Search found 153 matches

by Jawn67
Tue Jul 27, 2010 7:13 pm
Forum: General Mod Making
Topic: reverting from 1.13?
Replies: 1
Views: 426

reverting from 1.13?

is it possible for me to revert from 1.13 to 1.11b?? not my whole mod just a clean d2 folder patches to 1.13
by Jawn67
Fri Apr 09, 2010 2:21 pm
Forum: General Mod Making
Topic: Druid's grizzly ( skills.txt, skillsdesc.txt )
Replies: 3
Views: 301

Re: Druid's grizzly ( skills.txt, skillsdesc.txt )

im not sure but i need to know this to :D
by Jawn67
Wed Apr 07, 2010 2:39 pm
Forum: Member Аnnouncements
Topic: TBC
Replies: 27
Views: 4628

Re: TBC

if he just adds a smaller image of the original logo in on of the bottom corners i dont see how there could be any conflict of not having the logo ;)
by Jawn67
Wed Apr 07, 2010 2:22 am
Forum: Member Аnnouncements
Topic: TBC
Replies: 27
Views: 4628

Re: TBC

alright cool bro it looks good i like what you did with it. i might try something similar myself :)


where do you locate the diablo 2 flaming logo?
by Jawn67
Tue Apr 06, 2010 5:44 pm
Forum: Member Аnnouncements
Topic: TBC
Replies: 27
Views: 4628

Re: TBC

hm this makes me interested in a few things. could u have a moving image for the whole background and keep the already moving diablo 2 logo or is that what you had to remove to do this. also does it require code editing. i really like the way a moving image looks as a background. its nice to try to ...
by Jawn67
Fri Apr 02, 2010 3:41 pm
Forum: Multimedia
Topic: new health and mana orbs in photoshop
Replies: 6
Views: 1321

Re: new health and mana orbs in photoshop

:) ok thanks

edit - so i take it max size is 80x80?
by Jawn67
Fri Apr 02, 2010 4:01 am
Forum: Multimedia
Topic: new health and mana orbs in photoshop
Replies: 6
Views: 1321

Re: new health and mana orbs in photoshop

ok so iv been working at this and trying to edit the orbs. i got the picture i want to change the orb into. i go into dc6 creator and open the hlthmana.dc6 after that i apply my new image. (the picture with a baisc black background like the other orbs in this .dc6. however i get a problem when i go ...
by Jawn67
Thu Apr 01, 2010 5:50 pm
Forum: Multimedia
Topic: new health and mana orbs in photoshop
Replies: 6
Views: 1321

Re: new health and mana orbs in photoshop

yep i got those already, i have edited other screens using dc6 but im just not sure on how to make a new orb and have it fill up and drain properly.
by Jawn67
Thu Apr 01, 2010 3:01 pm
Forum: Multimedia
Topic: new health and mana orbs in photoshop
Replies: 6
Views: 1321

new health and mana orbs in photoshop

i do not have paintshop pro like it says i need in the custom health orb tutorial. i was wondering if i could just edit it in photoshop. also will this change anything in the outcome of the creation. is all i have to do is edit the existing images and reload them in dc6creator? im planning on changi...
by Jawn67
Thu Apr 01, 2010 7:23 am
Forum: Multimedia
Topic: overlap.dc6
Replies: 2
Views: 700

Re: overlap.dc6

thank u
by Jawn67
Thu Apr 01, 2010 6:53 am
Forum: Multimedia
Topic: overlap.dc6
Replies: 2
Views: 700

overlap.dc6

im tryin to make new health and mana orbs i was reading the tutorial and it says i need this http://phrozenkeep.18v.biz/dload.php?action=file&file_id=1484 i go to the link and click download but the link is broke. where could i get this from? id like to make some custom orbs for the mod im working o...
by Jawn67
Fri Feb 19, 2010 12:07 am
Forum: Multimedia
Topic: infinitum problems?
Replies: 2
Views: 605

Re: infinitum problems?

