Search found 40 matches
- Tue Aug 06, 2019 8:01 pm
- Forum: General Mod Making
- Topic: Player and hireling inventory arrangement?
- Replies: 1
- Views: 2311
Re: Player and hireling inventory arrangement?
https://scontent-sin2-1.xx.fbcdn.net/v/t1.15752-9/67735731_689248864877889_173666701966049280_n.png?_nc_cat=105&_nc_oc=AQkFajX7SYSiPcmqups28wbQZOaJVRLk6Deqcxc56XrK36nzdc4mqnN5-DEFZ_T4rC8&_nc_ht=scontent-sin2-1.xx&oh=39187148c3492d36229a7e56680526b7&oe=5DD6196D Edit inventory.txt by yourself should ...
- Thu Jul 11, 2019 4:56 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144996
- Thu Jul 11, 2019 4:31 pm
- Forum: Member Аnnouncements
- Topic: [Unsupported] Path of Exile Currency Mod/Plugin
- Replies: 19
- Views: 4477
Re: [Mod Release] Path of Exile Currency Mod/Plugin
Amazing work my dude!
But next times you should include image and video into your post, it's could be better
But next times you should include image and video into your post, it's could be better
- Thu Jul 04, 2019 10:13 am
- Forum: Member Аnnouncements
- Topic: [Announcement] Sanctuary Editor
- Replies: 11
- Views: 2756
Re: [Announcement] Sanctuary Editor
Does it release yet? Can I have a beta version? thank you.
- Wed Apr 03, 2019 1:46 pm
- Forum: Mod Concepts & Research
- Topic: Bloopers - What your mod Doesn't look like
- Replies: 12
- Views: 3334
Re: Bloopers - What your mod Doesn't look like
jessedazebra , tiles looks like another the black parade) Yeah, I remember trying to play your mod back in the days, I really liked that UI and dark level lightning, so that was kind of inspiration for me, I guess. Tiles are just b&w, nothing special, but it adds cool lightning as well. https://d2m...
- Wed Apr 03, 2019 1:31 pm
- Forum: Map Editing
- Topic: Mouse Lags in win_ds1edit
- Replies: 1
- Views: 1140
Re: Mouse Lags in win_ds1edit
This problem happening when you switch to another window, press Tab when your mouse not respondings in win_ds1edit tool
- Fri Mar 29, 2019 8:39 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144996
Re: What does your mod look like?
Hello to everyone :) My inventory in The Black Parade. Was made back in 2012. https://media.moddb.com/images/mods/1/13/12153/Screenshot067.jpg Your map editing skills are amazing! Except for the UI, I don't like the lava border in control panel. Its look doesn't fit at all :\ Maybe the older versio...
- Fri Mar 29, 2019 8:31 pm
- Forum: General Mod Making
- Topic: Hello, guys! Do you know how to change hatred from the summon?
- Replies: 5
- Views: 3238
- Sat Feb 02, 2019 5:25 am
- Forum: Map Editing
- Topic: [ASKING for a tutorial] Creating custom shapes for dt1
- Replies: 1
- Views: 918
- Sat Feb 02, 2019 5:22 am
- Forum: Tools
- Topic: [release] DT1 Tools w/ 64 bit compatibility
- Replies: 13
- Views: 7611
Re: [release] DT1 Tools w/ 64 bit compatibility
The link is dead
- Fri Feb 01, 2019 8:28 am
- Forum: Map Editing
- Topic: [ASKING for a tutorial] Creating custom shapes for dt1
- Replies: 1
- Views: 918
[ASKING for a tutorial] Creating custom shapes for dt1
Okay here is an exam, I have a custom image of some object, and I want to make that object is usable in ds1 files as upper wall or lower wall, not the floor. Do you guys have any suggest ?
