Search found 13 matches

by Mister Freeze
Sun Dec 11, 2011 11:21 am
Forum: General Mod Making
Topic: Harder monsters?
Replies: 6
Views: 1018

Re: Harder monsters?

What limit on life, damage and other parameters of monsters?
by Mister Freeze
Sun Dec 11, 2011 7:23 am
Forum: General Mod Making
Topic: An Evil Force is not bug?
Replies: 3
Views: 564

Re: An Evil Force is not bug?

Ok, thx, i fix it in my mod.
by Mister Freeze
Sat Dec 10, 2011 4:01 pm
Forum: General Mod Making
Topic: An Evil Force is not bug?
Replies: 3
Views: 564

An Evil Force is not bug?

I forgot it. It is a bug of the original game or at these stakes really name "an evil force"? http://s017.radikal.ru/i434/1112/9c/8171e46e9543.jpg v1.13c upd: Can be the matter is that I didn't use fixed txt files 1.13c? upd: I check original monstats.txt from v1.13c: BonePrison1 - NameStr is empty....
by Mister Freeze
Fri Dec 09, 2011 12:51 pm
Forum: General Mod Making
Topic: Font size reduction and HP Cap
Replies: 7
Views: 941

Re: Font size reduction and HP Cap

1. Yes, but if i change it, font changes in all game where this font used, but i need change only these values.

2. Only for test mod with high numbers. I not a cheater. I like UberHardCore. :D
by Mister Freeze
Thu Dec 08, 2011 1:01 pm
Forum: General Mod Making
Topic: Font size reduction and HP Cap
Replies: 7
Views: 941

Re: Font size reduction and HP Cap

1.
Image
How to make, that for these values the font of the smaller size was used?

2. It does not work.

upd: need increase CSvBits for it. Thx. How I can correct display it after 32к? StatFix for D2ModSystem corrects it?
by Mister Freeze
Tue Dec 06, 2011 8:05 pm
Forum: General Mod Making
Topic: Font size reduction and HP Cap
Replies: 7
Views: 941

Font size reduction and HP Cap

1. The parameters displayed in the information on the character, don't hold in intended for them a field. How to me to reduce a font at display too great numbers or to reduce a statistics font as a whole? 2. How to make, that at loading of the character, at it could be more than 8191 HP? (Similarly ...
by Mister Freeze
Sun Nov 27, 2011 4:42 pm
Forum: PlugY|NefEx|D2Mod
Topic: PlugY : statsinterface.txt tutorial
Replies: 36
Views: 28419

Re: PlugY : statsinterface.txt tutorial

The parameter on a mace is displayed, but actually 50 % don't increase?

And it's not a mace, but don't work:
Image
by Mister Freeze
Sun Nov 27, 2011 3:59 pm
Forum: PlugY|NefEx|D2Mod
Topic: PlugY : statsinterface.txt tutorial
Replies: 36
Views: 28419

Re: PlugY : statsinterface.txt tutorial

I test it. All work.
Image

But why it not work on default items (example, from charsi, gheed or start items)? (See previous screen).
by Mister Freeze
Sun Nov 27, 2011 11:52 am
Forum: PlugY|NefEx|D2Mod
Topic: PlugY : statsinterface.txt tutorial
Replies: 36
Views: 28419

Re: PlugY : statsinterface.txt tutorial

1. I have a problem with columns: descpriority, descfunc, descval. Without it description for curse_resistance is not work. 2. I add rows item_demondamage_percent and item_undeaddamage_percent in statinterface.txt, but it not work. http://s017.radikal.ru/i436/1111/9e/f8908d09e996.jpg P.S. PlugY v10,...
by Mister Freeze
Sun Nov 27, 2011 12:51 am
Forum: PlugY|NefEx|D2Mod
Topic: PlugY : statsinterface.txt tutorial
Replies: 36
Views: 28419

Re: PlugY : statsinterface.txt tutorial

And it correctly work? Ok, thx.
by Mister Freeze
Sat Nov 26, 2011 11:17 am
Forum: PlugY|NefEx|D2Mod
Topic: PlugY : statsinterface.txt tutorial
Replies: 36
Views: 28419

Re: PlugY : statsinterface.txt tutorial

How I can add a line "curse length reduced by %" in a file statinterface.txt?
by Mister Freeze
Thu Nov 24, 2011 12:21 pm
Forum: Code Editing
Topic: [1.13c] Problem with Transmute button moving
Replies: 2
Views: 905

Re: [1.13c] Problem with Transmute button moving

Thanks. I save it. :D
by Mister Freeze
Wed Nov 23, 2011 9:36 am
Forum: Code Editing
Topic: [1.13c] Problem with Transmute button moving
Replies: 2
Views: 905

[1.13c] Problem with Transmute button moving

Hello, friends. I long time read your forum, but still I can not solve the problem. I find offsets for button location and mouse click event in the d2client.dll file. I use ollydbg and hexeditor for it. All works. But I can't move the pop-up text "Transmute" at induction on the button. These paramet...

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