Search found 31 matches

by Barby
Thu Nov 02, 2017 1:17 pm
Forum: Multimedia
Topic: [Release] Barby´s Graphics Pack - LoD mod Part I to IX
Replies: 5
Views: 1634

Re: [Release] Barby´s Graphics Pack - LoD mod Part I to IX

Add Part X,XI and XII


Greetings

Barby
by Barby
Sun Sep 17, 2017 4:23 am
Forum: Multimedia
Topic: [Release] Barby´s Graphics Pack - LoD mod Part I to IX
Replies: 5
Views: 1634

Re: [Release] Barby´s Graphics Pack - LoD mod Part I to VI

Add Part III to VI.

Greetings

Barby
by Barby
Wed Jul 05, 2017 1:05 pm
Forum: Mod Concepts & Research
Topic: What does your mod look like?
Replies: 571
Views: 144998

Re: What does your mod look like?

Version 0.39e is ready to play.

http://d2se.org/BARBY/InGame_Screen/Uniques039e.jpg


Greetings

Barby
by Barby
Sat Jun 17, 2017 5:06 am
Forum: Mod Concepts & Research
Topic: What does your mod look like?
Replies: 571
Views: 144998

Re: What does your mod look like?

yeah right. i forget the name too.


Greetings

Barby
by Barby
Fri Jun 16, 2017 8:33 am
Forum: Mod Concepts & Research
Topic: What does your mod look like?
Replies: 571
Views: 144998

Re: What does your mod look like?

You are right, but you can´t change the UI graphic for belt window. I´m not realy sure, but there are a lot of trouble for me, so i didn´t change the Pot graphics.


Greetings

Barby
by Barby
Thu Jun 15, 2017 12:27 pm
Forum: Mod Concepts & Research
Topic: What does your mod look like?
Replies: 571
Views: 144998

Re: What does your mod look like?

He Lurix, Alpha is right I change the grid from 28 pix to 32 pix. But honestly I would never do it again. There are some problems you have to deal with. Pots Don't change the size of the pots graphics, because you can't change the grid from belt Sockets When you change the grid, the socket position ...
by Barby
Sun Apr 02, 2017 4:34 am
Forum: Multimedia
Topic: [Release] Barby´s Armor Graphic Pack Part I
Replies: 0
Views: 935

[Release] Barby´s Armor Graphic Pack Part I

Have fun with new graphics.



Image

Check here


Greetings

Barby
by Barby
Sun Sep 18, 2016 11:51 am
Forum: Job Offerings
Topic: [Request]
Replies: 3
Views: 2177

Re: [Request]

Be careful with 32x32, there are some problems with the socket display and the Beltslots Display. There are no sc solutions, you need a lot of code expierence.


Greetings

Barby
by Barby
Wed Sep 07, 2016 1:30 pm
Forum: General Mod Making
Topic: Merc only Items
Replies: 2
Views: 712

Re: Merc only Items

Any Idea?

Is it possible to make Mana as a req stat for Weapon and Armor like Str or/ and dex? And could it be? Because Mercs have no Mana?

Greetings

Barby
by Barby
Sat Sep 03, 2016 4:18 am
Forum: General Mod Making
Topic: Merc only Items
Replies: 2
Views: 712

Merc only Items

I use Dav92´s D2ExtendedMercPlugin but sadly there is a bug and Dave hasn´t the time to fix it yet :-( The bug is, when your Item has the stat Aura when equiped the aura doesn´t works. Without the Plugin everything works fine. Is there a other way to have real merc only items? Or has someone the tim...
by Barby
Fri Sep 02, 2016 12:04 pm
Forum: Multimedia
Topic: How to make animated items?
Replies: 5
Views: 1738

Re: Needhelp.

Do you mean they have animated items?
There are Plugins for. And you have to use a animated graphic for the item.


Btw. Could you change the post subject from needhelp to maybe How to make animated items?

Greetings
Barby
by Barby
Wed Aug 31, 2016 12:43 am
Forum: Job Offerings
Topic: [Request] BFE team members
Replies: 9
Views: 3854

Re: [Request] BFE team members

The prob is that real pic are often to bright shiny. You see it perfectly at the Brest armor they looks like a mirror.
If you want send me the pics and i try to give them a diabolic update.

