What's the FORCE_STAFFMOD flag?
Search found 5 matches
- Wed Jun 26, 2019 4:12 am
- Forum: Code Editing
- Topic: Making staffmods more common 1.13c
- Replies: 5
- Views: 1346
- Tue Jun 18, 2019 2:16 am
- Forum: Code Editing
- Topic: [1.13c] my code edits compilation
- Replies: 70
- Views: 32611
Re: [1.13c] my code edits compilation
Site is down!
- Mon Jun 17, 2019 9:47 pm
- Forum: Code Editing
- Topic: [1.10] Revive AI improvements 2.0
- Replies: 4
- Views: 2008
Re: [1.10] Revive AI improvements 2.0
Any chance for a tutorial for 1.13c ?
- Sat Jun 15, 2019 10:32 pm
- Forum: Code Editing
- Topic: Force 6 affix rares [1.13x]
- Replies: 13
- Views: 3340
Re: Force 6 affix rares [1.13x]
Thanks a lot! Worked with Binary Edit indeed!
- Sat Jun 15, 2019 9:23 pm
- Forum: Code Editing
- Topic: Force 6 affix rares [1.13x]
- Replies: 13
- Views: 3340
Re: Force 6 affix rares [1.13x]
Hi! I'm using 1.13c and I've tried assembling it exactly like you stated it. But here's what I'm getting for weapons/armors/rings/ammys, at offset 152ED : https://www.d2mods.info/forum/ext/dmzx/imageupload/files/9612ce16f80be09a8306428c2e4c893b.jpg I've tried putting LONG as suggested but the game c...