Search found 153 matches
- Tue Jul 27, 2010 7:13 pm
- Forum: General Mod Making
- Topic: reverting from 1.13?
- Replies: 1
- Views: 426
reverting from 1.13?
is it possible for me to revert from 1.13 to 1.11b?? not my whole mod just a clean d2 folder patches to 1.13
- Fri Apr 09, 2010 2:21 pm
- Forum: General Mod Making
- Topic: Druid's grizzly ( skills.txt, skillsdesc.txt )
- Replies: 3
- Views: 301
Re: Druid's grizzly ( skills.txt, skillsdesc.txt )
im not sure but i need to know this to
- Wed Apr 07, 2010 2:39 pm
- Forum: Member Аnnouncements
- Topic: TBC
- Replies: 27
- Views: 4628
Re: TBC
if he just adds a smaller image of the original logo in on of the bottom corners i dont see how there could be any conflict of not having the logo
- Wed Apr 07, 2010 2:22 am
- Forum: Member Аnnouncements
- Topic: TBC
- Replies: 27
- Views: 4628
Re: TBC
alright cool bro it looks good i like what you did with it. i might try something similar myself
where do you locate the diablo 2 flaming logo?
where do you locate the diablo 2 flaming logo?
- Tue Apr 06, 2010 5:44 pm
- Forum: Member Аnnouncements
- Topic: TBC
- Replies: 27
- Views: 4628
Re: TBC
hm this makes me interested in a few things. could u have a moving image for the whole background and keep the already moving diablo 2 logo or is that what you had to remove to do this. also does it require code editing. i really like the way a moving image looks as a background. its nice to try to ...
- Fri Apr 02, 2010 3:41 pm
- Forum: Multimedia
- Topic: new health and mana orbs in photoshop
- Replies: 6
- Views: 1321
Re: new health and mana orbs in photoshop
ok thanks
edit - so i take it max size is 80x80?
edit - so i take it max size is 80x80?
- Fri Apr 02, 2010 4:01 am
- Forum: Multimedia
- Topic: new health and mana orbs in photoshop
- Replies: 6
- Views: 1321
Re: new health and mana orbs in photoshop
ok so iv been working at this and trying to edit the orbs. i got the picture i want to change the orb into. i go into dc6 creator and open the hlthmana.dc6 after that i apply my new image. (the picture with a baisc black background like the other orbs in this .dc6. however i get a problem when i go ...
- Thu Apr 01, 2010 5:50 pm
- Forum: Multimedia
- Topic: new health and mana orbs in photoshop
- Replies: 6
- Views: 1321
Re: new health and mana orbs in photoshop
yep i got those already, i have edited other screens using dc6 but im just not sure on how to make a new orb and have it fill up and drain properly.
- Thu Apr 01, 2010 3:01 pm
- Forum: Multimedia
- Topic: new health and mana orbs in photoshop
- Replies: 6
- Views: 1321
new health and mana orbs in photoshop
i do not have paintshop pro like it says i need in the custom health orb tutorial. i was wondering if i could just edit it in photoshop. also will this change anything in the outcome of the creation. is all i have to do is edit the existing images and reload them in dc6creator? im planning on changi...
- Thu Apr 01, 2010 7:23 am
- Forum: Multimedia
- Topic: overlap.dc6
- Replies: 2
- Views: 700
Re: overlap.dc6
thank u
- Thu Apr 01, 2010 6:53 am
- Forum: Multimedia
- Topic: overlap.dc6
- Replies: 2
- Views: 700
overlap.dc6
im tryin to make new health and mana orbs i was reading the tutorial and it says i need this http://phrozenkeep.18v.biz/dload.php?action=file&file_id=1484 i go to the link and click download but the link is broke. where could i get this from? id like to make some custom orbs for the mod im working o...
- Fri Feb 19, 2010 12:07 am
- Forum: Multimedia
- Topic: infinitum problems?
