Search found 40 matches

by ki4m
Sat Aug 25, 2012 9:10 pm
Forum: Diablo II Chatter
Topic: Complete Noob to Mods, need some advice
Replies: 5
Views: 1746

Re: Complete Noob to Mods, need some advice

there is a high res mod for 1.13, it's just 768x1024 though..

viewtopic.php?f=5&t=57432
by ki4m
Tue Aug 21, 2012 11:16 am
Forum: Le Royaume des Ombres
Topic: Bug reports
Replies: 543
Views: 246119

Re: Le Royaume des Ombres - Preview version

you are crashing because you are missing the french menu dc6 files.
by ki4m
Sun Aug 05, 2012 6:55 pm
Forum: Zy-El: Trial by Fire
Topic: Zy el mode crack required!
Replies: 7
Views: 2311

Re: Zy el mode crack required!

uninstall Zy-El and install D2SE and the Zy-EL Plugin for D2SE, you won't need a cd when you start d2 with d2se
by ki4m
Sat Jul 28, 2012 6:57 pm
Forum: General Mod Making
Topic: D2 Expansion 1.10 - How to stop the Godmode hack.
Replies: 7
Views: 1108

Re: D2 Expansion 1.10 - How to stop the Godmode hack.

Soulmancer, the original Modder of Hell Unelashed quit modding and the mod is now being developed by the community ;)
by ki4m
Sun May 06, 2012 9:06 pm
Forum: Back to Hellfire
Topic: Just saying hello (and a little question)
Replies: 3
Views: 2516

Re: Just saying hello (and a little question)

Act 2 Merc can't block with shield...
mercs were never able to block, also A3 Merc wasn't able to in Vanilla
by ki4m
Tue May 01, 2012 2:14 am
Forum: Member Аnnouncements
Topic: New to All things diablo :)
Replies: 4
Views: 2610

Re: New to All things diablo :)

Best thing when your testing different mods is using D2SE, it allows you to easily switch between almost all mods curently available...

viewtopic.php?f=7&t=58201
by ki4m
Mon Apr 09, 2012 3:42 pm
Forum: Multimedia
Topic: Cv5 bugging animations
Replies: 3
Views: 1418

Re: Cv5 bugging animations

where can I download dcxtool?
I cant find it in the filebase, and google has no download sources too...
by ki4m
Mon Apr 09, 2012 2:34 pm
Forum: Multimedia
Topic: Cv5 bugging animations
Replies: 3
Views: 1418

Cv5 bugging animations

I'm having problems with weird wrong pixels in my animations:
they aren't in my source animations, but after importing with 6dice and then transforming with Cv5 they appear ingame...

I'm talking about the black lines on the right of the monster:
Image
by ki4m
Sun Apr 08, 2012 4:25 pm
Forum: Member Аnnouncements
Topic: D2 res 1024x768 for v1.10,v1.11b,v1.12a,v1.13c D2 LoD
Replies: 36
Views: 88786

Re: D2 res 1024x768 for v1.10,v1.11b,v1.12a,v1.13c D2 LoD

you can use this version changer to change back to 1.13c:
http://www.chaosmarc.bplaced.net/
by ki4m
Sun Apr 08, 2012 1:40 pm
Forum: Member Аnnouncements
Topic: D2 res 1024x768 for v1.10,v1.11b,v1.12a,v1.13c D2 LoD
Replies: 36
Views: 88786

Re: D2 res 1024x768 for v1.10,v1.11b,v1.12a,v1.13c D2 LoD

are you using 1.13c or the latest 1.13d?
1.13d is not supported by this high res mod
by ki4m
Sun Apr 08, 2012 12:52 pm
Forum: Eastern Sun
Topic: No CD Fix Allowed?
Replies: 3
Views: 1474

Re: No CD Fix Allowed?

D2SE also removes the CD check for all version, so I think it should be allowed..
but also why use a no cd crack or what ever when you can simply use D2SE wich makes playing Mods alot easier...
by ki4m
Tue Feb 28, 2012 4:26 pm
Forum: PlugY|NefEx|D2Mod
Topic: D2ExpRes and plugY question
Replies: 6
Views: 3750

Re: D2ExpRes and plugY question

you can adjust the button positions in the plugy.ini here my button positions for example: PosXSharedBtn=170 PosYSharedBtn=-1 PosXPreviousIndexBtn=212 PosYPreviousIndexBtn=-1 PosXPreviousBtn=245 PosYPreviousBtn=-1 PosXNextBtn=278 PosYNextBtn=-1 PosXNextIndexBtn=311 PosYNextIndexBtn=-1 PosXPutGoldBtn...
by ki4m
Wed Feb 08, 2012 9:43 pm
Forum: Map Editing
Topic: [TOOLS] - Laminator & Tilemaker
Replies: 8
Views: 14018

