Search found 36 matches
- Sat Jul 18, 2020 4:08 am
- Forum: Code Editing
- Topic: [1.13C] Ethereal items transparency
- Replies: 4
- Views: 657
- Fri May 15, 2020 10:21 am
- Forum: Code Editing
- Topic: [1.13C] Ethereal items transparency
- Replies: 4
- Views: 657
Re: [1.13C] Ethereal items transparency
Does anyone know?
Simultaneous questions
thank you
Simultaneous questions
thank you
- Fri May 15, 2020 5:49 am
- Forum: Code Editing
- Topic: [1.13C] Ethereal items transparency
- Replies: 4
- Views: 657
- Fri Mar 13, 2020 7:20 am
- Forum: Code Editing
- Topic: Need a function for event timer
- Replies: 15
- Views: 2100
Re: Need a function for event timer
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">[quote = devurandom post_id = 484024时间= 1443651178 user_id = 43175] </font></font> <font style="vertical-align: inherit;"><font style="vertical-align: inherit;">我想我还有很多东西要学习。</font></font> <font style="vertical-align: inh...
- Tue Feb 25, 2020 9:30 am
- Forum: Code Editing
- Topic: Need a function for event timer
- Replies: 15
- Views: 2100
Re: Need a function for event timer
D2FUNC(D2GAME, Timer, void, __fastcall, (game *pGame, UnitAny *pUnit, int Type, DWORD Frame, (void __fastcall * CALLBACK_E)(game* pGame, UnitAny* pUnit, int Type, DWORD arg1, DWORD arg2), DWORD arg1, DWORD arg2), 0x8EA80) for 1.13c I hope that's what you mean How does 1.13c do this with OllyDbg?
- Tue Feb 25, 2020 9:13 am
- Forum: Code Editing
- Topic: Need a function for event timer
- Replies: 15
- Views: 2100
- Tue Feb 25, 2020 7:31 am
- Forum: Code Editing
- Topic: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
- Replies: 6
- Views: 1050
Re: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
Thank you very much for teaching me some CE
- Mon Feb 24, 2020 4:02 pm
- Forum: Code Editing
- Topic: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
- Replies: 6
- Views: 1050
Re: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
This place is just for the menu. There should be other places
- Mon Feb 24, 2020 1:13 pm
- Forum: Code Editing
- Topic: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
- Replies: 6
- Views: 1050
Re: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
Who can give a hint?
- Sun Feb 23, 2020 10:49 am
- Forum: Code Editing
- Topic: [1.10f Tutorial] Make Minions with non-minions AI[Completed]
- Replies: 14
- Views: 6019
Re: [1.10f Tutorial] Make Minions with non-minions AI[Completed]
How does this move for 1.13c?
- Tue Feb 18, 2020 4:07 am
- Forum: Code Editing
- Topic: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
- Replies: 6
- Views: 1050
Re: how to enable hiring of act1 rogues before reaching clvl 8
Is there a solution to this problem?
- Mon Feb 17, 2020 12:21 pm
- Forum: Code Editing
- Topic: The old Anya resistance fix for 113c
- Replies: 9
- Views: 1915
Re: The old Anya resistance fix for 113c
Thank you very much for your reply
- Sat Feb 15, 2020 7:35 am
- Forum: Code Editing
- Topic: The old Anya resistance fix for 113c
- Replies: 9
- Views: 1915
Re: The old Anya resistance fix for 113c
Is there a solution to this problem?
- Mon Nov 04, 2019 9:18 am
- Forum: Code Editing
- Topic: A1Q3 - Change the reward for rescuing Cain
- Replies: 5
- Views: 758
Re: A1Q3 - Change the reward for rescuing Cain
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">嗨,</font></font> <font style="vertical-align: inherit;"><font style="vertical-align: inherit;">您可以在该主题中禁用Akara Respec。</font><font style="vertical-align: inherit;">在我的笔记中找到了它。</font></font> <font style="vertical-align: in...
- Sat Nov 02, 2019 2:30 am
- Forum: Code Editing
- Topic: A1Q3 - Change the reward for rescuing Cain
- Replies: 5
- Views: 758
Re: A1Q3 - Change the reward for rescuing Cain
That's a BOOL that controls if the item is placed in inventory or dropped to ground. There isn't a quantity value for D2CreateRewardItem D2Game.6FC56470 [1.13c] You'd have to repeat the entire call setup 2 extra times to get 3 items. Excuse me, 1.13c how to remove Akara reset stat skill points for ...