- Replies: 2
- Views: 605
Re: infinitum problems?
on the infinitum site go under animations go to N and look at the nameless (the ones with mace, hammer, axe) the new token addin not a plugin
- Thu Feb 18, 2010 11:49 pm
- Forum: Multimedia
- Topic: infinitum problems?
- Replies: 2
- Views: 605
infinitum problems?
iv been trying to add monsters i think would be good for this area im working on. when it try to add any of the "nameless" that have the weapons (mace, axe, and hammer) as a new monster, they all have a choppy walk. when they walk they cut out. has anyone else had this problem with these monsters? a...
- Thu Feb 18, 2010 3:07 pm
- Forum: Tools
- Topic: animadata editor
- Replies: 2
- Views: 907
Re: animadata editor
thanks i guess i was using the original version, this one is much nicer tells you what lines you have duplicates of. thanks a lot necrolis once again
- Thu Feb 18, 2010 3:44 am
- Forum: Tools
- Topic: animadata editor
- Replies: 2
- Views: 907
animadata editor
i just got an error it says the line cannot go past 5000, does this mean i cannot add anymore monsters? is there a way to get past this errors? maybe using a different program
- Wed Feb 03, 2010 6:45 am
- Forum: General Mod Making
- Topic: how do i go about doing this.
- Replies: 10
- Views: 664
Re: how do i go about doing this.
zZz days later and still no luck. could anyone help me out =/
- Mon Feb 01, 2010 3:13 am
- Forum: General Mod Making
- Topic: how do i go about doing this.
- Replies: 10
- Views: 664
Re: how do i go about doing this.
so i should add my data folder to the already existing patch_d2? everytime i try to mod something it always turns out harder then i think itll be -.- haHA. i am using winmpq...
- Sun Jan 31, 2010 9:12 pm
- Forum: General Mod Making
- Topic: how do i go about doing this.
- Replies: 10
- Views: 664
Re: how do i go about doing this.
do i just put my data folder in the new .mpq and then use that? could someone give me some steps to take to make a working patch.mpq my patch will have new music files and .dc6 files i donno if that changes anything or not. i just cant figure out how to patch it -_- :facepalm: edit: is there a tutor...
- Fri Jan 29, 2010 1:55 am
- Forum: General Mod Making
- Topic: how do i go about doing this.
- Replies: 10
- Views: 664
Re: how do i go about doing this.
can anyone else give me more info on this?
- Thu Jan 28, 2010 10:54 pm
- Forum: General Mod Making
- Topic: how do i go about doing this.
- Replies: 10
- Views: 664
how do i go about doing this.
what programs do i need to use to create a patch.mpq out of my data folder?
- Mon Jan 25, 2010 5:24 pm
- Forum: General Mod Making
- Topic: What is this error?
- Replies: 2
- Views: 297
Re: What is this error?
try running d2txtanalyser which can be found in file center
- Mon Jan 25, 2010 5:23 pm
- Forum: General Mod Making
- Topic: "ACCESS_VIOLATION (c0000005)" When I Exit Diablo 2
- Replies: 5
- Views: 609
Re: "ACCESS_VIOLATION (c0000005)" When I Exit Diablo 2
try running d2txtanalyser which can be found in the file center
- Wed Jan 13, 2010 3:42 pm
- Forum: Off-Topic
- Topic: Java related virus on MS Vista
- Replies: 1
- Views: 616
Java related virus on MS Vista
yesterday i got a virus FOR VISTA (if you are not using vista this is not a problem) that was passed to me by an outdated version of java. if you are using java i recommend that you update it to the newest version or get rid of java all together. it let a malware virus into my computer and it took m...
- Tue Jan 12, 2010 4:46 am
- Forum: Code Editing
- Topic: new buttons for entrance screen
- Replies: 2
- Views: 463
new buttons for entrance screen
i wanna make new buttons for the enterence screen, i was wondering where i would go to edit these and make them work as buttons. would anyone know anything about this?
- Tue Jan 12, 2010 2:40 am
- Forum: General Mod Making
- Topic: simple code editing?
- Replies: 5
- Views: 283
Re: simple code editing?
alright cool thanks do you know where i could find the string color codes?