Search found 628 matches

by marhawkman
Sun Nov 28, 2021 2:20 pm
Forum: Map Editing
Topic: Rules for the maze map?
Replies: 1
Views: 543

Re: Rules for the maze map?

it seems to me to be one of those that's mostly pre-set.
by marhawkman
Wed Dec 29, 2010 9:57 pm
Forum: Other Diablo Games
Topic: Encounters Preview (AI Behaivors)
Replies: 1
Views: 1081

Re: Encounters Preview (AI Behaivors)

it's a neat new twist, but it's not a huge deal to me.
by marhawkman
Wed Dec 29, 2010 9:50 pm
Forum: Other Diablo Games
Topic: PVP system revealed at Blizzcon
Replies: 8
Views: 2226

Re: PVP system revealed at Blizzcon

Not bots but it does sound like there are now goals beyond killor be killed in PVP.
by marhawkman
Sat Dec 11, 2010 9:08 pm
Forum: Other Diablo Games
Topic: PVP system revealed at Blizzcon
Replies: 8
Views: 2226

Re: PVP system revealed at Blizzcon

YUP! :)

It's a computergame not a simulation of real life.
by marhawkman
Sat Dec 11, 2010 12:42 am
Forum: Other Diablo Games
Topic: PVP system revealed at Blizzcon
Replies: 8
Views: 2226

Re: PVP system revealed at Blizzcon

I just hope there's no more "Surprise! I'm here to kill you!" moments.... I hated those.
by marhawkman
Sat Dec 11, 2010 12:41 am
Forum: Other Diablo Games
Topic: Artisans feature revealed
Replies: 3
Views: 1332

Re: Artisans feature revealed

Yeah, collect iron, give to craftsman, get sword. :)

Holy crap I was gone for 2 months....
by marhawkman
Sat Dec 11, 2010 12:39 am
Forum: Other Diablo Games
Topic: Jay Wilson Interview
Replies: 3
Views: 1236

Re: Jay Wilson Interview

Yeah, to me, potions are there to keep me from dying when I get overwhelmed by enemies. I don't have much other use for them.
by marhawkman
Sat Aug 21, 2010 2:56 am
Forum: Other Diablo Games
Topic: Jay Wilson Interview
Replies: 3
Views: 1236

Re: Jay Wilson Interview

Most of the info was found in the other article. He does mention something about being able to choose the color of your gear though. Cool huh?

There's also achievements!
by marhawkman
Fri Aug 20, 2010 2:45 am
Forum: Other Diablo Games
Topic: Artisans feature revealed
Replies: 3
Views: 1332

Re: Artisans feature revealed

Ah, so there IS a feature to replace cubing for getting custom gear. 14 grades of Gem? SWEET! Also Jewelers can remove gems from sockets. the Mystics can synthesize runes for you. I can't wait to find out how that works. Blacksmith, so far it's a bit tame but I'm sure he'll be useful all the same. Y...
by marhawkman
Tue Jun 08, 2010 2:12 am
Forum: Diablo II Chatter
Topic: 1.13...
Replies: 161
Views: 19290

Re: 1.13...

I've noted it most with doors next to a WP.
by marhawkman
Wed Apr 14, 2010 6:53 pm
Forum: Other Diablo Games
Topic: Hey hey, Duriel's got a lady!
Replies: 28
Views: 6226

Re: Hey hey, Duriel's got a lady!

Yeah, there's a few basic classes of arachnids. Spiders don't look much like scorpions.
by marhawkman
Fri Apr 09, 2010 11:49 pm
Forum: Other Diablo Games
Topic: Hey hey, Duriel's got a lady!
Replies: 28
Views: 6226

Re: Hey hey, Duriel's got a lady!

