Search found 67 matches

by God601
Wed Jun 29, 2011 3:02 am
Forum: Code Editing
Topic: [Solved][1.10]Move buttons/text in gameselectscreen
Replies: 12
Views: 1271

Re: [1.10] Move buttons/text in gameselectscreen and statscreen

Thanks for the help , it finaly worked for the buttons in gameselectscreen and the statsscreen :) For the bytes [HEX] , I have used ther regedit.exe of windows and looked for values since windows use the hex too. The 3 values that were gived in the topic was for: first one : Down/Up second : Right/L...
by God601
Tue Jun 28, 2011 12:33 am
Forum: Code Editing
Topic: [Solved][1.10]Move buttons/text in gameselectscreen
Replies: 12
Views: 1271

Re: [1.10] Move buttons/text in gameselectscreen and statscreen

I have tryied to change Hex you said and it removed the button self...


it gave that :

Code: Select all

6FA339A0    2800            sub     byte ptr [eax], al
The button just wont appear now.
by God601
Mon Jun 27, 2011 8:08 pm
Forum: Code Editing
Topic: [Solved][1.10]Move buttons/text in gameselectscreen
Replies: 12
Views: 1271

Re: [1.10] Move buttons/text in gameselectscreen and statscreen

Ok... I have tested his own edited offset and it have moved (the one I did was Next Level) to the left but I'm still confused how I must use them...

I have now tested the Single Player Button

Code: Select all

6FA339A0    06              push    es
If I want it to be ~ +40 y , the bytes should be like what?
by God601
Mon Jun 27, 2011 6:47 pm
Forum: Code Editing
Topic: [Solved][1.10]Move buttons/text in gameselectscreen
Replies: 12
Views: 1271

Re: [1.10] Move buttons/text in gameselectscreen and statscreen

as I have tryied , I can't find the bytes

Code: Select all

For Strength? :
6FB7804E    49              dec     ecx
in the offset.txt gived in the topic

Code: Select all

For Strength :
6FB7804E	83 00 00 00
I did a mistake or what o.O?
by God601
Mon Jun 27, 2011 4:47 pm
Forum: Code Editing
Topic: [Solved][1.10]Move buttons/text in gameselectscreen
Replies: 12
Views: 1271

Re: [1.10] Move buttons/text in gameselectscreen and statscreen

+04 Left +08 Top +0C Width +10 Height it was writed that into the first link but I still dont understand how I can make the Width/Height different like to add as exemple... y+35 to all buttons. Must I just add the bytes to the addresses to changed them exemple : 08 08 08 08 The addies that were giv...
by God601
Mon Jun 27, 2011 4:56 am
Forum: Code Editing
Topic: Dead when below 0x1(00) hitpoints and not below 0x0(01)
Replies: 4
Views: 991

Re: Dead when below 0x1(00) hitpoints and not below 0x0(01)

I have tested this with the version 1.10 and when my life get to 0 , my game does an Fatal error with the code c0000005...

Code: Select all

6FCC0359    3D 00010000   CMP EAX,100
I have changed the CMP EAX,100 to CMP EAX,1
by God601
Mon Jun 27, 2011 4:21 am
Forum: Code Editing
Topic: [Solved][1.10]Move buttons/text in gameselectscreen
Replies: 12
Views: 1271

[Solved][1.10]Move buttons/text in gameselectscreen

I would like to know how could I change the X,Y of the buttons where it's writed Battle.net , Exit Diablo II , etc.
If possible.. the Diablo II animation to separate it too.

and secondly... I would like to move the texts in the statscreen (when pressing "a")

Thanks
by God601
Fri Jun 24, 2011 4:04 am
Forum: Job Offerings
Topic: [REQUEST] Mapper needed and skiller needed.
Replies: 3
Views: 1459

Re: [REQUEST] Mapper needed and skiller needed.

Edit.:
Close this post , I have made the levels myself and coding is no longer needed since I got already enough members.
by God601
Thu Apr 07, 2011 1:21 am
Forum: Map Editing
Topic: Cannot add any maps
Replies: 4
Views: 694

Re: Cannot add any maps

i tryied to remake the whole map but it did the same... i tryied to remplace the underground passage lvl 2 with the x,y (48,48). My map was the size of 48x48 too... why it didnt work at all !?
by God601
Wed Apr 06, 2011 10:54 pm
Forum: Map Editing
Topic: Cannot add any maps
Replies: 4
Views: 694

Re: Cannot add any maps

the linkake is correct but the size of my map... it doesn't show anywhere...

edit : I changed the size to the original I made (54,56) but the game still show the error...

New error appeared when I tryied to change the X,Y...

ACCESS_VIOLATION(c0000005)
by God601
Wed Apr 06, 2011 3:46 am
Forum: Map Editing
Topic: Cannot add any maps
Replies: 4
Views: 694

Cannot add any maps

Since I tryied to add my new custom map (I used the catacomb lvl 4 map but i modified it), it seem that the game wont open it at all... I readed the whole https://d2mods.info/index.php?ind=reviews&op=entry_view&iden=315 , i did everything asked on it and it didnt worked. The game said to me 4 errors...
by God601
Wed Apr 06, 2011 12:56 am
Forum: General Mod Making
Topic: Randoms items dropped and crash...
Replies: 12
Views: 677

Re: Randoms items dropped and crash...

