Search found 298 matches

by jetaman
Thu Jul 04, 2019 10:38 am
Forum: Member Аnnouncements
Topic: [Announcement] Sanctuary Editor
Replies: 11
Views: 2756
Ukraine

Re: [Announcement] Sanctuary Editor

flamingfury69 wrote:
Thu Jul 04, 2019 10:13 am
Does it release yet? Can I have a beta version? thank you.
Hello. It's not released yet, still work in progress. But if you want to take part in testing write to Hz in Phrozen keep discord server.
by jetaman
Sat Jun 22, 2019 2:41 pm
Forum: Map Editing
Topic: [Release] Collection of Arcanum Tilesets
Replies: 12
Views: 4381
Ukraine

Re: [Release] Collection of Arcanum Tilesets

Void Temple tileset released!
Image
by jetaman
Sun Jun 09, 2019 8:22 am
Forum: Map Editing
Topic: Can't use dt1 tools
Replies: 4
Views: 1371
Ukraine

Re: Can't use dt1 tools

Do you mean extract as .pcx files? DT1 Studio can't do it, only .bmp. But if you want such a feature I can add that to to-do list.
by jetaman
Sat Jun 08, 2019 6:18 pm
Forum: Map Editing
Topic: Can't use dt1 tools
Replies: 4
Views: 1371
Ukraine

Re: Can't use dt1 tools

by jetaman
Thu Jun 06, 2019 2:27 pm
Forum: Tools
Topic: [Release] DT1 Studio
Replies: 21
Views: 7704
Ukraine

Re: [Release] DT1 Studio

Uploaded a video tutorial! :D Check the first post!
by jetaman
Mon May 27, 2019 9:08 pm
Forum: Member Аnnouncements
Topic: [Announcement] Sanctuary Editor
Replies: 11
Views: 2756
Ukraine

Re: [Announcement] Sanctuary Editor

[Update] Hello guys, finally I have some result to show concerning our Sanctuary Editor Project. Please watch the video in the first post and comment - let us know if you think that such editor will be useful, and what other features you would like to see in it.
by jetaman
Fri May 17, 2019 7:13 am
Forum: Elder Scrolls Mod
Topic: Concept Art
Replies: 3
Views: 2645
Ukraine

Re: Concept Art

Altmer, Arcanist Class in context
art by Alexandr Kukalo (16.05.19)

Image
by jetaman
Fri May 10, 2019 8:39 pm
Forum: Elder Scrolls Mod
Topic: Concept Art
Replies: 3
Views: 2645
Ukraine

Re: Concept Art

Altmer, Arcanist Class
art by Alexandr Kukalo (10.05.19)

Image
by jetaman
Thu May 09, 2019 12:38 pm
Forum: Elder Scrolls Mod
Topic: 3D Art
Replies: 0
Views: 2016
Ukraine

3D Art

Nord, Dragonborn Class
art by Anton Belyaev (05.05.19)
modeled and rendered in Blender
Image
by jetaman
Thu May 09, 2019 12:37 pm
Forum: Elder Scrolls Mod
Topic: Concept Art
Replies: 3
Views: 2645
Ukraine

Re: Concept Art

Dunmer, Conjurer Class in context
art by Alexandr Kukalo (03.05.19)
Image
by jetaman
Wed May 01, 2019 8:54 am
Forum: Elder Scrolls Mod
Topic: Concept Art
Replies: 3
Views: 2645
Ukraine

Concept Art

Dunmer, Conjurer Class
art by Alexandr Kukalo (28.04.19)
Image
by jetaman
Wed Apr 24, 2019 2:33 pm
Forum: Member Аnnouncements
Topic: [1.10] D2GFEx - New Graphics Driver => Alpha Testing
Replies: 75
Views: 24839
Ukraine

Re: [1.10] D2GFEx - New Graphics Driver => Alpha Testing

Thanks for replies. I have one more question
Will the new encoding tool use the same process for offsets settings as Cv5? If not what will it look like?
by jetaman
Sun Apr 21, 2019 4:01 pm
Forum: Member Аnnouncements
Topic: [1.10] D2GFEx - New Graphics Driver => Alpha Testing
Replies: 75
Views: 24839
Ukraine

Re: [1.10] D2GFEx - New Graphics Driver => Alpha Testing

Can you also tell me which image formats are preferred for conversion of animation? We are writing a script for 3ds max now and my programmer needs to know.
by jetaman
Sat Apr 20, 2019 1:21 pm
Forum: Member Аnnouncements
Topic: [1.10] D2GFEx - New Graphics Driver => Alpha Testing
Replies: 75
Views: 24839
Ukraine

