Search found 397 matches

by afj666
Wed Feb 24, 2010 3:47 am
Forum: Keep Polls
Topic: Your favorite Diablo 3 character class so far?
Replies: 8
Views: 5688
Denmark

Re: Your favorite Diablo 3 character class so far?

I'm a magic kind of guy... guess what i picked :P
by afj666
Wed Mar 12, 2008 8:02 am
Forum: Tools
Topic: New version of AFJ Sheet Edit avail? many bugs still exist
Replies: 5
Views: 1908
Denmark

Re: New version of AFJ Sheet Edit avail? many bugs still ex

[quote=Sduibek";p="378515"]I noticed the "previously opened file" bug still exists, as does the "overwrite unrelated data/columns/rows when using Copy+Paste" bug. EDIT: Also, copy+paste functionality when editing a field (i.e. the box up near the green check mark) is very bugged and broken. Also, so...
by afj666
Wed Mar 05, 2008 7:24 pm
Forum: Tools
Topic: AFJ Sheet Editor
Replies: 104
Views: 13838
Denmark

Re: AFJ Sheet Editor

[See, I knew it'd get your attention :P :cool: :D What language did you use to code the Sheet Editor? I dabble in C/C++ and VB, so if you needed (or would benefit from) collaboration on some of the bugfixes/enhancements I'd be happy to help. Waddya say? I've used C/C++ and Microsoft Foundation Clas...
by afj666
Wed Mar 05, 2008 8:50 am
Forum: Tools
Topic: AFJ Sheet Editor
Replies: 104
Views: 13838
Denmark

Re: AFJ Sheet Editor

Sduibek";p="378737" wrote: Sounds like AFJ isn't developing this anymore
Who thold you that? ;)
by afj666
Sat Feb 23, 2008 12:04 am
Forum: Tools
Topic: AFJ tbl Editor
Replies: 99
Views: 27969
Denmark

Re: AFJ tbl Editor

[quote=Sir Xavius";p="376893"] I love the features of this tool, but my version won't save. I've tried importing tabbed .txts, simply adding one key and entry, and no matter what changes i make, it crashes when it goes to save. Other versions worked okay, but they didn't have all these nice features...
by afj666
Tue Feb 05, 2008 6:24 pm
Forum: Tools
Topic: AFJ tbl Editor
Replies: 99
Views: 27969
Denmark

Re: AFJ tbl Editor

Hi Nashi Thanks for your report, I'll look into the bugs and typos your have written here. Some of them do sound as an Unicode bug as you suggest, especially the Export/Import functions. [quote=Nashi";p="374890"] I can't use "Show Text on Items" when I use in right click menu. [/quote] This is a lef...
by afj666
Thu Jan 10, 2008 8:12 pm
Forum: Member Аnnouncements
Topic: Afj Tbl Editor updated!
Replies: 0
Views: 1071
Denmark

Afj Tbl Editor updated!

I've uploaded a new version of the Afj Tbl Editor. Get it here
by afj666
Sat Jan 05, 2008 3:10 am
Forum: Tools
Topic: AFJ tbl Editor
Replies: 99
Views: 27969
Denmark

Re: AFJ tbl Editor

[quote=Nefarius";p="372521"] The arrows may disappear because of DPI being non default. I noticed it with many programs that having DPI other then 96 (96 is the default), such as 120 DPI or a custom value will screw up the GUI of programs, moving some buttons and images off screen and worse. (Good e...
by afj666
Wed Jan 02, 2008 2:00 pm
Forum: Tools
Topic: AFJ tbl Editor
Replies: 99
Views: 27969
Denmark

Thanks for your report Necrolis. :) Some of the errors you have pointed out here, i've already changed for the next version. The reason for not having put a new version up already, is caused by some problems converting the project to Unicode. [quote=Necrolis";p="372488"]1) It doesn't store the path ...
by afj666
Sat Oct 13, 2007 2:55 pm
Forum: Tools
Topic: AFJ tbl Editor
Replies: 99
Views: 27969
Denmark

Re: AFJ tbl Editor

The advanced mode, only enables/disables the two arrows to the right of the list. With those you can move indexes up and down. This can be quite hazardus to do, with the original string tables, as some of them are hardcoded into the game. Some of the hardcoded indexes only have the name "x", just to...
by afj666
Sat Oct 06, 2007 3:58 am
Forum: Tools
Topic: AFJ tbl Editor
Replies: 99
Views: 27969
Denmark

Re: AFJ tbl Editor

Yes i know... LOOONG time no see :) But anyway i've been looking to change/add/fix my tool a bit. Unfortunatley it's been so long ago i've worked with it, so some of the bugs might still be there. Now to the click-fest ;) The link: Afj Tbl Edit 1.10 I hope u enjoy my latest release of this old progr...
by afj666
Thu Aug 23, 2007 7:31 pm
Forum: Code Editing
Topic: [1.10] Getting ptGame and ptPlayer???
Replies: 7
Views: 960
Denmark

Re: [1.10] Getting ptGame and ptPlayer???

The ptPlayer and ptGame pointers almost always get reallocated when you start the game.

However most functions use ptGame in some way. it all depends on how u branch into your own code.