I only added a new map to my mod since i played it again... it did the same thing before i added the map.

maybe would you like to take a look ?
by God601
Wed Apr 06, 2011 12:49 am
Forum: General Mod Making
Topic: Randoms items dropped and crash...
Replies: 12
Views: 677

Re: Randoms items dropped and crash...

how would i fix all that !?
by God601
Wed Apr 06, 2011 12:45 am
Forum: General Mod Making
Topic: Randoms items dropped and crash...
Replies: 12
Views: 677

Re: Randoms items dropped and crash...

19:37:57.657 Opening GDI window at 800x600... 19:37:57.657 Low End Machine: FALSE 19:37:57.657 D2CMPSpriteCacheInit: 512000 19:37:57.657 Opening GDI window at 800x600... 19:37:57.657 Low End Machine: FALSE 19:37:57.658 D2CMPSpriteCacheInit: 512000 19:38:04.218 ENG is locale 19:38:04.218 Translating...
by God601
Wed Apr 06, 2011 12:38 am
Forum: General Mod Making
Topic: Randoms items dropped and crash...
Replies: 12
Views: 677

Re: Randoms items dropped and crash...

some items in-game , mercenaries , maps , added monsters , music.. etc.
by God601
Wed Apr 06, 2011 12:35 am
Forum: General Mod Making
Topic: Randoms items dropped and crash...
Replies: 12
Views: 677

Re: Randoms items dropped and crash...

i did not changed that file...

and... when i start with a new character , there are diamonds and a torch into the inventory... I did not changed the main items in the inventory... why it does this.
by God601
Wed Apr 06, 2011 12:24 am
Forum: General Mod Making
Topic: Randoms items dropped and crash...
Replies: 12
Views: 677

Randoms items dropped and crash...

Since I retryied my mod , I saw that all monsters drop random items from lvl 1 item to the maximum level.
Everytime I get in town after that , the game crash.
It say something Divided by zero.


How could I fix this?
by God601
Mon Mar 28, 2011 3:12 am
Forum: Job Offerings
Topic: [REQUEST] Mapper needed and skiller needed.
Replies: 3
Views: 1459

Re: [REQUEST] Mapper needed and skiller needed.

Thanks AdiTT for the info , I added more informations about what I wanted.
by God601
Sun Mar 20, 2011 2:42 am
Forum: Job Offerings
Topic: [REQUEST] Mapper needed and skiller needed.
Replies: 3
Views: 1459

[REQUEST] Mapper needed and skiller needed.

Im currently working on my new version of SnMX 2.B1. My mod is pretty random for skills , pictures and maps. I just wanted to make an original mod who uses anything except like guns , items who arean't into the modern age , etc. The information about my mod : The world of Diablo is now changed becau...
by God601
Wed Sep 01, 2010 1:02 pm
Forum: General Mod Making
Topic: Unable to re-open the character...
Replies: 5
Views: 267

Re: Unable to re-open the character...

problem founded with the d2txtanalyzer! :)
the assassin was using 31 skills and all others char was using 30.
I checked the old skills.txt and all chars was using 31... that's why my game was crashing... thanks
by God601
Wed Sep 01, 2010 2:41 am
Forum: General Mod Making
Topic: Unable to re-open the character...
Replies: 5
Views: 267

Re: Unable to re-open the character...

It still doseant work and all characters got the same numbers of skills.
by God601
Wed Sep 01, 2010 2:30 am
Forum: General Mod Making
Topic: Unable to re-open the character...
Replies: 5
Views: 267

Unable to re-open the character...

I got a problem into my mod all the time...

Everytime I create a char and I retake it , it's say Bad Inventory Data...
I tryied to remove items I made and I changed the character inventory and it didnt worked.

Is there anything I can do to fix this problem?
by God601
Mon Aug 30, 2010 10:59 pm
Forum: Job Offerings
Topic: [REQUEST] A mapper for SnMX Mod.
Replies: 1
Views: 1019

[REQUEST] A mapper for SnMX Mod.

I'm searching a coder who know how to do maps into my mod SnMX using the version 1.13c if possible (can be 1.11b and 1.12 too).

I was looking for a person who can create ubers level and new dungeons :)
by God601
Mon Aug 30, 2010 3:15 am
Forum: Job Offerings
Topic: [Request] Beta Tester for my mod
Replies: 5
Views: 1320

Re: [Request] Beta Tester for my mod

thanks KDawg08 , i'm gonna send you a PM with my msn , you will be able to contact me faster :)
by God601
Sat Aug 28, 2010 6:31 am
Forum: Skill Clinic
Topic: Problem with my skill
Replies: 2
Views: 570

Re: Problem with my skill

thanks a lots :)
now my skill totaly work and the problem of duration is fixed.

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