Search found 9 matches

by Ap0calypse
Wed Oct 24, 2018 2:49 am
Forum: Code Editing
Topic: [1.13c] Red Portals in Cube
Replies: 4
Views: 549
Brazil

Re: [1.13c] Red Portals in Cube

The Tutorials on red portals done by Village Idiot are highly recommended as a way to learn assembly. Porting this to 1.13d had some issues that I wasn't able to solve in assembly at the time (3 yrs ago) with portal name strings. With assembly I had to manually add these strings for each level that...
by Ap0calypse
Mon Oct 22, 2018 10:08 pm
Forum: Code Editing
Topic: [1.13c] Red Portals in Cube
Replies: 4
Views: 549
Brazil

[1.13c] Red Portals in Cube

Hi everyone! I've spent the last 10 hours reading and searching for a way to add custom cube portals to 1.13c. I already tried opening uvlod dll in olly, due to the similarity between the dlls, in an attempt to port it, with no success =) So I believe my best shot is to port this code: https://d2mod...
by Ap0calypse
Fri Oct 19, 2018 6:08 am
Forum: Member Аnnouncements
Topic: BaseMod Plugin
Replies: 258
Views: 31385
Brazil

Re: BaseMod Plugin

I'm very impressed with the results! The gold autopick doesn't insist on picking gold after character is full, and everything else I tested worked great! I'd like to suggest a port from uvlod custom portals (so we can use it on 1.13c and other versions), 2-3 in each act, so modders can add more end ...
by Ap0calypse
Wed Oct 17, 2018 5:12 am
Forum: Skill Clinic
Topic: making Druid pet use skills?
Replies: 2
Views: 498
Brazil

Re: making Druid pet use skills?

you can also use monprop to add triggered skills (ctc)
by Ap0calypse
Wed Oct 17, 2018 5:10 am
Forum: Skill Clinic
Topic: Idea for Cold Armor - help?
Replies: 4
Views: 1273
Brazil

Re: Idea for Cold Armor - help?

Someone making final fantasy tactics into d2 hehehe well, at first I thought using the tiger strike func would be best (turning it into a buff instead of melee proc), Then I had quite a brainstorm, I have no idea if it will be helpful: 1 - A non proggressive, buff-like tiger strike with the cold arm...
by Ap0calypse
Sun Jun 17, 2018 2:42 am
Forum: Code Editing
Topic: 1.13c Send Packet Offset
Replies: 8
Views: 753
Brazil

Re: 1.13c Send Packet Offset

thanks, Necrolis, I'll do some further research, I learned that d2fog has a packet handler too, I'll look for it there
by Ap0calypse
Fri Jun 15, 2018 7:16 pm
Forum: Code Editing
Topic: 1.13c Send Packet Offset
Replies: 8
Views: 753
Brazil

Re: 1.13c Send Packet Offset

The client to server GS packets only go up to id 0x66, you can find this very easily (using the topic you linked): 025DC55F 3C 67 CMP AL,67 025DC561 0F83 0A010000 JNB D2Game.025DC671 There are a few packets used for other tasks outside this range, but the 0xF0+ packets aren't part of the GS at all....
by Ap0calypse
Fri Jun 15, 2018 6:19 am
Forum: Code Editing
Topic: 1.13c Send Packet Offset
Replies: 8
Views: 753
Brazil

Re: 1.13c Send Packet Offset

this packet affects tcp/ip gameplay, i don't know if it is related to bnet, bnchat or bnftp, but it sure is related to gameplay

edit: and btw, it's even listed on a sticky topic, that i mentioned in my first post
by Ap0calypse
Wed Jun 13, 2018 4:28 pm
Forum: Code Editing
Topic: 1.13c Send Packet Offset
Replies: 8
Views: 753
Brazil

1.13c Send Packet Offset

Hello everyone! I decided to put this part here, since it's off topic, but it's important because it's my forst post ever here: I'm a great fan of many of you guys here, since all I learned about modding came out of the people from here. You guys have shown me a new world, first as a player, and now...

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