Re: [1.10] D2GFEx - New Graphics Driver => Alpha Testing

Necrolis, how about he tools? I am particularly interested in encoding tool for expanded DC6 format. Is it under development or you haven't started it yet? Will it come after the gfx engine or with it? Thanks.
by jetaman
Sat Apr 13, 2019 8:11 am
Forum: Member Аnnouncements
Topic: [Announcement] Sanctuary Editor
Replies: 11
Views: 2756
Ukraine

Re: [Announcement] Sanctuary Editor

devurandom, yes I'm referring to this project. I don't know yet if I will be able to get the souce, but I will try. The overall idea is to make this similar to TES Construction set - suite of tools for all kinds of modding tasks.
by jetaman
Thu Apr 11, 2019 5:22 pm
Forum: Member Аnnouncements
Topic: [Announcement] Sanctuary Editor
Replies: 11
Views: 2756
Ukraine

[Announcement] Sanctuary Editor

Dear D2 Community! I created this thread because I need help from you in order to create Global Editor for D2. I decided to call it Sanctuary Editor. The overall idea of the tool is that it will substitute the use of .txt files, and will have a nice, user-friendly interface which will simplify the e...
by jetaman
Sat Feb 16, 2019 11:50 am
Forum: Map Editing
Topic: [Release] Collection of Arcanum Tilesets
Replies: 12
Views: 4381
Ukraine

Re: [Release] Collection of Arcanum Tilesets

Brick 2 tileset Released!
Image
by jetaman
Sat Feb 16, 2019 11:48 am
Forum: Map Editing
Topic: [Release] Collection of Arcanum Tilesets
Replies: 12
Views: 4381
Ukraine

Re: [Release] Collection of Arcanum Tilesets

Brick 1 Tileset Released!
Image
by jetaman
Fri Feb 15, 2019 9:54 am
Forum: Tools
Topic: [Release] DT1 Studio
Replies: 21
Views: 7704
Ukraine

Re: [Release] DT1 Studio

Hey :) I gave DT1 Studio a quick shot yesterday. I would have two suggestions for it. The first one is to add support for other file formats (especially pcx ! ) The second one is to allow the users to select more than a single subtile at the same time (maybe CTRL + left click? or Click & drag?) Tha...
by jetaman
Fri Feb 08, 2019 5:30 pm
Forum: Tools
Topic: [Release] DT1 Studio
Replies: 21
Views: 7704
Ukraine

Re: [Release] DT1 Studio

[Update] DT1 Studio Released!
by jetaman
Fri Jan 18, 2019 1:55 pm
Forum: Elder Scrolls Mod
Topic: The Team (Need More Members)
Replies: 1
Views: 1190
Ukraine

The Team (Need More Members)

Here is the current list of team members: Jetaman - lead designer, 3d artist; Hz - tools developer/programmer; DJZLO - UI artist; We are looking for more people to join the team! If you like our project and want to collaborate please feel free to join in. Currently we need: writers (story, quests, N...
by jetaman
Fri Jan 18, 2019 9:48 am
Forum: Tools
Topic: [Release] "Сoffee", the Ultimate COF Editor v.2.0
Replies: 40
Views: 9041
Ukraine

Re: [Release] "Сoffee", the Ultimate COF Editor v.2.0

I understand! That is exactly what I wanted to do, make Korlic raise his hands like Madawc in SC or like barbarian when casting shout. I created a summon skill for Korlic and am trying to give him skills like shout and battle commands. Is it possible to create my own animation of Korlic or any othe...
by jetaman
Fri Jan 18, 2019 9:40 am
Forum: Elder Scrolls Mod
Topic: Character Development
Replies: 3
Views: 2570
Ukraine

Character Development

This thread is for the discussion and brainstorming characters' backstories and mechanics (skills and builds). Post here is you have ideas about skills, character mechanics, features etc. This is the presentation concept art for the character classes. It's not very detailed but it wasn't supposed to...
by jetaman
Thu Jan 17, 2019 9:44 pm
Forum: Tools
Topic: [Release] "Сoffee", the Ultimate COF Editor v.2.0
Replies: 40
Views: 9041
Ukraine

Re: [Release] "Сoffee", the Ultimate COF Editor v.2.0

I have a question. Is it possible to give monster an animation that another monster has using this program? For example, In token 0F, there is a COF for SC. But, I would like the token 0E to have same exact animation. How do I got about that? Hello. You should clarify what you want to do - 0F is a ...
by jetaman
Tue Jan 15, 2019 9:08 pm
Forum: Elder Scrolls Mod
Topic: Project Overview
Replies: 8
Views: 1857
Ukraine

Re: Project Overview

No offense, but if you're going to throw out all D2 assets, what's the point in using a 20-year-old buggy engine? Have you looked at other game development tools? Perhaps there might be a newer, better game to start with as the basis for modding. If we make an Elder scrolls game in one of those eng...

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