Search found 879 matches

by Black_Eternity
Sun Aug 19, 2018 4:35 pm
Forum: Map Editing
Topic: Win DS1Edit issue?
Replies: 1
Views: 20
United States of America

Re: Win DS1Edit issue?

Where what? We're gonna need specifics. Your post specifies nothing.
by Black_Eternity
Sat Aug 18, 2018 3:06 am
Forum: General Mod Making
Topic: Really need your help~~
Replies: 5
Views: 77
United States of America

Re: Really need your help~~

I guess you are having a Cubemain.txt recipe with 1 item in the output and 1 item in the input, and the output item is an Unique, which you fail to produce by the recipe? It looks to me that there should be a mistake in the output value you wrote. I think you are using the string value of your uniq...
by Black_Eternity
Fri Aug 10, 2018 11:59 pm
Forum: General Mod Making
Topic: Testing new base items
Replies: 8
Views: 137
United States of America

Re: Testing new base items

You'll need to reference which itemtype you want it to be in Equiv2 in itemtypes. So for a necro only polearm your equiv1 should be necr, and equiv2 should be pole (if that the class you want)
by Black_Eternity
Fri Aug 10, 2018 1:13 am
Forum: General Mod Making
Topic: Testing new base items
Replies: 8
Views: 137
United States of America

Re: Testing new base items

For forcing an item in shop you should also set PermStoreItem to 1, and multibuy if you wish.
by Black_Eternity
Mon Aug 06, 2018 7:40 pm
Forum: Tools
Topic: Tbl editor not displaying color
Replies: 3
Views: 84
United States of America

Re: Tbl editor not displaying color

By regular I assume you mean the drop down that inserts a /color; text.?
Maybe try a different version. I have one listed here.
by Black_Eternity
Mon Aug 06, 2018 2:15 pm
Forum: General Mod Making
Topic: Testing new base items
Replies: 8
Views: 137
United States of America

Re: Testing new base items

You can create a new treasureclass to test, just reference your new item code, link it to a monster and done.
by Black_Eternity
Sun Aug 05, 2018 12:59 pm
Forum: Tools
Topic: Tbl editor not displaying color
Replies: 3
Views: 84
United States of America

Re: Tbl editor not displaying color

You will need to specify what tbl editor you're using before we can determine any errors.
by Black_Eternity
Fri Aug 03, 2018 9:59 am
Forum: General Mod Making
Topic: Removing sets
Replies: 11
Views: 134
United States of America

Re: Removing sets

But would it prevent it from being gambled? Gambling ilvl's (or qlvl?) have some kind of formula linked to the character level, I think it's something like -5/clvl/+5 if I recall correctly. So in theory it should prevent it from being gambled, but the best way to find out would be to just test it o...
by Black_Eternity
Fri Aug 03, 2018 12:52 am
Forum: General Mod Making
Topic: Removing sets
Replies: 11
Views: 134
United States of America

Re: Removing sets

I guess then, the best workaround to what you want to achieve would be changing the lvl to something like 110, ensuring that it would be impossible for a monster to drop. (think of anni/torch)
by Black_Eternity
Fri Aug 03, 2018 12:22 am
Forum: General Mod Making
Topic: Removing sets
Replies: 11
Views: 134
United States of America

Re: Removing sets

Not sure, but it's always best measure to remove any items that could possibly conflict. I don't ever test my items with a fully loaded character anyway so I can't say for sure why that would happen, but I can guarantee if you were to strip all sets away from your char, there wouldn't be any issues ...
by Black_Eternity
Thu Aug 02, 2018 11:37 pm
Forum: General Mod Making
Topic: Removing sets
Replies: 11
Views: 134
United States of America

Re: Removing sets

Removing entries is fine, rarity is more or less chance to spawn, meaning if one unique/set item of the same type has rarity 2 and the other 98, then the first will spawn 2 out of 100 times. IIRC setting rarity to 0 doesn't actually ensure that the quality item will not spawn. Removing entries from ...
by Black_Eternity
Mon Jul 30, 2018 3:52 am
Forum: General Mod Making
Topic: Help for a beginner
Replies: 2
Views: 56
United States of America

Re: Help for a beginner

You need to add a listfile, the one listed here is the most up to date.
by Black_Eternity
Sun Jul 29, 2018 5:42 am
Forum: General Mod Making
Topic: About Weapon Swap invchar6.dc6
Replies: 3
Views: 69
United States of America

Re: About Weapon Swap invchar6.dc6

Specktro wrote:
Sun Jul 29, 2018 5:02 am
Thanks, that is just what I was looking for...