How do u call that code of yours, and where?
by afj666
Mon Nov 21, 2005 11:49 am
Forum: Tools
Topic: AFJ Sheet Editor
Replies: 104
Views: 13838
Denmark

Re: AFJ Sheet Editor

The need for the MFC7.0 files should have been removed in v0.61b. Weather or not this only happends on Win98 i don't know, since i only have computers installed with WinXP.
If anyone else has the same problem. I would like to know.

afj666
by afj666
Mon Aug 29, 2005 11:31 pm
Forum: Tools
Topic: AFJ Sheet Editor
Replies: 104
Views: 13838
Denmark

Re: AFJ Sheet Editor

Heya Edited my previous posts to combine them into one. Did AFJ fall off the face of the Earth? :( No i did not fall of the face of the earth ;) I am still here, but i haven't checked the forums quite some time now. But as thing hopefully turn normal again, i will check by more often, and eventually...
by afj666
Thu Apr 07, 2005 11:29 pm
Forum: Code Editing
Topic: Item properties and destruction
Replies: 8
Views: 918
Denmark

Re: Item properties and destruction

King wont get that error because he moves the item he is using the function into or out of a bodyloc (that is my theory, at least). We do have a function we call D2UpdateClientItem (thou, i am not sure that is correct) and it is located at 6FC3E9D0 in D2Game. It is a FASTCALL function and have these...
by afj666
Thu Apr 07, 2005 11:10 pm
Forum: Code Editing
Topic: That nice little exclamation mark.
Replies: 3
Views: 390
Denmark

Re: That nice little exclamation mark.

We actually use this in DA to highlight important messages, so it can be done :)

Set a breakpoint around 6FC9799A in D2Game.dll, and you should be on your way
by afj666
Wed Apr 06, 2005 11:36 pm
Forum: Tools
Topic: DCC library
Replies: 10
Views: 1820
Denmark

Re: DCC library

[quote=Paul Siramy";p="218957"] [quote=Ulmo";p="218922"]How far did you go into DCC encoding ? Can you/I/we bring this project back to life ?[/quote] I can give you the sources, but if you don't have a background knowledge into dcc encoding, it will be useless. Recently I have less time than I wish ...
by afj666
Wed Apr 06, 2005 11:25 pm
Forum: Code Editing
Topic: Item properties and destruction
Replies: 8
Views: 918
Denmark

Re: Item properties and destruction

Havvoric";p="219123" wrote: 2) How do I delete an item?
D2Game.6FC471F0 is a function that removes an item from the game. It is a FASTCALL function and have the following parameters:

Arg1: ptGame
Arg2: ptPlayer
Arg3: ptItem
Arg4: NULL

EDIT: Fixed a typo :P
by afj666
Tue Dec 07, 2004 1:08 pm
Forum: Multimedia
Topic: Using CV with Blade & Sword?
Replies: 2
Views: 269
Denmark

Re: Using CV with Blade & Sword?

Please avoid double posting, use the edit button instead.

Besides if anyone had any help, they would for sure have replied by now. This goes for your other thread as well.

(Other thread: viewtopic.php?t=28333 )
by afj666
Tue Dec 07, 2004 3:02 am
Forum: Blackened
Topic: Bug Report: Beetle shape/summon/act2 sewers
Replies: 4
Views: 735
Denmark

Re: Bug Report: Beetle shape/summon/act2 sewers

If you edit a thread it will always be marked as a new post have been made, thou it wont be moved to the top of the thread list. But since this thread already was the top most, it wouldn't have made any difference. ;)

So please avoid double posting, thanx
by afj666
Mon Dec 06, 2004 2:36 pm
Forum: Code Editing
Topic: Quest structures and functions
Replies: 27
Views: 6889
Denmark

Re: Quest structures and functions

Really nice SVR.

* afj666 presses the Sticky Thread button *
by afj666
Fri Dec 03, 2004 8:03 pm
Forum: Kingdom of Tenai
Topic: !?Creating Uniqs?!
Replies: 10
Views: 1081
Denmark

Re: !?Creating Uniqs?!

Please use the edit button instead of posting two posts right after eachother. Thanx
by afj666
Fri Dec 03, 2004 8:02 pm
Forum: Code Editing
Topic: Two Quest rewards to be changed...
Replies: 21
Views: 2439
Denmark

Re: Two Quest rewards to be changed...

Mad_Ben";p="203489" wrote: i can't find Offset 6FCCA295 in D2Game.dll, in My D2Game.dll the last offset is 11B03E...
D2Game.dll uses 6FC30000 as base address so you have to subtract that from the address above eg.
6FCCA295 - 6FC30000 = 9A295
by afj666
Tue Nov 23, 2004 2:08 am
Forum: Mod Concepts & Research
Topic: need sugestions
Replies: 7
Views: 555
Denmark

Re: need sugestions

i really do believe that this one belongs to the Mod Concepts & Research forum.

And please stop using all thos smileys, one is enough
by afj666
Fri Nov 19, 2004 12:15 pm
Forum: Code Editing
Topic: VB6, C++ and DLL's
Replies: 4
Views: 515
Denmark

Re: VB6, C++ and DLL's

I think i saw an article about VB using C++ DLL's on http://www.codeproject.com in the DLL's section

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