on the infinitum site go under animations go to N and look at the nameless (the ones with mace, hammer, axe) the new token addin not a plugin
by Jawn67
Thu Feb 18, 2010 11:49 pm
Forum: Multimedia
Topic: infinitum problems?
Replies: 2
Views: 605

infinitum problems?

iv been trying to add monsters i think would be good for this area im working on. when it try to add any of the "nameless" that have the weapons (mace, axe, and hammer) as a new monster, they all have a choppy walk. when they walk they cut out. has anyone else had this problem with these monsters? a...
by Jawn67
Thu Feb 18, 2010 3:07 pm
Forum: Tools
Topic: animadata editor
Replies: 2
Views: 907

Re: animadata editor

:D thanks i guess i was using the original version, this one is much nicer tells you what lines you have duplicates of. thanks a lot necrolis once again
by Jawn67
Thu Feb 18, 2010 3:44 am
Forum: Tools
Topic: animadata editor
Replies: 2
Views: 907

animadata editor

i just got an error it says the line cannot go past 5000, does this mean i cannot add anymore monsters? is there a way to get past this errors? maybe using a different program
by Jawn67
Wed Feb 03, 2010 6:45 am
Forum: General Mod Making
Topic: how do i go about doing this.
Replies: 10
Views: 664

Re: how do i go about doing this.

zZz days later and still no luck. could anyone help me out =/
by Jawn67
Mon Feb 01, 2010 3:13 am
Forum: General Mod Making
Topic: how do i go about doing this.
Replies: 10
Views: 664

Re: how do i go about doing this.

so i should add my data folder to the already existing patch_d2? everytime i try to mod something it always turns out harder then i think itll be -.- haHA. i am using winmpq...
by Jawn67
Sun Jan 31, 2010 9:12 pm
Forum: General Mod Making
Topic: how do i go about doing this.
Replies: 10
Views: 664

Re: how do i go about doing this.

do i just put my data folder in the new .mpq and then use that? could someone give me some steps to take to make a working patch.mpq my patch will have new music files and .dc6 files i donno if that changes anything or not. i just cant figure out how to patch it -_- :facepalm: edit: is there a tutor...
by Jawn67
Fri Jan 29, 2010 1:55 am
Forum: General Mod Making
Topic: how do i go about doing this.
Replies: 10
Views: 664

Re: how do i go about doing this.

can anyone else give me more info on this?
by Jawn67
Thu Jan 28, 2010 10:54 pm
Forum: General Mod Making
Topic: how do i go about doing this.
Replies: 10
Views: 664

how do i go about doing this.

what programs do i need to use to create a patch.mpq out of my data folder?
by Jawn67
Mon Jan 25, 2010 5:24 pm
Forum: General Mod Making
Topic: What is this error?
Replies: 2
Views: 297

Re: What is this error?

try running d2txtanalyser which can be found in file center
by Jawn67
Mon Jan 25, 2010 5:23 pm
Forum: General Mod Making
Topic: "ACCESS_VIOLATION (c0000005)" When I Exit Diablo 2
Replies: 5
Views: 609

Re: "ACCESS_VIOLATION (c0000005)" When I Exit Diablo 2

try running d2txtanalyser which can be found in the file center
by Jawn67
Wed Jan 13, 2010 3:42 pm
Forum: Off-Topic
Topic: Java related virus on MS Vista
Replies: 1
Views: 616

Java related virus on MS Vista

yesterday i got a virus FOR VISTA (if you are not using vista this is not a problem) that was passed to me by an outdated version of java. if you are using java i recommend that you update it to the newest version or get rid of java all together. it let a malware virus into my computer and it took m...
by Jawn67
Tue Jan 12, 2010 4:46 am
Forum: Code Editing
Topic: new buttons for entrance screen
Replies: 2
Views: 463

new buttons for entrance screen

i wanna make new buttons for the enterence screen, i was wondering where i would go to edit these and make them work as buttons. would anyone know anything about this?
by Jawn67
Tue Jan 12, 2010 2:40 am
Forum: General Mod Making
Topic: simple code editing?
Replies: 5
Views: 283

Re: simple code editing?

alright cool thanks do you know where i could find the string color codes?

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