mod Making
Topic: How do I?
Replies: 5
Views: 710

Yay

Works now, thx!
by GuyAskingQuestion
Sun Feb 18, 2018 1:05 pm
Forum: Feedback
Topic: DC6 editor.
Replies: 8
Views: 6289

Is this still an issue? I can't access the file centre, so I really hope this is why. If this is still going on, why isn't there a global announcement/keep update about this? (Or am I just blind?) Tools can be found here: http://www.tech-rant.com/Downloads-req-viewdownload-cid-4.htm A rather small c...
by GuyAskingQuestion
Sun Feb 18, 2018 1:05 pm
Forum: Feedback
Topic: Traslate Kb T Spanishs
Replies: 3
Views: 2271

I am sure that if you manage to translate the 1.10+ information in the KB, then such information could be offered by the keep. Or at least would be linked to by the keep.
by GuyAskingQuestion
Fri May 10, 2013 7:59 pm
Forum: General Mod Making
Topic: Runeword problem
Replies: 5
Views: 451

Re: Runeword problem

Doesn't look bad to my old eyes.

Could you have the same rune combination on another line? You have added almost 300 extra combinations could happen.
by GuyAskingQuestion
Sat Nov 14, 2009 12:54 pm
Forum: Off-Topic
Topic: Torchlight
Replies: 39
Views: 3686

Re: Torchlight

FoxBat" wrote:So I've been browsing the editor and it's pretty sweet.
Makes you want a modding section on the keep :mrgreen:
by GuyAskingQuestion
Tue Nov 03, 2009 1:20 am
Forum: Off-Topic
Topic: Torchlight
Replies: 39
Views: 3686

Re: Torchlight

I only heard of this one from my bro tonight, brought me straight back here to check out on the Keep's thoughts (real D2 players :twisted:)

You guys may have tempted me!
by GuyAskingQuestion
Mon Apr 27, 2009 10:39 pm
Forum: Mods by GuyAskingQuestion
Topic: An update is being worked on...
Replies: 0
Views: 4684

An update is being worked on...

So TTD will live on! I 've been tweaking the mod after a number of single player runs and tcp/ip games and look to release my changes in the coming weeks. In addition, the version hosted here is only .96c yet I begun testing using version .97.

So expect to see .98 in the near future!
by GuyAskingQuestion
Fri Oct 17, 2008 10:22 am
Forum: Other Diablo Games
Topic: Anybody else worried?
Replies: 37
Views: 5323

Anybody else worried?

*Orb healing system *Automatically placed stats *No LAN or TCP/IP multiplayer *Will there even be PVP? *Possibly limited to 4 players in multiplayer Whilst we haven't much insight to how the game plays. Some of the changes planned, and those strongly hinted by Blizzard posts on Battle.net, don't fil...
by GuyAskingQuestion
Fri Oct 17, 2008 10:11 am
Forum: Other Diablo Games
Topic: Deeply concerned about multiplayer options.
Replies: 47
Views: 6407

Re: Deeply concerned about multiplayer options.

I'd be worried for the modding scene, I am already worried about it for D3. This site took a hit when talk of 'other servers' was banned. I'd wonder what the stance will be on a TCP/IP or LAN hack.
by GuyAskingQuestion
Thu Jul 24, 2008 11:09 pm
Forum: Mod Concepts & Research
Topic: Need Your Opinions on Mod Sizes
Replies: 5
Views: 1123

Give users the option, not everyone wants new music in the first place. Seconly look into methods so that patches to the mod can be made into smaller downloads.
by GuyAskingQuestion
Wed Jul 23, 2008 6:12 pm
Forum: Mods by GuyAskingQuestion
Topic: unhandled exception error
Replies: 1
Views: 2004

0.95 is a bit old, 0.96c may solve the problem. I am slowly working on a 1.00 release, which I intend to make simple to install...
by GuyAskingQuestion
Mon Jul 21, 2008 6:16 pm
Forum: General Mod Making
Topic: Passive skills bazed on stats
Replies: 18
Views: 965

If you base the skill on base energy (not taking item stats into account) then the original method will work well. Alright, it might be a little behind one level if you spend the skill point then stats; but, there are enough other events that can update it, the players won't really notice.
by GuyAskingQuestion
Wed May 21, 2008 7:23 pm
Forum: The Fury Within: Ancients & Awakening
Topic: Skills
Replies: 5
Views: 3194

