Add Part X,XI and XII
Greetings
Barby
Search found 31 matches
- Thu Nov 02, 2017 1:17 pm
- Forum: Multimedia
- Topic: [Release] Barby´s Graphics Pack - LoD mod Part I to IX
- Replies: 5
- Views: 1634
- Fri Oct 20, 2017 1:23 pm
- Forum: Multimedia
- Topic: [Release] Barby´s Graphics Pack - LoD mod Part I to IX
- Replies: 5
- Views: 1634
Re: [Release] Barby´s Graphics Pack - LoD mod Part I to IX
up to IX
Greetings Barby
Greetings Barby
- Sun Sep 17, 2017 4:23 am
- Forum: Multimedia
- Topic: [Release] Barby´s Graphics Pack - LoD mod Part I to IX
- Replies: 5
- Views: 1634
Re: [Release] Barby´s Graphics Pack - LoD mod Part I to VI
Add Part III to VI.
Greetings
Barby
Greetings
Barby
- Mon Sep 11, 2017 12:49 pm
- Forum: Multimedia
- Topic: [Release] Barby´s Graphics Pack - LoD mod Part I to IX
- Replies: 5
- Views: 1634
- Wed Jul 05, 2017 1:05 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144998
- Sat Jun 17, 2017 5:06 am
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144998
Re: What does your mod look like?
yeah right. i forget the name too.
Greetings
Barby
Greetings
Barby
- Fri Jun 16, 2017 8:33 am
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144998
Re: What does your mod look like?
You are right, but you can´t change the UI graphic for belt window. I´m not realy sure, but there are a lot of trouble for me, so i didn´t change the Pot graphics.
Greetings
Barby
Greetings
Barby
- Thu Jun 15, 2017 12:27 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144998
Re: What does your mod look like?
He Lurix, Alpha is right I change the grid from 28 pix to 32 pix. But honestly I would never do it again. There are some problems you have to deal with. Pots Don't change the size of the pots graphics, because you can't change the grid from belt Sockets When you change the grid, the socket position ...
- Sun Apr 02, 2017 4:34 am
- Forum: Multimedia
- Topic: [Release] Barby´s Armor Graphic Pack Part I
- Replies: 0
- Views: 935
- Sun Sep 18, 2016 11:51 am
- Forum: Job Offerings
- Topic: [Request]
- Replies: 3
- Views: 2177
Re: [Request]
Be careful with 32x32, there are some problems with the socket display and the Beltslots Display. There are no sc solutions, you need a lot of code expierence.
Greetings
Barby
Greetings
Barby
- Wed Sep 07, 2016 1:30 pm
- Forum: General Mod Making
- Topic: Merc only Items
- Replies: 2
- Views: 712
Re: Merc only Items
Any Idea?
Is it possible to make Mana as a req stat for Weapon and Armor like Str or/ and dex? And could it be? Because Mercs have no Mana?
Greetings
Barby
Is it possible to make Mana as a req stat for Weapon and Armor like Str or/ and dex? And could it be? Because Mercs have no Mana?
Greetings
Barby
- Sat Sep 03, 2016 4:18 am
- Forum: General Mod Making
- Topic: Merc only Items
- Replies: 2
- Views: 712
Merc only Items
I use Dav92´s D2ExtendedMercPlugin but sadly there is a bug and Dave hasn´t the time to fix it yet :-( The bug is, when your Item has the stat Aura when equiped the aura doesn´t works. Without the Plugin everything works fine. Is there a other way to have real merc only items? Or has someone the tim...
- Fri Sep 02, 2016 12:04 pm
- Forum: Multimedia
- Topic: How to make animated items?
- Replies: 5
- Views: 1738
Re: Needhelp.
Do you mean they have animated items?
There are Plugins for. And you have to use a animated graphic for the item.
Btw. Could you change the post subject from needhelp to maybe How to make animated items?
Greetings
Barby
There are Plugins for. And you have to use a animated graphic for the item.
Btw. Could you change the post subject from needhelp to maybe How to make animated items?
Greetings
Barby
- Wed Aug 31, 2016 12:43 am
- Forum: Job Offerings
- Topic: [Request] BFE team members
- Replies: 9
- Views: 3854
Re: [Request] BFE team members
The prob is that real pic are often to bright shiny. You see it perfectly at the Brest armor they looks like a mirror.
If you want send me the pics and i try to give them a diabolic update.
