Search found 992 matches

by Xaphan
Wed Jul 04, 2018 8:51 pm
Forum: Map Editing
Topic: Making automap show whole map in my mod
Replies: 2
Views: 96
France

Re: Making automap show whole map in my mod

If I understand what you want correctly, you just need to set AutoMap to 1 in LvLPrest.txt for the level you want. Doing so will show the whole level on the automap once the game load that level. Note that this only work on preset levels. Also, dynamic icons do no show on the map until you come clos...
by Xaphan
Mon Jul 02, 2018 6:28 pm
Forum: General Mod Making
Topic: Latest D2 version mods?
Replies: 1
Views: 132
France

Re: Latest D2 version mods?

Most modders work on versions 1.10 to 1.13 because thoses are the version with the most tools, code editing and plugin that work with. Some have ported their mods to 1.14 but this version is a major rework, mainly on the code editing and plugin sides, so not everyone can do it. I'll speak for myself...
by Xaphan
Sat May 19, 2018 3:03 am
Forum: Member Аnnouncements
Topic: [1.10] D2GFEx - New Graphics Driver => Feedback Stage
Replies: 21
Views: 1063
France

Re: [1.10] D2GFEx - New Graphics Driver => Feedback Stage

Hey This look interessting ! Will there any way to prevent users to set the game to run on very high resolutions ? Or can the modder chose wich resolutions are avaiable for his mod ? That could be a solution to the AI issue at high resolutions. Also, from what I have read, I guess the panels in the ...
by Xaphan
Thu May 10, 2018 6:17 pm
Forum: PlugY|NefEx|D2Mod
Topic: d2Res max gold string
Replies: 1
Views: 102
France

Re: d2Res max gold string

It's a conflict with plugy. I don't think there is a way, at least not a softcoded one unfortunately.
by Xaphan
Mon Apr 23, 2018 11:16 pm
Forum: General Mod Making
Topic: States/Overlays and Colorshift
Replies: 7
Views: 155
France

Re: States/Overlays and Colorshift

Eh, I diden't know that.

I personnaly just open the saved file with DCxTool, then save it with it, without doing anyting. It just work after doing so :)
by Xaphan
Mon Apr 23, 2018 3:50 pm
Forum: General Mod Making
Topic: States/Overlays and Colorshift
Replies: 7
Views: 155
France

Re: States/Overlays and Colorshift

SixDice has a bad habit of corrupting dcc files on save. You can fix that opening the corrupted file in an other tool and just save it.

I don't remember the name ofthe tool I use for this, I will tell you here once I'm at home by editing this message.
by Xaphan
Wed Mar 28, 2018 12:46 am
Forum: Member news
Topic: Nizari's & Jetaman's Treasure Goblin Plugin [all versions]
Replies: 32
Views: 2617
France

Re: Nizari's & Jetaman's Treasure Goblin Plugin [all versions]

Holy cow, and I had started to do something like this in Lrdo for quite some time now... but it was way less polished than this :lol:

(Also, very clever use of the submerge mechanic, completely forgot about that while dealing with the same problem than you).

Very nice job, that look awersome !
by Xaphan
Wed Mar 07, 2018 1:52 am
Forum: Le Royaume des Ombres
Topic: Cannot start the mod (1.14) 5.0.3
Replies: 15
Views: 3025
France

Re: Cannot start the mod (1.14) 5.0.3

Glad it goes sorted out :)
by Xaphan
Sat Jan 20, 2018 7:17 pm
Forum: Le Royaume des Ombres
Topic: Version 6.00 PUBLIC BETA : Release today !
Replies: 28
Views: 7881
France

Re: Version 6.00 PUBLIC BETA : Release today !

Yes ! I know I haven't posted much, if att all recently. BUT, I'm still alive :) It's just that I had very little time last year with my full time job and I am also following a training in web developpement. So yeah, real lifes priorities... I have a lot of ideas and definitely plan to continue the ...
by Xaphan
Tue Jan 16, 2018 11:01 pm
Forum: Staff Announcements
Topic: Welcome to the new keep!
Replies: 39
Views: 1450
France

Re: Welcome to the new keep!

Hey !

Nice surprise there. I'm not that active theses days (months...) but I do like that the site is still growing and you did a nice work there ! :)
by Xaphan
Tue Oct 31, 2017 8:42 pm
Forum: Code Editing
Topic: more than 6 setitems,is this done?
Replies: 1
Views: 305
France

Re: more than 6 setitems,is this done?