Just don't know how to move the buttons now... Like the "close" one...
Buttons are hardcoded, you might be able to find some code for an older version and try to port it over. I'm of no help there, but you can try searching the code editing forums.
by Black_Eternity
Thu Jul 26, 2018 2:04 am
Forum: General Mod Making
Topic: Rerolling Set Items
Replies: 2
Views: 151
United States of America

Re: Rerolling Set Items

Necrolis just posted the reasoning Here
by Black_Eternity
Thu Jul 12, 2018 12:45 am
Forum: PlugY|NefEx|D2Mod
Topic: Plugy and .ini editing
Replies: 6
Views: 1788
United States of America

Re: Plugy and .ini editing

Fackle wrote:
Wed Jul 11, 2018 11:08 am
Im sorry but im lost when you say CharStats.txt, do you mean make a txt file and put it in there or is the file already in the program?
Charstats.txt is part of the game files, you should look into the basics of modding if this is something you wish to achieve.
by Black_Eternity
Tue Jul 10, 2018 7:59 pm
Forum: PlugY|NefEx|D2Mod
Topic: Weapon Type in MERCMOD.DLL
Replies: 6
Views: 757
United States of America

Re: Weapon Type in MERCMOD.DLL

Joel wrote:
Wed Mar 02, 2005 9:31 am
you have to use itemtype ID not name ...
Since there are no HcID's for itemtypes.txt you have to take (Row Number-#) # is forgotten I think is either 2 or 3. But either way it's easy testing.
by Black_Eternity
Wed Jul 04, 2018 8:29 pm
Forum: General Mod Making
Topic: Super Horadric Box 1.13c
Replies: 7
Views: 304
United States of America

Re: Super Horadric Box 1.13c

alucard006 wrote:
Wed Jul 04, 2018 5:51 am
you can try to edit D2ExpRes.ini..
D2ExpRes is for 1.10f, this topic is for 1.13c.
by Black_Eternity
Fri Jun 29, 2018 4:14 pm
Forum: Skill Clinic
Topic: How to add melee splash damage?
Replies: 5
Views: 996
United States of America

Re: How to add melee splash damage?

Grimspike wrote:
Fri Jun 29, 2018 8:28 am
Attached splash.rar file seems to be corrupted or it's not RAR archive... anyone can help?
Works fine for me.
by Black_Eternity
Thu May 31, 2018 1:00 am
Forum: General Mod Making
Topic: [1.13c] Custom level works on Windows 7 but not Win10?
Replies: 8
Views: 182
United States of America

Re: [1.13c] Custom level works on Windows 7 but not Win10?

I assume you don't use D2SE then. In that case, I have no idea where to find it. But for D2SE it's literally in your mod path as debuglog.txt.
by Black_Eternity
Wed May 30, 2018 2:35 am
Forum: General Mod Making
Topic: [1.13c] Custom level works on Windows 7 but not Win10?
Replies: 8
Views: 182
United States of America

Re: [1.13c] Custom level works on Windows 7 but not Win10?

It's in your mod path called debuglog
by Black_Eternity
Tue May 08, 2018 9:04 pm
Forum: PlugY|NefEx|D2Mod
Topic: D2ResExp and Plugy Skill unnassignment
Replies: 4
Views: 1269
United States of America

Re: D2ResExp and Plugy Skill unnassignment

PlugY doesn't have an option to reposition the unassign button. Its also not clear if its a PlugY issue or D2expres issue.

There was a respect plugin made for 1.10, but irrc it never made its way here. (The keep)
by Black_Eternity
Mon Apr 09, 2018 5:51 am
Forum: General Mod Making
Topic: How to let a new character born with an unique charm?
Replies: 5
Views: 217
United States of America

Re: How to let a new character born with an unique charm?

unfortunately that doesn't really work as intended either, as upon creation the game will set ilvl to 1, and delete the stat list, leaving you with an item that only has a gold name.
the only way to get around that is to code edit, the locations have been posted for 1.10.
by Black_Eternity
Mon Mar 19, 2018 8:58 pm
Forum: General Mod Making
Topic: Help with recolor missles Please!!!!
Replies: 6
Views: 437
United States of America

Re: Help with recolor missles Please!!!!

Usualy when you ask about something and you find out the answer, is nice to post the solution here, so when anyone else end with the same question, theres already an answer... Whats this Super Easy Way you found? This was 7 years ago, I doubt they're still active anymore. To attempt to assume his "...
by Black_Eternity
Sat Mar 17, 2018 10:52 pm
Forum: Code Editing
Topic: Diablo 2 LOD exp and drop rate
Replies: 1
Views: 83
United States of America

Re: Diablo 2 LOD exp and drop rate

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