Re: [TOOLS] - Laminator & Tilemaker

all links are down, can someone pls reupload Laminator+Tilemaker?

edit: ugh, didn't think about the filecenter... but still it's annoying with all these links leading to nowhere..
by ki4m
Sat Feb 04, 2012 12:57 pm
Forum: Tools
Topic: D2SE Modmanager, the final solution for Modmanagement
Replies: 103
Views: 36461

Re: D2SE Modmanager, the final solution for Modmanagement

the "Allow HC Char" box does also not work for 1.07 and 1.08
by ki4m
Fri Jan 27, 2012 5:39 pm
Forum: Code Editing
Topic: [1.10] Allways -direct Param
Replies: 3
Views: 753

Re: [1.10] Allways -direct Param

D2SE has this function too

you can force -direct or -txt in the D2SE_setup.ini
by ki4m
Sat Jan 21, 2012 12:23 am
Forum: PlugY|NefEx|D2Mod
Topic: New D2Mod plugins and D2SE
Replies: 3
Views: 2092

Re: New D2Mod plugins and D2SE

add the rebased D2Common.dll to your Mod-Folder?
by ki4m
Mon Jan 09, 2012 1:43 am
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 52
Views: 20030

Re: The Black Parade

read the quest info, you need a sword to destroy it...

and about difficulty, It's really way too easy atm, I liked the difficulty of the old version way more. pls make it harder Shex, maybe not as hard as the old one but still challenging..
by ki4m
Tue Jan 03, 2012 3:41 pm
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 52
Views: 20030

Re: The Black Parade

could you atleast fix the bad invenory pixels or send me the inventory.txt?

it's causing many gamecrashes while playing...
by ki4m
Fri Dec 30, 2011 5:38 pm
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 52
Views: 20030

Re: The Black Parade

nice to see that there is a new version of your mod :D I love the whole style of it... gonna check the new verion for sure. do you plan to redo the skilltree or will the old vanilla skills stay? edit: found a bug, you have some bad entrys in the inventory.txt that cause bad inventory pixels wich cau...
by ki4m
Wed Dec 21, 2011 3:22 pm
Forum: Map Editing
Topic: [Download] Recoloured WSK/ThroneRoom
Replies: 5
Views: 1650

Re: [Download] Recoloured WSK/ThroneRoom

well, then where is the point in things like:
Diabolic Cartography
Incandescence
Infinitum
Inventharia

I did this dt1 files just for testing and won't use them in my mod as it doesn't fit into it...
but I rather share it with some peopla than letting it rot on my hard disk
by ki4m
Wed Dec 21, 2011 1:24 pm
Forum: Map Editing
Topic: [Download] Recoloured WSK/ThroneRoom
Replies: 5
Views: 1650

[Download] Recoloured WSK/ThroneRoom

This Plugin contains recoloured .dt1(act0 Palette) and .dcc Files of the BaalLair, recoloured from Red to Yellow: http://www.abload.de/thumb/screenshot012pq26z.jpg http://www.abload.de/thumb/screenshot017f5v7p.jpg http://www.abload.de/thumb/screenshot020j7jd7.jpg http://dl.dropbox.com/u/43185820/Yel...
by ki4m
Mon Dec 12, 2011 5:09 pm
Forum: Eastern Sun
Topic: How do I....
Replies: 5
Views: 1081

Re: How do I....

You don't need 2 Diablo Folders, you can just use D2SE for switching between normal D2 and most mods:

viewtopic.php?f=7&t=58201
by ki4m
Wed Dec 07, 2011 12:08 pm
Forum: General Mod Making
Topic: what MPQ data file for 1.12?
Replies: 6
Views: 881

Re: what MPQ data file for 1.12?

If you want to start modding with D2SE Plugins rather use the MyMod Plugin and set the D2Core to 1.12, as the mpq inside the MyMod folder contains already fixed files etc..
by ki4m
Fri Oct 28, 2011 11:32 pm
Forum: Other Diablo Games
Topic: How can we expect to mod Diablo III?
Replies: 72
Views: 21238

Re: How can we expect to mod Diablo III?

Infernal is the fourth difficulty..
It will come after Hell mode
by ki4m
Tue Oct 04, 2011 7:39 pm
Forum: General Mod Making
Topic: Spanish (and other) expansionstring.tbls
Replies: 3
Views: 336

Re: Spanish (and other) expansionstring.tbls

nope, in the mpqs are only patchstring.tbl and string.tbl..
expansionstring.tbl is only in english...

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