Search found 3 matches

by Znich
Tue May 14, 2019 2:07 pm
Forum: General Mod Making
Topic: Horadric Cube working as a Charm?
Replies: 3
Views: 1416
Belarus

Re: Horadric Cube working as a Charm?

Hi. Try this:

UniqueItems.txt add next row

Code: Select all

box	100	1		1		1	1	box	charm		1	3	5000								light		5	5																																													0
In Misc.txt row 43 'Horadric Cube' change:
type2 = char
SkipName = 1.
by Znich
Tue Mar 12, 2019 1:15 pm
Forum: Code Editing
Topic: [1.13c] No equipment loss on death
Replies: 13
Views: 2205
Belarus

Re: [1.13c] No equipment loss on death

My solution for 1.13c:

[D2Game.dll - 0x7922F]
Change to:

Code: Select all

6FC9922F             E9 C3040000            JMP 6FC996F7
by Znich
Mon Mar 11, 2019 9:54 am
Forum: Code Editing
Topic: [1.13c] Load PlugY.dll from D2Launch.dll
Replies: 2
Views: 2980
Belarus

Re: [1.13c] Load PlugY.dll from D2Launch.dll

You need to call the initialization function Plugy.dll. Check out the source code from the Plugy installer. 0xFF,0x74,0x24,0x04, //PUSH DWORD PTR SS:[ESP+4] 0xFF,0x15,0x40,0xC0,0xA7,0x6F, //CALL DWORD PTR DS:[<&KERNEL32.LoadLibraryA>] ; kernel32.LoadLibraryA 0x50, //PUSH EAX 0x68,0x80,0xBE,0xA7,0x6F...

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