Search found 225 matches

by superdylan2002
Sun Feb 18, 2018 1:04 pm
Forum: Feedback
Topic: Fileplanet Closed/error?!?!?!?!?!?
Replies: 5
Views: 1017

lol figures i got a download manager lemme try it out
by superdylan2002
Sun Sep 03, 2006 9:15 pm
Forum: General Mod Making
Topic: need help w/ making monsters drop uniques
Replies: 3
Views: 250

need help w/ making monsters drop uniques

can someone help me please? im trying to just make a quick mod for some entertainment and have monsters in act 1 drop like 4 unique or set items each time they die. i made a treasureclass entry at the bottom called gooddrop and set picks to 4 unique to 1024 set to 1024 and no drop to 0 and also the ...
by superdylan2002
Mon Dec 12, 2005 5:42 am
Forum: The Sandbox
Topic: The Cult's Revenge
Replies: 12
Views: 4528

been busy, lots of homework, girls, you know the routine...i'll get around to the mod as soon as possible reallly busy
by superdylan2002
Mon Dec 05, 2005 10:27 pm
Forum: General Mod Making
Topic: oskill isn't workign in cubemain...help plz?
Replies: 17
Views: 473

k ill try it but right now im havign too much fun moving my mouse with my fingers, lol i took the ball out and using the two srolling things inside -update- tried and noo good but i did notice something i didn't before. first this is what i have in my cubemain test nonclass skill 1 100 1 "weap,mag" ...
by superdylan2002
Mon Dec 05, 2005 1:56 am
Forum: General Mod Making
Topic: AI resource for 1.10 - discussion
Replies: 27
Views: 2290

don't see why not, helps ppl :)
by superdylan2002
Sun Dec 04, 2005 11:11 pm
Forum: General Mod Making
Topic: oskill isn't workign in cubemain...help plz?
Replies: 17
Views: 473

all i said was oskill Arrow Nova 1 1 on a hand axe
i mean ill try it agian on the cube...

no luck, i have no idea what is goign on here.... hmmm
by superdylan2002
Sun Dec 04, 2005 7:50 pm
Forum: General Mod Making
Topic: oskill isn't workign in cubemain...help plz?
Replies: 17
Views: 473

Okay i copied pretty much exactly like yours.... with an old skill and it worked. I tried it with my new skill and it didn't with the number, or the Name.....what is wrong here(i tested the skill before on a unique item and it worked)
by superdylan2002
Sun Dec 04, 2005 7:25 pm
Forum: General Mod Making
Topic: oskill isn't workign in cubemain...help plz?
Replies: 17
Views: 473

hehe...don't i feel stupid, ah thanks ill try it NOW :-p

lol weird something didn't work...didn't show up at all hmmmm...
by superdylan2002
Sun Dec 04, 2005 7:08 pm
Forum: General Mod Making
Topic: oskill isn't workign in cubemain...help plz?
Replies: 17
Views: 473

wow, okay i did a kind of the same idea as you but different so i didnt have to get a magical armor, i used isc and tsc as tne input and it outputed one of my new helms, "m13,mag" i then put 99 then oskill 11 1 1 like you said
... it still said +1 to kick amazingly
by superdylan2002
Sun Dec 04, 2005 7:04 pm
Forum: General Mod Making
Topic: oskill isn't workign in cubemain...help plz?
Replies: 17
Views: 473

k, would it matter if i am putting it on a charm or not? (while im doin this test one u gave me)
by superdylan2002
Sun Dec 04, 2005 6:57 pm
Forum: General Mod Making
Topic: oskill isn't workign in cubemain...help plz?
Replies: 17
Views: 473

hmmm still no luck, what could be causing it to say + whatever to kick, each time it says plus somethign to kick. oh and dont forget this is non class skill, isnt on skill tree or anything
by superdylan2002
Sun Dec 04, 2005 6:41 pm
Forum: General Mod Making
Topic: oskill isn't workign in cubemain...help plz?
Replies: 17
Views: 473

so still use oskill but use the ID number? k ill try it :)

