Search found 44 matches

by Conqueror
Sat Sep 12, 2020 9:49 pm
Forum: General Mod Making
Topic: Level 127
Replies: 2
Views: 58
Argentina

Re: Level 127

check ItemStatCost.

http://prntscr.com/ug8i9y

the only problem is that the "originally" saved characters won't work
by Conqueror
Sun Aug 09, 2020 2:04 pm
Forum: PlugY|NefEx|D2Mod
Topic: D2Mod D2ExpRes and Waypoints.dll
Replies: 2
Views: 76
Argentina

Re: D2Mod D2ExpRes and Waypoints.dll

Only 1.10...
The secret is not to move anything from the DLL. Just add a dummy waypoint on the page line.

http://prntscr.com/twml40

Waypoints.txt
http://prntscr.com/twmli6

If you can get the waypoints tab + ExpRes to work using 3D Glide, show me.
by Conqueror
Mon Feb 24, 2020 5:13 pm
Forum: Code Editing
Topic: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
Replies: 6
Views: 708
Argentina

Re: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8

certainly, you can use the Ctrl + S command and write a script similar to the following, and search near the code you displayed

Code: Select all

push r32
call const
Cmp r32, const
jl const
by Conqueror
Mon Feb 24, 2020 3:02 pm
Forum: Code Editing
Topic: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8
Replies: 6
Views: 708
Argentina

Re: [1.13c]-how to enable hiring of act1 rogues before reaching clvl 8

Did you try to experiment by eliminating the jump condition? 6FAFA643 83F8 08 cmp eax,0x8 ; Kasha's lowest level for mercenaries ,0x1 6FAFA646 |. 7C 05 jl short D2Client.6FAFA64D 6FAFA648 |. E8 C3FBFFFF call D2Client.6FAFA210 to 6FAFA643 83F8 08 cmp eax,0x8 --> NOP 6FAFA646 |. 7C 05 jl short D2Clien...
by Conqueror
Sun Feb 23, 2020 3:39 pm
Forum: Code Editing
Topic: [1.10f Tutorial] Make Minions with non-minions AI[Completed]
Replies: 14
Views: 3691
Argentina

Re: [1.10f Tutorial] Make Minions with non-minions AI[Completed]

How does this move for 1.13c? You will have to look for the vanilla code of 1.10 in the same dll of 1.13 (obviously the compensations are different but the logic is the same). In olly open d2game.dll of 1.10 and look for all the compensations that appear in the tutorial and look at the surroundings...
by Conqueror
Thu Jan 30, 2020 2:57 am
Forum: Code Editing
Topic: [1.13c] Add "Spaces" and "Numbers" to character names
Replies: 3
Views: 320
Argentina

Re: [1.13c] Add "Spaces" and "Numbers" to character names

It depends on what you allow.
In my case I only allowed Numbers (0...9), spaces ( ) and - _

At that time I checked personalize, TCP/IP and the statistics screen, in all cases I had no problems.

Remember that you should not allow them to add rare symbols
by Conqueror
Wed Jan 29, 2020 4:02 am
Forum: General Mod Making
Topic: Newb-Increase drop rate of single items
Replies: 9
Views: 229
Argentina

Re: Newb-Increase drop rate of single items

Sweet Jesus, AFJ Sheet .61 Beta where have you been all my life. I've been editing the files in Notepad ++ without colum lines, so most of the {filtered} I've been doing hasn't been aligned properly.... Microsoft Excel works perfect with d2 txt files as tables. God damnit. My Excel kept crashing wh...
by Conqueror
Wed Jan 15, 2020 9:05 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 466
Views: 54004
Argentina

Re: BaseMod Plugin

jessedazebra wrote:
Wed Jan 15, 2020 8:33 pm
Conqueror wrote:
Wed Jan 15, 2020 6:30 pm
That happens because you don't have the 3D sound dll in the Diablo II folder (dsound.dll)
Many kisses from cold Russia <3.
Also for D2SE users: make sure you put dsound.dll in the mod folder you play to prevent those crashes.
:)
by Conqueror
Wed Jan 15, 2020 7:46 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 466
Views: 54004
Argentina

Re: BaseMod Plugin

That happens because you don't have the 3D sound dll in the Diablo II folder (dsound.dll) We have error caused by video driver. You wrote about sound emulator... I didn't see a link. EDIT: I don't know why, but using this 3d sound emulator remove glide3x error in Windows 10 )))) Very strange situat...
by Conqueror
Wed Jan 15, 2020 6:30 pm
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 466
Views: 54004
Argentina

Re: BaseMod Plugin

Yeah, we have MultiRes for 1.13c that supports Glide. It's has some flaws, but still a great plugin. Also helping to get rid of these stupid messages after exiting would be appreciated. :D Here are the error messages: https://d2mods.info/forum/ext/dmzx/imageupload/files/1329907a5f738c7b41a63b63e058...
by Conqueror
Tue Jan 07, 2020 4:26 am
Forum: PlugY|NefEx|D2Mod
Topic: NefEx v1.00 (build 070511)
Replies: 44
Views: 24838
Argentina

Re: NefEx v1.00 (build 070511)

When I click: Nefex v1.00 (build 70511) - dload.php?action=file&file_id=1468 opened with: The requested page could not be found. Would you send it to my Email had@yeah.net ? You'll find all the needed files here: https://d2mods.info/forum/downloadsystemcat?id=129 Excuse me, by chance you won't have...
by Conqueror
Sun Dec 29, 2019 8:11 pm
Forum: Tools
Topic: [Release] EQUINE MPQEdit
Replies: 5
Views: 402
Argentina

Re: [Release] EQUINE MPQEdit

Nice!
Is it possible to add a quick way of extraction / import / Save / Undo, etc?