Greetings

Barby
by Barby
Mon Aug 29, 2016 1:59 pm
Forum: Job Offerings
Topic: [Request] BFE team members
Replies: 9
Views: 3854

Re: [Request] BFE team members

Hi Guys, in my opinion its not easy create complete new itemsgraphics for a old game like Diablo2. The easyest way to bring some new "graphic spirit" ingame, is to combine the original graphic with another graphic. Here are some simple examples http://d2se.org/BARBY/Grafik%20Mix/Gramix01.gif http://...
by Barby
Tue Aug 23, 2016 1:32 pm
Forum: Tools
Topic: Upcoming tool for Unique items. Who's interested?
Replies: 15
Views: 6133

Re: Upcoming tool for Unique items. Who's interested?

He Sir Xavius,

if the tool writes the txt lines, i´m intrested too.


Greetings

Barby
by Barby
Wed Aug 03, 2016 1:03 pm
Forum: General Mod Making
Topic: Create a new stat like Fires Magic Arrows
Replies: 1
Views: 524

Create a new stat like Fires Magic Arrows

Hi guys,

is it possible to create a new stat like Fires Magic Arrows maybe Fires Cold Arrows? i mean without ce.

Greetings

Barby
by Barby
Fri Jul 29, 2016 3:49 pm
Forum: Code Editing
Topic: Error while working with animations
Replies: 4
Views: 1118

Re: Error while working with animations

When i was working with the charanimation 5 years ago, i realise thats very very important to use the right y and x off sets.


Greetings

Barby
by Barby
Thu Jul 21, 2016 2:14 pm
Forum: Multimedia
Topic: New Animations
Replies: 98
Views: 27752

Re: New Animations

He Jetaman,


thanks for sharing with us. Really great work. I will use some of your Monsters in my Mod.

Greetings

Barby
by Barby
Fri Jul 08, 2016 2:58 am
Forum: General Mod Making
Topic: Hireling.txt Some questions
Replies: 0
Views: 464

Hireling.txt Some questions

He guys, the last weeks i try to figure out how the hireling.txt works. But there is some points i didn´t understand or maybe i am wrong. In the Version column you can set 0 for Classic and 100 for Expantion. But is it possible that the game ignore the columns for classic completely? When i change s...
by Barby
Thu May 05, 2016 3:40 pm
Forum: General Mod Making
Topic: Spawn a Monster / Char to Monster Morph
Replies: 4
Views: 986

Re: Spawn a Monster / Char to Monster Morph

Thanks a lot. This was my mistake. I wrode monsterset in stat1 8-O and not in state.


Greetings

Barby
by Barby
Thu May 05, 2016 2:48 pm
Forum: General Mod Making
Topic: Spawn a Monster / Char to Monster Morph
Replies: 4
Views: 986

Re: Spawn a Monster / Char to Monster Morph

I try this before, but unfortunately it doesnt work.
I type monsterset in stat and in calc nothing.

Greetings

Barby
by Barby
Thu May 05, 2016 6:46 am
Forum: General Mod Making
Topic: Spawn a Monster / Char to Monster Morph
Replies: 4
Views: 986

Spawn a Monster / Char to Monster Morph

Is it possible to spawn a monster when using a pot? Or Morph the Char to a Monster via pot?


Greetings

Barby
by Barby
Sat Apr 23, 2016 6:04 am
Forum: Member Аnnouncements
Topic: Sanctus Mod PoE Version 0.39b Open Beta
Replies: 0
Views: 1682

Sanctus Mod PoE Version 0.39b Open Beta

Today we starting the Open Beta Sanctus Mod PoE Version 0.39b.
For more Information klick at Sanctus Mod PoE Forum.


Greetings

Barby
by Barby
Fri Nov 27, 2015 1:54 pm
Forum: Mod Concepts & Research
Topic: What does your mod look like?
Replies: 571
Views: 144998

Re: What does your mod look like?

Ok its to difficult for me to post a pics here.

I try it again.

Char Screen

Image


Merc only Items

Image

Greetings
Barby

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