Spiders have a shape very similar to bugs like ants.
by marhawkman
Fri Apr 09, 2010 12:35 am
Forum: Other Diablo Games
Topic: Ok, so a world editor isn't needed. What we do need is this
Replies: 29
Views: 4205

Re: Ok, so a world editor isn't needed. What we do need is this

They could do like Space Empires 5 and only bother people who try to charge for mods.
by marhawkman
Mon Mar 29, 2010 10:25 pm
Forum: Other Diablo Games
Topic: The Monk Officially announced!
Replies: 26
Views: 3661

Re: The Monk Officially announced!

Interesting....
by marhawkman
Tue Mar 09, 2010 4:17 am
Forum: Diablo II Chatter
Topic: Rogue HP paradox; WTF is going on here?
Replies: 1
Views: 1013

Re: Rogue HP paradox; WTF is going on here?

It probably calculates them differently.
by marhawkman
Wed Mar 03, 2010 8:34 pm
Forum: Other Diablo Games
Topic: New Diablo III screenshots!
Replies: 8
Views: 4563

Re: New Diablo III screenshots!

Oh wait.... I was a month late.... >_<
by marhawkman
Wed Mar 03, 2010 2:33 am
Forum: Other Diablo Games
Topic: New Diablo III screenshots!
Replies: 8
Views: 4563

Re: New Diablo III screenshots!

Whee! Needs a few bits of color here and there, but it looks okay. (real life is not monochromatic)
by marhawkman
Sat Jan 09, 2010 3:51 am
Forum: Diablo II Chatter
Topic: Skills: How to balance them, or attempt to balance them
Replies: 62
Views: 6615

Re: Skills: How to balance them, or attempt to balance them

If you're taking out magi you could add a random elemental melee damage to regular skels.
by marhawkman
Sat Jan 09, 2010 3:22 am
Forum: Other Diablo Games
Topic: Ok, so a world editor isn't needed. What we do need is this
Replies: 29
Views: 4205

Re: Ok, so a world editor isn't needed. What we do need is this

@evilsnack: Space Empires 5 was done like that. It was specifically designed to be moddable from the ground up. The result? Good, but playing the stock game is not much fun compared to playing mods.
by marhawkman
Tue Jan 05, 2010 8:43 pm
Forum: Diablo II Chatter
Topic: Skills: How to balance them, or attempt to balance them
Replies: 62
Views: 6615

Re: Skills: How to balance them, or attempt to balance them

Well if you're questing as a Necro and run across a monster that's resistant to physical and poison... You have two options Bonespear(it's magic right? I haven't played for a while.) or finding a buddy who uses elemental skills. YEah you have Magi, but they're wusses.
by marhawkman
Tue Jan 05, 2010 3:33 am
Forum: Diablo II Chatter
Topic: Diablo III wish list
Replies: 70
Views: 5526

Re: Diablo III wish list

Mmm... Actually customizable maps would be fun for a multiplayer PvM contest. IE see who can kill the most monsters fastest. :)
by marhawkman
Wed Dec 30, 2009 11:08 pm
Forum: Diablo II Chatter
Topic: Skills: How to balance them, or attempt to balance them
Replies: 62
Views: 6615

Re: Skills: How to balance them, or attempt to balance them

One problem I've noted is that monsters and players have stats that are very different. Example: Players CAN'T have immunities, but monsters can and frequently do. +Physical is much less useful in Hell since everything is resistant to physical damage. But physical damage is much more useful against ...
by marhawkman
Wed Dec 23, 2009 10:24 pm
Forum: Diablo II Chatter
Topic: 1.13...
Replies: 161
Views: 19290

Re: 1.13...

so it's a one time use item that lets you completely reassign them?
by marhawkman
Tue Dec 22, 2009 3:43 am
Forum: Diablo II Chatter
Topic: 1.13...
Replies: 161
Views: 19290

Re: 1.13...

Okay it'd probably have less features available for tweaking, It'd be nice to be able to use a GUI to position things though. So what do the new items do? Except for Token they look like things dropped by act bosses. And my best guess is that the cube recipe is used to create the token by transmutin...

Go to advanced search