I don't think so, no. In the files there is fields for 6 items max so it cannot be easily increased.
by Xaphan
Thu Jun 22, 2017 7:41 pm
Forum: Le Royaume des Ombres
Topic: [LRdO] [REBORN] Russian translation
Replies: 3
Views: 823
France

Re: [LRdO] [REBORN] Russian translation

Hey,

Nice to see some poeple that work on translating the mod in other languages :)
It's a lot of work because there is a lot to translate, so good job and keep going !
by Xaphan
Thu Apr 20, 2017 12:28 am
Forum: General Mod Making
Topic: A quick question regarding .txt changes
Replies: 2
Views: 397
France

Re: A quick question regarding .txt changes

Yes, your changes will overwrite the modder changes. There is no way arround that, you just can't open .bin files. Well, technically you can but it's not easy and I have no clue how ^^ Modders usually do not include .txt files to prevent poeple to do what you want to do or stealing their work, wich ...
by Xaphan
Wed Apr 05, 2017 12:15 am
Forum: Le Royaume des Ombres
Topic: Balancing Issues Thread - for complaints and suggestions
Replies: 46
Views: 11829
France

Re: Balancing Issues Thread - for complaints and suggestions

Hi,

Yes, this is already adressed in my current version I'm working on. Right now on the beta difficukty is super low 'due to various changes made elswere), but that is going to change.
by Xaphan
Thu Feb 09, 2017 7:58 pm
Forum: Le Royaume des Ombres
Topic: No sets/uniques/runewords available?
Replies: 5
Views: 1291
France

Re: No sets/uniques/runewords available?

Yes that's normal for this beta. Also this betta is super easy due to characters skills changes as well ad monsters changes, so having thems would make it even more easy :) But the main reason thoses are desactivated is because... well, I have to redo thems all, not just rebalance some properties he...
by Xaphan
Sat Feb 04, 2017 11:32 am
Forum: Map Editing
Topic: Doors are not spawning
Replies: 2
Views: 673
France

Re: Doors are not spawning

For preset levels, you have to add objects yourself manually into the .ds1. You can do that with the map editor :)
by Xaphan
Tue Dec 27, 2016 1:15 am
Forum: General Mod Making
Topic: D2 NPC Func
Replies: 2
Views: 669
France

Re: D2 NPC Func

If I recal correctly, I got this many time ago. It is because you cannot have more than 64 NPC. That's not a plugin limit, but one that is in the game, and that this plugin forgot to remove. The error seems to happen if you have more than 64 lines with the Interact field set to 1 in monstats.txt Edi...
by Xaphan
Sat Dec 03, 2016 1:45 pm
Forum: Le Royaume des Ombres
Topic: Spelling errors
Replies: 22
Views: 6590
France

Re: Spelling errors

The hireling voice in the french version of the game is completely messed up, so I fixed it and that is why you have a french voice for her even in english. I'm note sure I can make sound specifics to a langauge only, so it will probably stay like that.
by Xaphan
Thu Nov 17, 2016 6:57 pm
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Bugs
Replies: 21
Views: 3621
France

Re: [BETA 6.00] Bugs

Hello,

1. Is related to save file, check previous posts. cannot be solved atm.
2. This scroll is desactivated and will be removed in final 6.00.
3. Well that's probably a bug with the increased resolution plugin or maybe the game itself. I can't and won't even try to fix it to be honest.
by Xaphan
Wed Nov 16, 2016 11:33 pm
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Feedbacks
Replies: 37
Views: 6314
France

Re: [BETA 6.00] Feedbacks

Yup, but not possible as of now unfortunately.
by Xaphan
Wed Nov 16, 2016 11:33 pm
Forum: Le Royaume des Ombres
Topic: Spelling errors
Replies: 22
Views: 6590
France

Re: Spelling errors

Wow, I know my english is far from perfect, but look like I made a lot of typos :p Thanks a lot.
by Xaphan
Wed Nov 16, 2016 7:03 pm
Forum: Le Royaume des Ombres
Topic: Act 1, Quest 5
Replies: 15
Views: 4026
France

Re: Act 1, Quest 5

Hello,

Quest 4 is currently buggy and the quest log do not update. I think it's because of Dreamland, so I can't really do something. Nexx explained what you have to do well :)
by Xaphan
Wed Nov 16, 2016 7:01 pm
Forum: Le Royaume des Ombres
Topic: Version 6.00 PUBLIC BETA : Release today !
Replies: 28
Views: 7881
France

Re: Version 6.00 PUBLIC BETA : Release today !

Hello,

You can play singleplayer or can use Hamachi or any other tool like that to play with others via LAN. But there is no dedicated server for now.
by Xaphan
Wed Nov 16, 2016 6:54 pm
Forum: Le Royaume des Ombres
Topic: Cannot start the mod (1.14) 5.0.3
Replies: 15
Views: 3025
France

Re: Cannot start the mod (1.14) 5.0.3

Tests revealed that D2SE is not compatible with version 1.14, so that mean the mod is not as well. Only way to fix it, for now, is to have an istall that is every other version but 1.14.
by Xaphan
Tue Nov 15, 2016 3:32 pm
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Bugs
Replies: 21
Views: 3621
France

Re: [BETA 6.00] Bugs

The limit is reached when the savefile is above 8096kb. Pretty hard to tell how many items it is because it depend of said items. Some take small space while others take more. Stuff like crafting materals or potions (they have no stats on thems) took almost nothing, while equipements and things that...

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