Search found 138 matches

by Jym_yuki
Fri Mar 12, 2021 7:00 am
Forum: Code Editing
Topic: [1.10]d2expres cant fullscreen
Replies: 1
Views: 326

[1.10]d2expres cant fullscreen

i use d2expres.dll, but cant play in fullscreen, how can fix it ?..
8-O thanks~~
by Jym_yuki
Mon Nov 17, 2014 4:43 pm
Forum: Code Editing
Topic: how to add properties to a runeword item?
Replies: 1
Views: 610

how to add properties to a runeword item?

i want to use #10518 or #10464 func add "+str" to a runeword item
but it can't be saved.

how can do this? pls help :) :?:
by Jym_yuki
Tue Dec 31, 2013 8:00 am
Forum: PlugY|NefEx|D2Mod
Topic: extlvl error when loading
Replies: 18
Views: 4679

extlvl error when loading

i try to use extlvl.dll add new maps use extlvl v1, it work fine, but V1 max 255 lvls then i use v2, but game error when loading. there's "v1.x" only fixed 1024lvls ? 12:43:33.859 ***** UNHANDLED EXCEPTION: ACCESS_VIOLATION (c0000005) 12:43:33.859 Fault address: 6FFDADBB 01:00029DBB F:\BAKFILE\Diabl...
by Jym_yuki
Wed Sep 21, 2011 10:34 am
Forum: Code Editing
Topic: [1.10] 2 question
Replies: 0
Views: 380

[1.10] 2 question

1. there's "threat" cap for player??
Monstat use "threat" check to be attark first.
there's a value same as it for player?
and can i use a skill let it lower temporarily ?
as "Invisible"

2, can i add weap's "rangeadder" temporarily ?
when use a skill (Whirlwind)
WW range = weap range ?

:)
by Jym_yuki
Wed Aug 31, 2011 8:59 am
Forum: Code Editing
Topic: 1.11 where're arena codes ?
Replies: 8
Views: 1060

Re: 1.11 where're arena codes ?

en.....
D2Game.78D40 - Get minion owner
ECX = pGame ?
it check a dead monster, if it's merc(unsummon), return merc pUnit, or 0

there's a func can get pPlayer at any time ? no need check pet/merc.
by Jym_yuki
Mon Aug 29, 2011 10:43 am
Forum: Code Editing
Topic: 1.11 where're arena codes ?
Replies: 8
Views: 1060

Re: 1.11 where're arena codes ?

ye, thx!

but ,how to get really *ptPlayer?
if a pet or nec's skeleton kill a monster, it isnt char's *ptPlayer in EAX. :?:
by Jym_yuki
Thu Aug 25, 2011 4:44 pm
Forum: Code Editing
Topic: 1.11 where're arena codes ?
Replies: 8
Views: 1060

Re: 1.11 where're arena codes ?

D2Game.44DC0 - Delete an item
i find this,but no more info.
how to use this func?


what's 1.11 func same as #10464(1.10) ? :roll:
by Jym_yuki
Wed Aug 10, 2011 2:16 pm
Forum: Code Editing
Topic: 1.11 where're arena codes ?
Replies: 8
Views: 1060

1.11 where're arena codes ?

:?:
where're arena codes address in 1.11 ?

i cant find any text of "arena" :roll:

thx
by Jym_yuki
Wed Nov 24, 2010 10:59 am
Forum: Code Editing
Topic: 1.10 time of item
Replies: 3
Views: 480

Re: 1.10 time of item

thx
en.i know ,need a new stat first
but i dont use VC++
i want know where can get time in d2game.dll , use Ollydbg.

i know cubemain.txt use OP , op "1,2" param check day ,where're these codes?
by Jym_yuki
Wed Nov 24, 2010 8:58 am
Forum: Code Editing
Topic: 1.10 time of item
Replies: 3
Views: 480

1.10 time of item

i have a idea... :D sorry my poor english.. how can make a "time" property for item ? it means: when i kill monstat and drop a item, or cube a new item. let it auto add a "time" property , it get year/month/day when you get it . simple: short sword +1 max dmg +10 att You Get 20101124 i dont konw how...
by Jym_yuki
Mon Aug 09, 2010 7:29 am
Forum: Code Editing
Topic: get set uni items index
Replies: 2
Views: 497

Re: get set uni items index

:D thanks!!

but i cant find the ptItemdata structs sticky...

i test more +4, find it's +28 ->nIndex :mrgreen:
by Jym_yuki
Fri Aug 06, 2010 7:54 am
Forum: Code Editing
Topic: get set uni items index
Replies: 2
Views: 497

get set uni items index

what's func can get set or uni items index ? :?:
i want to get an item's index in 'setitems.txt' or 'uniqueitems.txt'..
thanks :D it's v1.10
by Jym_yuki
Fri Jul 16, 2010 1:44 pm
Forum: Code Editing
Topic: client display of stat
Replies: 1
Views: 442

client display of stat

D2Game.6FC3EC20 only work for "quantity" and "durability" stat
it cant work for other stat

i try to use #10518 #10464 add stat to an item .but i cant update client display..

there're some way to update client display real time?? :roll: thx!
by Jym_yuki
Mon Jul 12, 2010 7:58 am
Forum: Code Editing
Topic: charm durability ?
Replies: 1
Views: 432

charm durability ?

