Search found 165 matches

by Montex
Sun Dec 13, 2015 5:04 pm
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

hopefully fixed the damage rollovers
by Montex
Wed Dec 02, 2015 11:26 am
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

i have capped the resistance penalty at -1000 for all resistances. i have necro at around lvl 600 starting hell and a sorc lvl ~220 starting nm. While summons die and cost tons of mana to resummon they still make summoners kinda op i guess. not quite sure how to solve this so far. Playing sorc with ...
by Montex
Sat Nov 28, 2015 9:17 am
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

added Zyel frags and scrolls to cube recipes again. They are more expensive than they used to be in 4.4 though. there is some problem with magic resist though that can not be fixed without corrupting saves. Any single item can have no more than 255 magic resist (other resists are capped at 4000 per ...
by Montex
Fri Nov 27, 2015 9:01 pm
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

sigh... Everyone wants ZyEls back :( Has anyone tried cube adders? lets try to fix those to be usable: <Zy-El Scroll Fragment> x 2 + <Demon Box> x 2 + <Perfect Skull> x 2 + <Elixir> x 2 ---> <Double Cube Adder> <Zy-El Scroll Fragment> x 3 + <Demon Box> x 3 + <Perfect Skull> x 3 + <Elixir> x 3 ---> <...
by Montex
Wed Nov 25, 2015 9:13 am
Forum: Zy-El: Trial by Fire
Topic: 4.4 runewords
Replies: 1
Views: 937

4.4 runewords

Runewords for 4.4 version: https://drive.google.com/file/d/0B0fPvLqWcpnBSmZFSHdReHpPRzg/view?usp=sharing this is the raw txt file game uses. Its not as user friendly as zerb but it has more accurate info. maybe anyone with enough patience would transfer the data to zerb some day. this is not 100% ac...
by Montex
Wed Nov 25, 2015 9:02 am
Forum: Zy-El: Trial by Fire
Topic: Crashfix for 4.4
Replies: 0
Views: 732

Crashfix for 4.4

This should fix random crashes when you kill platinum dragon in worldstone keep / matrix. https://drive.google.com/file/d/0B0fPvLqWcpnBMjBKckpmNU1jdUU/view?usp=sharing extract this to you d2 folder and run the game with -direct switch. this fix contains only animdata.d2 and platinum dragon cof files.
by Montex
Mon Nov 23, 2015 9:36 am
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

It uses stashed gold but not plugy stashed gold. Cube recipes can not access plugy gold.
by Montex
Sat Nov 21, 2015 3:53 pm
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

i may add something for really lazy people :) Still checking if its possible...

EDIT: commited gold collector. Hopefully there are no bugs :) You can now extract / upgrade some items for gold just like you could for cube points
by Montex
Fri Nov 20, 2015 8:04 pm
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

And ill get GF even if i have to find 10000 common cube scrolls, dont underestimate my endurance >:) There are 8 uniques that give gf/lvl (0.125 to 1). 3 of those are jewels (0.125-0.25). gf/lvl is nothing special < lvl 1000, but after that it should be enough. no 120000% gf though... i guess... Bt...
by Montex
Fri Nov 20, 2015 6:58 pm
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

Anyway i have a problem/question. Is it possible that some attack skills cant be cast "on striking". For testing purposes i made a unique gloves with 120% chance to cast lvl 5 magic arrow on striking. Tested it with my barb and a bow and it never procced once Skills.txt EN column "ItemEffect". My g...
by Montex
Fri Nov 20, 2015 5:21 pm
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

the way i want the game to be is that players could advance through all difficulties without ever touching zyel scrolls (and thus no 16 hours grind for first zyel scroll). Technically those should first appear in insanity levels. Resistances would be mostly supported by class runewords (~225) and tr...
by Montex
Fri Nov 20, 2015 2:52 pm
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

There some skills as oskills on some uniques. you would just need to find those. If you find some way to increase lvl of proc skills let me know :) while procing lvl 5 charged bolt is annoying, procing lvl 200 charged bold may be actually useful. Same for other skills. as for the crafted jewel (and ...
by Montex
Fri Nov 20, 2015 12:59 pm
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

sorry about thumbnails... will revert it as for other commits it seems you want to have a perfect char without even leaving normal difficulty... And that is something i do not understand. Also i should remind you that oskills benefit from +allskills so you would not need too many zyel scrolls. 1 for...
by Montex
Fri Nov 20, 2015 10:26 am
Forum: Zy-El: Trial by Fire
Topic: Ongoing exploits in the world of Zy-El
Replies: 44
Views: 6020

