Search found 90 matches
- Mon Jan 04, 2021 10:13 am
- Forum: Tools
- Topic: [Pre-release] D2MFC & D2FTM, Modern Font Customize solution for Diablo II
- Replies: 5
- Views: 2196
Re: [Pre-release] D2MFC & D2FTM, Modern Font Customize solution for Diablo II
Any update planned for this tool ? I just tried it and had a weird issue where inputting 11 or 13 for Lead-in would result in some item description starting with a blank gap (when inputting 10 or 12 seems to work fine). Aside from that this tool is insanely good ! Would also love to be able to conf...
- Wed Apr 15, 2020 9:47 pm
- Forum: Tools
- Topic: [Pre-release] D2MFC & D2FTM, Modern Font Customize solution for Diablo II
- Replies: 5
- Views: 2196
[Pre-release] D2MFC & D2FTM, Modern Font Customize solution for Diablo II
EDIT: as previously announced at PK Discord server, it is now open-sourced at github. https://github.com/346lab/D2MFC the unmodified code of this release is at [dev] branch. the default [json] branch introduces a dirty json support modified by me. regarding code, all rights reserved at the moment. s...
- Wed Nov 21, 2018 10:17 pm
- Forum: Le Royaume des Ombres
- Topic: Some news... finally !
- Replies: 12
- Views: 3242
Re: Some news... finally !
nice to see you again. life sucks
- Thu Jul 28, 2016 4:33 pm
- Forum: PlugY|NefEx|D2Mod
- Topic: How can change Patch_D2.mpq name that game.exe read?
- Replies: 2
- Views: 1685
Re: How can change Patch_D2.mpq name that game.exe read?
If you use D2SE simply not only you can read it on demand, but also specify extend MPQs to read.
如果你使用D2SE的话不仅能决定是否读取,而且还能指定载入MPQ的名称。
如果你使用D2SE的话不仅能决定是否读取,而且还能指定载入MPQ的名称。
- Wed Jul 27, 2016 3:47 pm
- Forum: Member Аnnouncements
- Topic: [Long-term WIP] [Translation Tool] D2ABC v2.0
- Replies: 5
- Views: 2800
Re: [WIP] [Translation Tool] D2ABC v2.0
Please read the paragraph start with "You need to..."exciles" wrote: I want to believe
(c) x-files
Make manual pls how to use it
- Tue Jul 26, 2016 7:10 pm
- Forum: Le Royaume des Ombres
- Topic: Community-contribute Translation Guidance Thread
- Replies: 0
- Views: 2013
Community-contribute Translation Guidance Thread
If you want to translate LRdO mod in to your language, you can ask me for some help. My tool used to provide a quick-start translation is now avaliable in public test, check: https://d2mods.info/forum/viewtopic.php?f=5&t=62314 . You can also create a simple translation with it. (Though just some UI...
- Sun Jul 24, 2016 9:22 pm
- Forum: Member Аnnouncements
- Topic: [Long-term WIP] [Translation Tool] D2ABC v2.0
- Replies: 5
- Views: 2800
Re: [WIP] [Translation Tool] D2ABC v2.0
It's nearly finished but I haven't get time to test it. I would make a pre-release for public test soon. How soon? wanna translate mod Le Royaume des Ombres into ru Thank you but I'm busy these days and about 3 months or so was not getting around here. And I would make the public test version avali...
- Mon Mar 14, 2016 9:38 pm
- Forum: Le Royaume des Ombres
- Topic: Announcing : Version 6.00 PUBLIC BETA
- Replies: 35
- Views: 16932
- Fri Mar 11, 2016 2:55 pm
- Forum: Diablo II Chatter
- Topic: Patch 1.14a Released
- Replies: 15
- Views: 6736
Re: Patch 1.14a Released
bnupdate.log still claims:
Die, blizz.This patch upgrades Diablo II Lord of Destruction from version 1.07 or later to version 1.13d.
- Sun Feb 28, 2016 7:32 pm
- Forum: Diablo II Chatter
- Topic: Question for upcoming MXL Sigma
- Replies: 0
- Views: 891
Question for upcoming MXL Sigma
@kidpaddle94,
1.Would all texts which will referred by CE edits be localized?
2.Is there a way to change how tbl texts referred? I mean, not by the *.bin's line index but directly load by key somewhere.
1.Would all texts which will referred by CE edits be localized?
2.Is there a way to change how tbl texts referred? I mean, not by the *.bin's line index but directly load by key somewhere.
- Tue Jan 26, 2016 3:47 pm
- Forum: Dark Alliance
- Topic: Xaphan joins the dev team
- Replies: 16
- Views: 5547
Re: Xaphan joins the dev team
Not only modding if fun. Turning great mods in to your language is also fun You can gather lots players with same interest, not limited by language ^_-
- Tue Jan 26, 2016 3:43 pm
- Forum: General Mod Making
- Topic: TBLs - Encoding / Decoding Algorithms
- Replies: 7
- Views: 1039
Re: TBLs - Encoding / Decoding Algorithms
Any advantages to translator?