:roll:
i set "dur" to charm ,but it always has "indestruct", where're these codes?

i cant find "indestruct" in "itemstatcost.txt" :?:

thx :)
by Jym_yuki
Thu Jul 01, 2010 8:08 am
Forum: Code Editing
Topic: 1.10 how to get more than 32767 hitpoints?
Replies: 2
Views: 547

Re: 1.10 how to get more than 32767 hitpoints?

:( very thanks! oh, so bad. 10519# func 's bug:roll:

where is the hp/mana orb draw codes? i cant find these codes in "1.10 d2 func" topic :D

EDIT: en ,i found it
orb draw : 6FAFF9D0 :) :mrgreen:
by Jym_yuki
Mon Jun 28, 2010 3:29 pm
Forum: Code Editing
Topic: 1.10 how to get more than 32767 hitpoints?
Replies: 2
Views: 547

1.10 how to get more than 32767 hitpoints?

D2Common.#10519
it cant get real hitpoints :?: , if more than 32767 values...

but D2Common.#10564 can get real maxlife :-|

Are there some way to get real value? :oops:
by Jym_yuki
Mon May 17, 2010 4:40 am
Forum: Code Editing
Topic: [1.10] Item Quantity Cap
Replies: 1
Views: 706

Re: [1.10] Item Quantity Cap

oh. it means arrow quantity more than 512 ?
:up:
by Jym_yuki
Thu Mar 04, 2010 9:19 am
Forum: Code Editing
Topic: how to add a check here?
Replies: 1
Views: 369

how to add a check here?

6FAB9FE0 /$ 56 PUSH ESI ;? 6FAB9FE1 |. 51 PUSH ECX ;hRoom ? 6FAB9FE2 |. 8BF2 MOV ESI,EDX 6FAB9FE4 |. E8 5B090B00 CALL <JMP.&D2Common.#10057> 6FAB9FE9 |. 83F8 08 CMP EAX,8 6FAB9FEC |. 74 66 JE SHORT D2Client.6FABA054 6FAB9FEE |. 83F8 6A CMP EAX,6A 6FAB9FF1 |. 7E 39 JLE SHORT D2Client.6FABA02C 6FAB9F...
by Jym_yuki
Thu Aug 20, 2009 7:28 am
Forum: Code Editing
Topic: Eth item req
Replies: 3
Views: 540

Re: Eth item req

:) thanks !!

Yeah, find codes in D2Common.#10756

SUB EDI,0A
SUB EBP,0A

JMP these codes , same as normal items req. :D
by Jym_yuki
Tue Aug 18, 2009 2:35 pm
Forum: Code Editing
Topic: Eth item req
Replies: 3
Views: 540

Eth item req

how can let Eth items reqstr and reqdex same as normal items?
:o

if a normal weap reqstr 30, reqdex 40,
Eth is reqstr 20, reqdex 30, all req -10.

:?: thx.....i dont konw how to change this....
by Jym_yuki
Fri Jul 24, 2009 8:44 am
Forum: Code Editing
Topic: light radius cap ?
Replies: 4
Views: 571

thx! :D

en,...edit "light" column value in monstats2.txt, monsters have light radius
there're some idea change it to random value and color ? :roll:
by Jym_yuki
Fri Jul 24, 2009 3:41 am
Forum: Code Editing
Topic: light radius cap ?
Replies: 4
Views: 571

light radius cap ?

i changed "item_lightradius" save bits to 6 in itemstatcost.txt, make a item with "+57 light radius", but the visible radius isn't full screen. i think "item_lightradius" has a cap, where is it? :roll: :?: and , "light" "color" can't be use for monster ? i test , but monster 's color no change, and ...
by Jym_yuki
Thu Jul 02, 2009 2:42 am
Forum: Code Editing
Topic: [1.10] Ethereal Set
Replies: 3
Views: 596

Re: [1.10] Ethereal Set

here , check set items 6FC4D84E |. 83E8 04 SUB EAX,4 6FC4D851 |. 0F84 A5000000 JE D2Game.6FC4D8FC always eth setitems change to: 6FC4D84E |. 83E8 04 SUB EAX,4 6FC4D851 74 69 JE SHORT D2Game.6FC4D8BC 6FC4D853 90 NOP 6FC4D854 90 NOP 6FC4D855 90 NOP 6FC4D856 90 NOP more info -> Ethereal Item Synopsis b...
by Jym_yuki
Wed Jul 01, 2009 9:47 am
Forum: Code Editing
Topic: remove movie ?
Replies: 5
Views: 533

Re: remove movie ?

:P oh.. i test my change codes in D3d game. :D it need edit belt.txt and inventory.txt picture: http://i3.6.cn/cvbnm/87/e3/a7/1286adfa9303c9e85d74ade621be7c9c.jpg need more test ... :P 6F842057 C705 F0A4856F 00040000 MOV DWORD PTR DS:[6F85A4F0],400 6F842061 C705 ACA7856F 00030000 MOV DWORD PTR DS:[6...
by Jym_yuki
Wed Jul 01, 2009 4:46 am
Forum: Code Editing
Topic: remove movie ?
Replies: 5
Views: 533

yeah,thx :) i'll try to change 640x480 to 1024x768, but find some problems i use Ollydbg find 280(640), 1E0(480) values in d2gfx, d2gdi,d2client dll files , and change to 400(1024),300(768) if the movies play in 1024x768, game crash.... the movies only play in 640x480, maybe i remove them , it can b...

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