Search found 225 matches
- Sun Feb 18, 2018 1:04 pm
- Forum: Feedback
- Topic: Fileplanet Closed/error?!?!?!?!?!?
- Replies: 5
- Views: 1017
- Sun Sep 03, 2006 9:15 pm
- Forum: General Mod Making
- Topic: need help w/ making monsters drop uniques
- Replies: 3
- Views: 250
need help w/ making monsters drop uniques
can someone help me please? im trying to just make a quick mod for some entertainment and have monsters in act 1 drop like 4 unique or set items each time they die. i made a treasureclass entry at the bottom called gooddrop and set picks to 4 unique to 1024 set to 1024 and no drop to 0 and also the ...
- Mon Dec 12, 2005 5:42 am
- Forum: The Sandbox
- Topic: The Cult's Revenge
- Replies: 12
- Views: 4528
- Mon Dec 05, 2005 10:27 pm
- Forum: General Mod Making
- Topic: oskill isn't workign in cubemain...help plz?
- Replies: 17
- Views: 473
k ill try it but right now im havign too much fun moving my mouse with my fingers, lol i took the ball out and using the two srolling things inside -update- tried and noo good but i did notice something i didn't before. first this is what i have in my cubemain test nonclass skill 1 100 1 "weap,mag" ...
- Mon Dec 05, 2005 1:56 am
- Forum: General Mod Making
- Topic: AI resource for 1.10 - discussion
- Replies: 27
- Views: 2290
- Sun Dec 04, 2005 11:11 pm
- Forum: General Mod Making
- Topic: oskill isn't workign in cubemain...help plz?
- Replies: 17
- Views: 473
- Sun Dec 04, 2005 7:50 pm
- Forum: General Mod Making
- Topic: oskill isn't workign in cubemain...help plz?
- Replies: 17
- Views: 473
- Sun Dec 04, 2005 7:25 pm
- Forum: General Mod Making
- Topic: oskill isn't workign in cubemain...help plz?
- Replies: 17
- Views: 473
- Sun Dec 04, 2005 7:08 pm
- Forum: General Mod Making
- Topic: oskill isn't workign in cubemain...help plz?
- Replies: 17
- Views: 473
- Sun Dec 04, 2005 7:04 pm
- Forum: General Mod Making
- Topic: oskill isn't workign in cubemain...help plz?
- Replies: 17
- Views: 473
- Sun Dec 04, 2005 6:57 pm
- Forum: General Mod Making
- Topic: oskill isn't workign in cubemain...help plz?
- Replies: 17
- Views: 473
- Sun Dec 04, 2005 6:41 pm
- Forum: General Mod Making
- Topic: oskill isn't workign in cubemain...help plz?
- Replies: 17
- Views: 473
- Sun Dec 04, 2005 6:14 pm
- Forum: General Mod Making
- Topic: oskill isn't workign in cubemain...help plz?
- Replies: 17
- Views: 473
oskill isn't workign in cubemain...help plz?
well, i finally got my non class skills working, on items. Now i want to get them to appear through crafting. I set up a little test like this, test 1 100 2 tsc isc cm1 100 100 100 oskill "skill's name without quotes" 1 1 to give you the main idea. When i start the game though, it either picks a com...
- Sun Dec 04, 2005 5:42 pm
- Forum: General Mod Making
- Topic: a way around re installing d2 LOD
- Replies: 7
- Views: 246
- Sun Dec 04, 2005 7:56 am
- Forum: PlugY|NefEx|D2Mod
- Topic: PlugY 7.01b : Runewords ladder only enabled for SP !
- Replies: 182
- Views: 75020
- Sun Dec 04, 2005 7:50 am
- Forum: Code Editing
- Topic: a cool idea, i think...is it possible?(deals with hirelings)
- Replies: 3
- Views: 325
- Sun Dec 04, 2005 7:38 am
- Forum: General Mod Making
- Topic: cursed gem idea...possible? plz hepl =]
- Replies: 3
- Views: 340
- Sun Dec 04, 2005 7:37 am
- Forum: General Mod Making
- Topic: same old problems with skills...help plz?
- Replies: 8
- Views: 263
- Sun Dec 04, 2005 7:25 am
- Forum: General Mod Making
- Topic: same old problems with skills...help plz?
- Replies: 8
- Views: 263
- Sun Dec 04, 2005 6:54 am
- Forum: General Mod Making
- Topic: cursed gem idea...possible? plz hepl =]
- Replies: 3
- Views: 340
cursed gem idea...possible? plz hepl =]
WEll i JUST thought of something... you have a gem right and like you have the same name for two types, ones like balck the other white or something. You have one called corrupted, and acts like a 'negative charm' that if you have it im your inventory it hurts you in some way(succh as a negative ski...
- Sun Dec 04, 2005 3:52 am
- Forum: General Mod Making
- Topic: a way around re installing d2 LOD
- Replies: 7
- Views: 246
- Sun Dec 04, 2005 1:38 am
- Forum: General Mod Making
- Topic: town portal non-class skill?
- Replies: 2
- Views: 256
- Sat Dec 03, 2005 11:12 pm
- Forum: General Mod Making
- Topic: town portal non-class skill?
- Replies: 2
- Views: 256
town portal non-class skill?
how would i go about makign it so that you can get a town portal SKILL put on an item only?(other wise no skill tree) and would it be possible to make a charged skill that can identify everything in your inventory at once or on an item that you can use?
- Sat Dec 03, 2005 9:35 pm
- Forum: General Mod Making
- Topic: same old problems with skills...help plz?
- Replies: 8
- Views: 263
- Sat Dec 03, 2005 8:56 pm
- Forum: General Mod Making
- Topic: same old problems with skills...help plz?
- Replies: 8
- Views: 263
like for example you would get @% cold damg from blizzard and so on for frost nova, just other skills that ive u 'bonuses' and can u elaborate on the first part "Well first of all if you put 0 0 0 0 the skill (in the quick bar) will apper on the same row whit attack, kick, throw and all of those, be...