- Sat Nov 02, 2019 2:25 am
- Forum: Code Editing
- Topic: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
- Replies: 6
- Views: 1050
[1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
[1.13c]-ive noticed you cant hire the act1 rogues unless you either reach clvl 8 or you complete the blood raven quest.. is there a way to make it so that you can hire the rogues from the beginning of the game? 6FAFA63A |. 53 push ebx 6FAFA63B |. 6A 0C push 0xC 6FAFA63D |. 50 push eax 6FAFA63E |. E8...
- Sat Aug 04, 2018 10:28 am
- Forum: Code Editing
- Topic: Prevent softcore characters creations
- Replies: 0
- Views: 838
Prevent softcore characters creations
Prevent softcore characters creations for 1.13c ,and wondered if anyone knew how to either
- Sat Aug 04, 2018 10:15 am
- Forum: Code Editing
- Topic: [1.13c] Difficulty display on all level of difficulty [resolved]
- Replies: 12
- Views: 1593
Re: [1.13c] Difficulty display on all difficulties, one bug !
The test did not succeed
- Tue Dec 26, 2017 12:55 pm
- Forum: Code Editing
- Topic: [1.13c] Character corpse relocation
- Replies: 2
- Views: 507
Re: [1.13c] Character corpse relocation
After the role died, the body appeared at the foot after ESCkingpin" wrote:corpse location doesnt require ce at all. What you need to do is map editing, there is a special tile for the corpse that tell location for it. That you can just move to your choice.
My English is not good, sorry.
- Mon Dec 25, 2017 6:46 am
- Forum: Code Editing
- Topic: [1.13c] Character corpse relocation
- Replies: 2
- Views: 507
[1.13c] Character corpse relocation
appear in town when someone dies, like what happens when you create a new game and you had a corpse
Is this possible or would it require huge amounts of Code Editing?
Any help and suggestions would be greatly appreciated.
Is this possible or would it require huge amounts of Code Editing?
Any help and suggestions would be greatly appreciated.
- Mon Dec 25, 2017 5:25 am
- Forum: Code Editing
- Topic: [1.00-1.12a] Allow Hardcore without beating Softcore
- Replies: 8
- Views: 890
Re: [1.00-1.12a] Allow Hardcore without beating Softcore
I want make a HC only mod, and fix the option to choose hardcore! Must look the same like the option of Lord of Destruction only characters to choose expansion is fixed! I don't know wich file I have to edit, and if its really hard to do! I have very basic modding skills, but I just need a file to s...
- Sat Dec 23, 2017 12:24 am
- Forum: Code Editing
- Topic: [1.00-1.12a] Allow Hardcore without beating Softcore
- Replies: 8
- Views: 890
Re: [1.00-1.12a] Allow Hardcore without beating Softcore
Kaladann" wrote:Hello !
Type regedit into windows searchbar.
Then go to [HKEY_CURRENT_USER\Software\Blizzard Entertainment\Diablo II]
(or search for Diablo II key)
Change AllowHardcore to 1
My English is not good.
Does this title mean that a hard core person can only be built?
- Fri Dec 22, 2017 8:01 am
- Forum: Code Editing
- Topic: [1.13c] Difficulty display on all level of difficulty [resolved]
- Replies: 12
- Views: 1593
- Fri Dec 22, 2017 7:34 am
- Forum: Code Editing
- Topic: [1.00-1.12a] Allow Hardcore without beating Softcore
- Replies: 8
- Views: 890
Re: [1.00-1.12a] Allow Hardcore without beating Softcore
1.10f
6FA1BF72 75 1A JNZ SHORT D2Launch.6FA1BF8E
6FA1C9C4 74 1A JE SHORT D2Launch.6FA4DBFE
i Bad luck, no success in testing
6FA1BF72 75 1A JNZ SHORT D2Launch.6FA1BF8E
6FA1C9C4 74 1A JE SHORT D2Launch.6FA4DBFE
i Bad luck, no success in testing
- Wed Dec 20, 2017 11:32 am
- Forum: Code Editing
- Topic: More than 512 ItemStatCost.txt and existence of the tim
- Replies: 2
- Views: 563
Re: More than 512 ItemStatCost.txt and existence of the
has a solution for the limits on ItemStatCost.txt. who have a d2mod plugin to expand file limits ?
thank you
thank you