- Sun Dec 30, 2018 6:26 pm
- Forum: Member Аnnouncements
- Topic: [Plugin Release] Recolored Act 2
- Replies: 6
- Views: 1892
Re: [Plugin Release] Recolored Act 2
Look really good bro ! Imma try it now.
AND HAPPY NEW YEAR {filtered}
AND HAPPY NEW YEAR {filtered}
- Wed Dec 26, 2018 12:13 am
- Forum: Map Editing
- Topic: how to make a fixed enterance to Blood Moor
- Replies: 2
- Views: 1332
Re: how to make a fixed enterance to Blood Moor
So you want to make a entrance from town to blood moor ?
Check out forum map, they have it
Check out forum map, they have it
- Mon Dec 24, 2018 7:36 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144996
- Sat Dec 22, 2018 10:03 pm
- Forum: Multimedia
- Topic: Changing the text color of (dropped) Gold values?
- Replies: 4
- Views: 1303
- Fri Dec 21, 2018 8:54 am
- Forum: Code Editing
- Topic: Make Dynamic HEalth and mana Orb LOD 1.10
- Replies: 37
- Views: 6441
- Sat Dec 15, 2018 4:37 pm
- Forum: Multimedia
- Topic: Changing the text color of (dropped) Gold values?
- Replies: 4
- Views: 1303
Re: Changing the text color of (dropped) Gold values?
Another question: If I change any text color, when I mouse houver the item, game crashing !
- Sun Dec 09, 2018 7:52 pm
- Forum: PlugY|NefEx|D2Mod
- Topic: [NEED HELP] The limited of D2ExpRes.ini (or my intelligence)
- Replies: 0
- Views: 1472
[NEED HELP] The limited of D2ExpRes.ini (or my intelligence)
Problem solved ! So the problem is the limit of my inteligence, and after a day of working I finally fixed it ! I got a problem with d2expres.ini, I changed the Actsigns button, and it's working fine, but it Click Actsigns is not like I think. https://d2mods.info/forum/ext/dmzx/imageupload/files/991...
- Sun Dec 09, 2018 5:15 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144996
Re: What does your mod look like?
Now all the missing colors has disappear xD
I don't know why lol
I don't know why lol
- Sun Dec 09, 2018 5:11 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144996
- Sun Dec 09, 2018 4:30 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144996
Re: What does your mod look like?
It's not working The dots still there. I changed all palette of dc6 file for menu option to "units" but it seem not to be workingjessedazebra wrote: ↑Sun Dec 09, 2018 4:12 pmYou need to use units palette, not act1 palette for act1, act2 palette for act2 etc. Just use "units" everywhere.
- Sun Dec 09, 2018 4:11 pm
- Forum: Multimedia
- Topic: [1.09D] Issue with Palletes
- Replies: 4
- Views: 1762
- Sun Dec 09, 2018 3:41 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144996
Re: What does your mod look like?
I have no idea about missing textures, though. Here is it https://d2mods.info/forum/ext/dmzx/imageupload/files/e9b3690aa667da1c72e05190fab31748.jpg If I use modded palette, it's working fine but the background lost some textures https://d2mods.info/forum/ext/dmzx/imageupload/files/5438e55fdb0b7c4d2...
- Sun Dec 09, 2018 2:35 pm
- Forum: Mod Concepts & Research
- Topic: What does your mod look like?
- Replies: 571
- Views: 144996
Re: What does your mod look like?
Thanks again. It's called "The Forces of Darkness", just a random name, couldn't come up with a better one :). It's based on PlugY and BaseMod with the new graphics and some non-global LoD-based stuff. It's on ModDB, by the way. ModDB link I'm using your character selection menu right now, it look ...
- Sat Dec 08, 2018 8:54 am
- Forum: Dark Alliance
- Topic: Pre-Alpha version release (0.05.00.10.14)
- Replies: 2
- Views: 4721
Re: Pre-Alpha version release (0.05.00.10.14)
The link is dead. Please upload on google drive. Thanks !