Example: Ctrl + E -> Extract
Ctrl + F -> Search
Ctrl + I ---> Import
Ctrl + S ---> Save
Ctrl + Z ---> Undo

for more comfort
by Conqueror
Fri Dec 27, 2019 2:48 pm
Forum: Tools
Topic: [Release] EQUINE MPQEdit
Replies: 5
Views: 402
Argentina

Re: [Release] EQUINE MPQEdit

(if you found any, please report). When adding items, in the "folder name" menu click on cancel and crash. Fixed. Please redownload the application :D Oh NICE!. Update DiabloII's listfile, it lacks a lot of information. Use mine: http://www.mediafire.com/file/qzks5rofknjn0q1/Diablo_II_LOD.txt/file ...
by Conqueror
Fri Dec 27, 2019 2:06 am
Forum: Tools
Topic: [Release] EQUINE MPQEdit
Replies: 5
Views: 402
Argentina

Re: [Release] EQUINE MPQEdit

Sergi4UA wrote:
Thu Dec 26, 2019 10:23 pm
(if you found any, please report).
When adding items, in the "folder name" menu click on cancel and crash.
by Conqueror
Wed Dec 25, 2019 5:33 pm
Forum: Member Аnnouncements
Topic: [Announcement] Diablo2: Dreamlands
Replies: 53
Views: 14005
Argentina

Re: [Announcement] Diablo2: Dreamlands

Which is the Dreamlands discord?
by Conqueror
Wed Dec 25, 2019 12:37 pm
Forum: Member Аnnouncements
Topic: [Announcement] Diablo2: Dreamlands
Replies: 53
Views: 14005
Argentina

Re: [Announcement] Diablo2: Dreamlands

Anyone have a link to this plugin?
by Conqueror
Thu Dec 19, 2019 10:19 pm
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Feedbacks
Replies: 38
Views: 8450
Argentina

Re: [BETA 6.00] Feedbacks

Hi.
I will relive this thread.

There are problems when I access the Kalinash's Jungle.

http://prntscr.com/qd9lar
by Conqueror
Wed Dec 18, 2019 3:50 pm
Forum: Tools
Topic: D2Respec.dll?
Replies: 10
Views: 2853
Argentina

Re: D2Respec.dll?

In D2Mod.ini D2Respec = D2Respec.dll [Respec] pSpell = 20 in misc.txt Token of Absolution Token of Absolution 0 100 0 0 1 1 0 1 1 toa elx toa 16 1 1 0 0 0 flprun invtoa 0 xxx 1 0 elix item_potion 14 item_potion_drink 0 0 5 0 0 0 0 0 0 0 0 -1 20 0 0 0 non 0 255 255 255 255 255 255 255 255 255 255 25...
by Conqueror
Fri Dec 13, 2019 10:40 pm
Forum: Code Editing
Topic: Charm Inventory/Zone 1.13c
Replies: 18
Views: 2391
Argentina

Re: Charm Inventory/Zone 1.13c

so, have problem solved yet? Yes. Use this address 6FDBC1ED in D2Common. Copy and Paste the asembler code in that direction with respective jump (jb and ja) and go. D2Common.11057 1.13c (0x287D0//6FD78843) 6FD78843 |. F7D8 NEG EAX 6FD78845 |. 5E POP ESI 6FD78846 E9 89FF0500 JMP 6FDBC1ED ;|Jump to c...
by Conqueror
Sun Dec 08, 2019 11:04 pm
Forum: Tools
Topic: [Release] D2TxtImporter - Automatic Documentation Generation
Replies: 31
Views: 838
Argentina

Re: [Release] D2TxtImporter - Automatic Documentation Generation

You have an item with something that gives something per character level, which does not have the parameter field set. The popup message you are getting should have more information about which item it is. Post the entire errorlog.txt and it will make more sense. I have added some more debugging fo...
by Conqueror
Sun Dec 08, 2019 10:20 pm
Forum: Code Editing
Topic: Charm Inventory/Zone 1.13c
Replies: 18
Views: 2391
Argentina

Re: Charm Inventory/Zone 1.13c

Well, this log file's too big, i think i need to get it under spoiler or whatever. EDIT: Ok, I didn't find any working spoiler tags here, so i just leave a pastebin link then. https://pastebin.com/cUqnaJQ4 Update: the crash occurs because of conflict with multires plugin. I think it's time to give ...
by Conqueror
Sun Dec 08, 2019 9:17 pm
Forum: Code Editing
Topic: [1.13c] ¿How to load custom dll in D2GS?
Replies: 1
Views: 176
Argentina

[1.13c] ¿How to load custom dll in D2GS?

Load "custom dll" it into Launch.dll does not work. In FOG.dll it doesn't work either. In D2Game.dll it doesn't work either.

I want to mount a server with my mod, but I have this problem

Any idea?
by Conqueror
Sun Dec 08, 2019 8:46 pm
Forum: Tools
Topic: [Release] D2TxtImporter - Automatic Documentation Generation
Replies: 31
Views: 838
Argentina

Re: [Release] D2TxtImporter - Automatic Documentation Generation

I have this error: System.InvalidOperationException: El objeto que acepta valores Null debe tener un valor. en System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) en D2TxtImporter.lib.Model.ItemStatCost.CalculatePerLevel(String parameter, Nullable`1 op, Nullable`1 op_param,...

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