-update- no luck...hmmmm what the level of the item have anythign to do with it?
by superdylan2002
Sun Dec 04, 2005 6:14 pm
Forum: General Mod Making
Topic: oskill isn't workign in cubemain...help plz?
Replies: 17
Views: 473

oskill isn't workign in cubemain...help plz?

well, i finally got my non class skills working, on items. Now i want to get them to appear through crafting. I set up a little test like this, test 1 100 2 tsc isc cm1 100 100 100 oskill "skill's name without quotes" 1 1 to give you the main idea. When i start the game though, it either picks a com...
by superdylan2002
Sun Dec 04, 2005 5:42 pm
Forum: General Mod Making
Topic: a way around re installing d2 LOD
Replies: 7
Views: 246

oh, okay:) im just went back to 1.10 lol
by superdylan2002
Sun Dec 04, 2005 7:56 am
Forum: PlugY|NefEx|D2Mod
Topic: PlugY 7.01b : Runewords ladder only enabled for SP !
Replies: 182
Views: 75020

lol it might help if u explain what kind of problems u are having
by superdylan2002
Sun Dec 04, 2005 7:50 am
Forum: Code Editing
Topic: a cool idea, i think...is it possible?(deals with hirelings)
Replies: 3
Views: 325

ah. WELL is it possible guys? and is it light CE or heavy
by superdylan2002
Sun Dec 04, 2005 7:38 am
Forum: General Mod Making
Topic: cursed gem idea...possible? plz hepl =]
Replies: 3
Views: 340

Thanks lol, im seeing you everywhere, if you had 200 more posts i'd say you were my angel but, your my champion lol
by superdylan2002
Sun Dec 04, 2005 7:37 am
Forum: General Mod Making
Topic: same old problems with skills...help plz?
Replies: 8
Views: 263

ummm help plz, im kind of new to skills, this way atleast
by superdylan2002
Sun Dec 04, 2005 7:25 am
Forum: General Mod Making
Topic: same old problems with skills...help plz?
Replies: 8
Views: 263

well actually, i want skills in the skill tree, but i want tons of non class skills on charms and other items. so ill try what you said and get back at you

...lol wait what (noobish but) do you mean by syringes...if everyones offline ill look it up but..yeah

(have no idea)
by superdylan2002
Sun Dec 04, 2005 6:54 am
Forum: General Mod Making
Topic: cursed gem idea...possible? plz hepl =]
Replies: 3
Views: 340

cursed gem idea...possible? plz hepl =]

WEll i JUST thought of something... you have a gem right and like you have the same name for two types, ones like balck the other white or something. You have one called corrupted, and acts like a 'negative charm' that if you have it im your inventory it hurts you in some way(succh as a negative ski...
by superdylan2002
Sun Dec 04, 2005 3:52 am
Forum: General Mod Making
Topic: a way around re installing d2 LOD
Replies: 7
Views: 246

don't you mean 1.11?
by superdylan2002
Sun Dec 04, 2005 1:38 am
Forum: General Mod Making
Topic: town portal non-class skill?
Replies: 2
Views: 256

ah.... thanks
:twisted:
by superdylan2002
Sat Dec 03, 2005 11:12 pm
Forum: General Mod Making
Topic: town portal non-class skill?
Replies: 2
Views: 256

town portal non-class skill?

how would i go about makign it so that you can get a town portal SKILL put on an item only?(other wise no skill tree) and would it be possible to make a charged skill that can identify everything in your inventory at once or on an item that you can use?
by superdylan2002
Sat Dec 03, 2005 9:35 pm
Forum: General Mod Making
Topic: same old problems with skills...help plz?
Replies: 8
Views: 263

okay ill look again but eh...

-update- didn't work
everytime i've tried to do these kind of skills the same thing happends, failure, lol. so ummm can anyone give me a FULL detailed explanation on how to do this? :!: :?: :!: :?: :!:
by superdylan2002
Sat Dec 03, 2005 8:56 pm
Forum: General Mod Making
Topic: same old problems with skills...help plz?
Replies: 8
Views: 263

like for example you would get @% cold damg from blizzard and so on for frost nova, just other skills that ive u 'bonuses' and can u elaborate on the first part "Well first of all if you put 0 0 0 0 the skill (in the quick bar) will apper on the same row whit attack, kick, throw and all of those, be...

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