Greetings
Barby
If you want send me the pics and i try to give them a diabolic update.
Greetings
Barby
- Mon Aug 29, 2016 1:59 pm
- Forum: Job Offerings
- Topic: [Request] BFE team members
- Replies: 9
- Views: 3854
Re: [Request] BFE team members
Hi Guys, in my opinion its not easy create complete new itemsgraphics for a old game like Diablo2. The easyest way to bring some new "graphic spirit" ingame, is to combine the original graphic with another graphic. Here are some simple examples http://d2se.org/BARBY/Grafik%20Mix/Gramix01.gif http://...
- Tue Aug 23, 2016 1:32 pm
- Forum: Tools
- Topic: Upcoming tool for Unique items. Who's interested?
- Replies: 15
- Views: 6133
Re: Upcoming tool for Unique items. Who's interested?
He Sir Xavius,
if the tool writes the txt lines, i´m intrested too.
Greetings
Barby
if the tool writes the txt lines, i´m intrested too.
Greetings
Barby
- Wed Aug 03, 2016 1:03 pm
- Forum: General Mod Making
- Topic: Create a new stat like Fires Magic Arrows
- Replies: 1
- Views: 524
Create a new stat like Fires Magic Arrows
Hi guys,
is it possible to create a new stat like Fires Magic Arrows maybe Fires Cold Arrows? i mean without ce.
Greetings
Barby
is it possible to create a new stat like Fires Magic Arrows maybe Fires Cold Arrows? i mean without ce.
Greetings
Barby
- Fri Jul 29, 2016 3:49 pm
- Forum: Code Editing
- Topic: Error while working with animations
- Replies: 4
- Views: 1118
Re: Error while working with animations
When i was working with the charanimation 5 years ago, i realise thats very very important to use the right y and x off sets.
Greetings
Barby
Greetings
Barby
- Thu Jul 21, 2016 2:14 pm
- Forum: Multimedia
- Topic: New Animations
- Replies: 98
- Views: 27752
Re: New Animations
He Jetaman,
thanks for sharing with us. Really great work. I will use some of your Monsters in my Mod.
Greetings
Barby
thanks for sharing with us. Really great work. I will use some of your Monsters in my Mod.
Greetings
Barby
- Fri Jul 08, 2016 2:58 am
- Forum: General Mod Making
- Topic: Hireling.txt Some questions
- Replies: 0
- Views: 464
Hireling.txt Some questions
He guys, the last weeks i try to figure out how the hireling.txt works. But there is some points i didn´t understand or maybe i am wrong. In the Version column you can set 0 for Classic and 100 for Expantion. But is it possible that the game ignore the columns for classic completely? When i change s...
- Thu May 05, 2016 3:40 pm
- Forum: General Mod Making
- Topic: Spawn a Monster / Char to Monster Morph
- Replies: 4
- Views: 986
Re: Spawn a Monster / Char to Monster Morph
Thanks a lot. This was my mistake. I wrode monsterset in stat1 and not in state.
Greetings
Barby
Greetings
Barby
- Thu May 05, 2016 2:48 pm
- Forum: General Mod Making
- Topic: Spawn a Monster / Char to Monster Morph
- Replies: 4
- Views: 986
Re: Spawn a Monster / Char to Monster Morph
I try this before, but unfortunately it doesnt work.
I type monsterset in stat and in calc nothing.
Greetings
Barby
I type monsterset in stat and in calc nothing.
Greetings
Barby
- Thu May 05, 2016 6:46 am
- Forum: General Mod Making
- Topic: Spawn a Monster / Char to Monster Morph
- Replies: 4
- Views: 986
Spawn a Monster / Char to Monster Morph
Is it possible to spawn a monster when using a pot? Or Morph the Char to a Monster via pot?
Greetings
Barby
Greetings
Barby
- Sat Apr 23, 2016 6:04 am
- Forum: Member Аnnouncements
- Topic: Sanctus Mod PoE Version 0.39b Open Beta
- Replies: 0
- Views: 1682
Sanctus Mod PoE Version 0.39b Open Beta
Today we starting the Open Beta Sanctus Mod PoE Version 0.39b.
For more Information klick at Sanctus Mod PoE Forum.
Greetings
Barby
For more Information klick at Sanctus Mod PoE Forum.
Greetings
Barby
- Fri Nov 27, 2015 1:54 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144998