- Fri Jan 22, 2016 6:23 am
- Forum: Dark Alliance
- Topic: Xaphan joins the dev team
- Replies: 16
- Views: 5547
Re: Xaphan joins the dev team
for my highest respectation
- Sun Jan 10, 2016 6:17 pm
- Forum: Le Royaume des Ombres
- Topic: New map features comming in version 6.00
- Replies: 16
- Views: 9743
Re: New map features comming in version 6.00
An alternate DC without selling SOJ... Interesting.
- Sat Nov 28, 2015 9:48 pm
- Forum: Le Royaume des Ombres
- Topic: 3rd BETA Test] Version 6.00 - Looking for testers
- Replies: 114
- Views: 25247
Re: [3rd BETA Test] Version 6.00 - Looking for testers
Report from my tester qq1441000 Last updated on Nov.10th 2015 Transmitted by Cai_Miao Environment: XP, non English (Close Beta Chinese Plot Translation) Bugs: 1.Chance to crash when clicking on vendors(?) of Amazon Outpost 2.After robbed Medal from boss of Lair of the Fallens there's an invisible wa...
- Tue Nov 24, 2015 5:54 am
- Forum: General Mod Making
- Topic: Generate Gold?
- Replies: 5
- Views: 886
Re: Generate Gold?
Interesting!Trevor" wrote:You might not like this idea but I'll post it for you. I did something like this on a weapon mimicking the goblin in D3. You hit him, he drops gold. I added an invisible 100% ctc to cast Drop Gold using the countess treasure chest missile to drop the gold. Works fine.
- Tue Nov 24, 2015 5:51 am
- Forum: Le Royaume des Ombres
- Topic: 3rd BETA Test] Version 6.00 - Looking for testers
- Replies: 114
- Views: 25247
Re: 3rd BETA Test] Version 6.00 - Looking for testers
I have one feedback but im still busy
maybe later
maybe later
- Sun Nov 15, 2015 3:24 pm
- Forum: Le Royaume des Ombres
- Topic: Mr.Xaphan ARE YOU OK?
- Replies: 4
- Views: 2961
Re: Mr.Xaphan ARE YOU OK?
Glad to hear you are fine!!Xaphan" wrote:Don't worry, I'm fine
- Sat Nov 14, 2015 6:44 am
- Forum: Le Royaume des Ombres
- Topic: Mr.Xaphan ARE YOU OK?
- Replies: 4
- Views: 2961
Mr.Xaphan ARE YOU OK?
Heard that terrorism event broke out. Hope you are fine.
- Sat Nov 07, 2015 6:45 am
- Forum: Off-Topic
- Topic: BLIZZ Remastering Diablo II!
- Replies: 11
- Views: 3880
Re: BLIZZ Remastering Diablo II!
Absolutely legacy support. No REMASTER is excepted.
- Thu Oct 29, 2015 10:09 am
- Forum: Multimedia
- Topic: [Release] Daim's Assets -:| May22, 2015 |:-
- Replies: 53
- Views: 14749
Re: [Release]Daim's Assets -Oct 28, 2015-
Ahahaha... I like your GUI.Daimoth" wrote:10/28/2015: I have not died.
- Tue Oct 13, 2015 5:14 pm
- Forum: Le Royaume des Ombres
- Topic: Love the changes coming
- Replies: 9
- Views: 5183
Re: Love the changes coming
Next beta ETA? It is just so hard to let them play only sorceress... I'm still distributing the last beta but not many ppl have interest in it...
- Mon Oct 12, 2015 6:00 am
- Forum: Job Offerings
- Topic: [Request] World of Old Oriental Legends Asset Resource Rips
- Replies: 7
- Views: 3389
Re: [Request] World of Old Oriental Legends Asset Resource R
Finally, a response! It was like cold, waiting for anything. I don't care about the engine, as long you got the readable images/audio/text files, hook a brother up with the cool stuff! Be it the main/update compressed files, share them and let it be (more) known on the web! No, you don't need to .g...
- Sun Oct 11, 2015 7:25 pm
- Forum: Job Offerings
- Topic: [Request] World of Old Oriental Legends Asset Resource Rips
- Replies: 7
- Views: 3389
Re: [Request] World of Old Oriental Legends Asset Resource R
Exactly not the same engine as last century.
- Wed Oct 07, 2015 4:42 pm
- Forum: Member Аnnouncements
- Topic: [Announcement] Diablo2: Dreamlands
- Replies: 53
- Views: 19326
Re: [Announcement] Diablo2: Dreamlands
Hey kingpin,
If a modder here would have a nice try of the fancy plugin, how?
Of course I'm an agent...
If a modder here would have a nice try of the fancy plugin, how?
Of course I'm an agent...