Search found 744 matches

by devurandom
Mon Jun 17, 2019 7:30 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Thanks. Not sure why they changed it, but has anyone dropped a legit SoJ ever, in the Game ever since they did the changes? Game used to drop SOJ's, and from what I read it would check your inventory after you had one of the first 2 unique rings, it would drop an SoJ. But anyway you can do some nice...
by devurandom
Sun Jun 16, 2019 11:34 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Thanks.

IIRC Linear Magic find predates D2 v1.09 where the amount of Magic Find is not diminished with increasing amounts of MF. It makes a noticeable difference in amounts of Magic, Rare and Unique Items that drop.
by devurandom
Sun Jun 16, 2019 11:26 am
Forum: Code Editing
Topic: Force 6 affix rares [1.13x]
Replies: 9
Views: 1714
United States of America

Re: Force 6 affix rares [1.13x]

No Problem :)
by devurandom
Sat Jun 15, 2019 9:54 pm
Forum: Code Editing
Topic: Force 6 affix rares [1.13x]
Replies: 9
Views: 1714
United States of America

Re: Force 6 affix rares [1.13x]

try disable fill with Nop's, if that doesn't work use Binary Edit and paste in the bytes will give you what you need.
by devurandom
Sat Jun 15, 2019 5:14 am
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Thanks for the feed back, I'll double check things after some sleep. :) Edit: @ChaosMarc Thanks for finding that! :beer: I was able to replicate the issue where refresh button didn't work right in some TCP/IP Game instances. I think its fixed now. Also I disabled gamble refresh patches, but still ge...
by devurandom
Fri Jun 14, 2019 10:58 am
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

BaseMod v1.13 Preview ==================== -Adds Gamble Refresh https://www.dropbox.com/s/4tj66jpc95zrz1u/BaseMod113Preview.zip Gamble Refresh rewritten from scratch - if your not into testing pre-release versions skip it. also tested in multiplayer with 2 players gambling at the same time from same...
by devurandom
Thu Jun 13, 2019 3:18 am
Forum: Code Editing
Topic: Remove "Slain by" message
Replies: 4
Views: 151
United States of America

Re: Remove "Slain by" message

Its a little confusing, but I find clicking the id# more helpful to understand what constant to search for. https://d2mods.info/forum/ext/dmzx/imageupload/files/b2a415c856bb4bb0e485a63f1df60b8b.gif The constants are 0xE3F and 0xE40, not 0x3F or 0x40. Since the constant is in string.tbl you'd need to...
by devurandom
Wed Jun 12, 2019 8:46 am
Forum: Code Editing
Topic: Remove "Slain by" message
Replies: 4
Views: 151
United States of America

Re: Remove "Slain by" message

Have you searched D2Client for the string constants associated with "Slain By"?

0xE3F
0xE40
by devurandom
Tue Jun 11, 2019 8:05 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

I Appreciate you're feedback :)



BaseMod v1.12.3
==============
https://www.dropbox.com/s/96xdez72h8962 ... od1123.zip

- removes some test code I forgot to take out which ended up causing frame lag when I tested in Glide3x.
by devurandom
Tue Jun 11, 2019 6:25 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Hi KL, Thanks for the suggestions ;) Releasing a minor update today, and if no one finds any issues with that, I'll release a preview version next week with Gamble Refresh. BaseMod v1.12.2 ============== https://www.dropbox.com/s/uw575zj6p7s0tjq/BaseMod1122.zip -Fix Bug where HStaff would teleport i...
by devurandom
Sat May 18, 2019 3:01 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

There's a lot of great suggestions like you mentioned, I'm almost out of unlimited time to code. Not sure what you mean by loot filter, like stop certain items or item types or quality of item from dropping? The Drop Notification configurable for item quality or Item type seems like it would be easy...
by devurandom
Fri May 17, 2019 3:28 am
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

@imakeigloos_pat Thanks for the comments, and its a great suggestion, I just don't know if or when I will find time. It takes me more time to rewrite functions because I tend to rewrite as many subfunctions as are reasonable, so they can be reused later. for other code. The ctrl-left click and shift...
by devurandom
Thu May 09, 2019 11:51 am
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Were not allowed to discuss those things on this site, but you can join the discord channel for phrozen keep and ask there.

https://discordapp.com/invite/NvfftHY
by devurandom
Wed May 08, 2019 10:55 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Hi kaiya,

I'm not familiar with D2Loader but PlugY doesn't load with it either, according to this post.
https://d2mods.info/forum/viewtopic.php?t=65158
by devurandom
Mon May 06, 2019 9:22 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

A list of possible code for the chopping block in BaseModSE - Bypass 25 FPS limit for single player - Extended Objects - starts at ID#586 - Extended Levels [255 levels] - (probably not, since my version isn't a Code Edit, it's a full rewrite) - Extended Sounds & Music support - All Missing SuperUniq...
by devurandom
Mon May 06, 2019 9:03 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

@Archey short answer No, long answer No. If I have time I'm going to do a stripped down version for mod developers "BaseModSE", where I take out some of the simple assembly hacks like cow king, and focus the code towards developers, and remove the quest checks from custom red portals. I'm thinking s...
by devurandom
Fri May 03, 2019 11:28 am
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Hi Raf-9600

BaseMod has a CPU bug fix included, it's just not listed as on the feature list.

Thanks!
by devurandom
Thu May 02, 2019 10:23 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Hi wuxiangjinxing

Thanks for the comments
Not sure, if you mean Uber Portals for ladder-only recipes? It's already coded in.
:)
by devurandom
Fri Apr 19, 2019 7:55 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Thanks @Tsoumpis1982 ;)

BaseMod v1.12.1

Fixes an issue where player can load more than 1 unique carry one item into inventory with ctrl click item
from PlugY stash.

Download
https://www.dropbox.com/s/p2o0of59sp5yd ... od1121.zip

Thanks to Zekken for finding this issue.
:D
by devurandom
Sat Apr 13, 2019 7:10 am
Forum: Member Аnnouncements
Topic: [Announcement] Sanctuary Editor
Replies: 7
Views: 526
United States of America

Re: [Announcement] Sanctuary Editor

Would be really cool to have an all in one tool like that. Seems like a massive undertaking.
Would save a lot of time if you're able to get source from the D2Inventory project - EmaStergam.
I think that's what you're referring to ?
by devurandom
Sat Apr 13, 2019 7:04 am
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

Possibly could, but time to code is the issue.
by devurandom
Fri Apr 12, 2019 3:39 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

@DarkQuake, IIRC yes you need special Tile Map Entry - its been a while for me so Levels.txt has some examples in there to follow. once item is socketed, its not expected that socket number will change again, so that part is done with no change to blizzard code. making Socketable belts, gloves, boot...
by devurandom
Wed Apr 10, 2019 4:00 am
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

@Darkquake TY ;)

This project has been a lot of fun, especially with all the feedback :)
by devurandom
Mon Apr 08, 2019 11:03 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

@oli25 TY ;) BaseMod Plugin V1.12 - Ctrl Left Click Item extended to Inventory, Stash, Cube & Ground Drop - Shift Left Click Beltable Item extended to Stash & Cube - Custom Red Portals from Cube Output Rewrite Shift Left Click, Ctrl Left Click, and about 17 related functions FIX BUG: in preview vers...
by devurandom
Sat Apr 06, 2019 11:49 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 219
Views: 18908
United States of America

Re: BaseMod Plugin

No Problem, I had a lot of requests for that addition. :)

It's the same in this too Ctrl-Left Click, but I wasn't paying attention when I wrote that, cause I'm an Uber insomniac. :mrgreen:

Go to advanced search