Re: Ongoing exploits in the world of Zy-El

increased Zy chance from bosses... I guess it was too low.
But GF jewels is a big NO :D
Are you still staying in normal at 359 level? what level were you when you first killed Baal?
by Montex
Mon Nov 16, 2015 8:37 pm
Forum: Mods by Nefarius
Topic: Here is where we need you guys!
Replies: 1
Views: 1500

Re: Here is where we need you guys!

hmmm... i guess i could gather those 5 years experience with visual studio. I wonder how blizzard would react to my wow private server programming career though :D Also i doubt i could handle the senior position...
But this sounds interesting anyway.
by Montex
Mon Nov 16, 2015 8:10 pm
Forum: Zy-El: Trial by Fire
Topic: New version developement
Replies: 248
Views: 49845

Re: New version developement

this one works: test 1 0 4 weap Hsarus' Iron Heel Hsarus' Iron Fist Hsarus' Iron Stay useitem aura 103 10 10 0 i tried replacing weap with armo and it didnt work most likely due to one of hsarus items being treated as input1 as those are armo as well. EDIT: But armo,mag works
by Montex
Sun Nov 15, 2015 4:29 pm
Forum: Zy-El: Trial by Fire
Topic: New version developement
Replies: 248
Views: 49845

Re: New version developement

it is possible.
any item + set item1 + set item2 + ... in input columns
useitem with mod1 set to whatever you want.
though i wont do it. i like the sets they are. You can mod that yourself if you think it will make you gaming more enjoyable
by Montex
Sun Nov 08, 2015 2:24 pm
Forum: Zy-El: Trial by Fire
Topic: New version developement
Replies: 248
Views: 49845

Re: New version developement

please stay away from 4.4 wiki with 4.5 documentation. You should update the docs that come with the mod (edit .docx file and build .pdf from it then) and commit changes to github. On a bright side i fixed some some crashes and exploits. Recently i finished normal difficulty with a necro. Was rather...
by Montex
Sat Sep 06, 2014 8:52 pm
Forum: Zy-El: Trial by Fire
Topic: New version developement
Replies: 248
Views: 49845

Re: New version developement

As i see it modifying txt files is semi legal as blizzard indirectly supported that. Modifying dlls is another story though.
by Montex
Sat Sep 06, 2014 7:34 pm
Forum: Zy-El: Trial by Fire
Topic: New version developement
Replies: 248
Views: 49845

Re: New version developement

I am grateful to Kato for all the work to put into the mod. Respect ... After thinking for about an hour i couldn't find a single reason to respect him. For me Kato is just another faceless name on the net. To me my gaming experience is more important than speculations on how someone may or may not ...
by Montex
Sat Sep 06, 2014 12:25 pm
Forum: Zy-El: Trial by Fire
Topic: New version developement
Replies: 248
Views: 49845

Re: New version developement

i see there was some discussion about permissions and similar stuff. Here is my opinion: I asked Kato for permission to change the mod - havent got any response for about 3 months now. Overall he is away for about 5 years now - imo thats long enough to consider the mod abandoned. I didnt ask any mod...
by Montex
Fri Sep 05, 2014 6:32 pm
Forum: Skill Clinic
Topic: how to modify the range of skill 'battle cry' and 'war cry'
Replies: 2
Views: 939

Re: how to modify the range of skill 'battle cry' and 'war c

Missiles.txt -> missile "warcry" -> column "Range"
same for battlecry

the ranges are in missiles.txt because those skills use missiles to trigger their effects: skills.txt -> column "srvmissilea"
by Montex
Thu Sep 04, 2014 2:45 pm
Forum: Zy-El: Trial by Fire
Topic: Playing Zy-El with Diablo 2 1.12 disk
Replies: 3
Views: 1369

Re: Playing Zy-El with Diablo 2 1.12 disk

install D2SE
http://snej.d2maniacs.org/forum/index.php?topic=18954.0
this will allow you to switch to any version you need
by Montex
Thu Sep 04, 2014 11:58 am
Forum: Zy-El: Trial by Fire
Topic: New version developement
Replies: 248
Views: 49845

Re: New version developement

To download latest version: 1) download and install TortoiseGit: https://code.google.com/p/tortoisegit/wiki/Download 2) go to your diablo 2 folder (MODS folder for d2se), right click and choose "Git clone..." from context menu. url: https://github.com/zyel/zyel.git directory: should be ok as it is c...

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