Semi-necro post. I thought I removed synergies for good?
by GuyAskingQuestion
Wed May 21, 2008 7:22 pm
Forum: The Fury Within: Ancients & Awakening
Topic: Publicity?
Replies: 4
Views: 2791

More people would play if the mod got more releases, Myhringoc has big plans for the Beta release; but, things slow down with real life in the way ;)
by GuyAskingQuestion
Wed May 21, 2008 7:17 pm
Forum: Mods by GuyAskingQuestion
Topic: Strange in TSC
Replies: 2
Views: 2297

Must be a bug... very strange. Enjoy exploiting it :D

I am stuck in exam hell right now, so I doubt I'll get round to looking at it.
by GuyAskingQuestion
Wed Apr 02, 2008 6:27 pm
Forum: Diablo II Chatter
Topic: Problem with Downloads?
Replies: 3
Views: 731

Seems to be a major problem. Why there's no announcement or news I don't know.
by GuyAskingQuestion
Wed Apr 02, 2008 3:02 am
Forum: General Mod Making
Topic: Making Monsters Drop Magic Items
Replies: 5
Views: 397

Your best bet would be to create your own custom TCs. So you have full control.
by GuyAskingQuestion
Wed Apr 02, 2008 3:00 am
Forum: General Mod Making
Topic: Charstats.txt
Replies: 26
Views: 1592

Necrolis";p="381923" wrote:Still doesn't stop someone compiling the bin and adding it to the mpq, though i think i found a very simple code edit to fix that.
Yes, that could be done with some of the texts, a lot of the time this will crash the game on start.
by GuyAskingQuestion
Tue Apr 01, 2008 12:25 pm
Forum: General Mod Making
Topic: How to add recipes ?
Replies: 12
Views: 941

Have you not been able to work them out using the file guides:
kb.php?mode=cat&cat=4

If its making a Hand Axe, it probably means that you've mistyped the unique or are using an incorrect itemtype.
by GuyAskingQuestion
Mon Mar 31, 2008 12:12 am
Forum: Off-Topic
Topic: Quotes from famous persons
Replies: 33
Views: 4860

"If all mankind minus one, were of one opinion, and only one person were of the contrary opinion, mankind would be no more justified in silencing that one person, than he, if he had the power, would be justified in silencing mankind." - John Stuart Mill Oh and you all must know this one: "This is Sp...
by GuyAskingQuestion
Mon Mar 31, 2008 12:02 am
Forum: Off-Topic
Topic: Wanna play some D3? Check this out.
Replies: 22
Views: 4614

Didn't know invitations for Mythos were actually getting sent around, I never got any :(

By the way, all I get at Mythos.com is a falling leaf animation, what's going on there?
by GuyAskingQuestion
Sun Mar 30, 2008 11:50 pm
Forum: Mod Concepts & Research
Topic: Things you hate in mods
Replies: 32
Views: 4450

Re: Things you hate in mods

Make way for a large post... I hope I don't kill the topic :mrgreen: Sadly, what the majority of diablo 2 players actually want is: an easy and quick trip to hell; overpowered items and skills that make hell reasonable; a chance to actually find good stuff; big numbers; and finally an uber area that...
by GuyAskingQuestion
Wed Mar 26, 2008 3:59 pm
Forum: General Mod Making
Topic: Changing Skill Tree Names
Replies: 6
Views: 353

It can be rather annoying to setup some of the skill tabs names. I believe the Barbarian uses one of the strings twice and you can't really do anything about it. You should either blank out the string 'Spells' or use:

'Death' (Instead of poison)
' ' (Instead of And Bone)
'Magic' (Instead of Spells)
by GuyAskingQuestion
Mon Mar 24, 2008 8:25 pm
Forum: The Fury Within: Ancients & Awakening
Topic: bash script to run The Fury Within in GNU/Linux
Replies: 5
Views: 3336

I've had a look at your script and it looks fine (I haven't installed D2 on my main machine ever since I moved to Ubuntu.)

Mirror:

http://www.406notacceptable.com/linux/r ... -in-linux/
by GuyAskingQuestion
Mon Mar 24, 2008 4:40 pm
Forum: Diablo II Chatter
Topic: mod advice
Replies: 2
Views: 767

Not sure I can think of a mod without those items, but many mods attempt to make rares the strongest items and weaken uniques. Which would equate to a reasonable amount randomness.

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