Search found 121 matches

by sonic
Tue Nov 27, 2012 12:21 pm
Forum: General Mod Making
Topic: Changing the exp in monlvl
Replies: 2
Views: 493

Re: Changing the exp in monlvl

yea i got the same question :P which he didn't answered L-XP - L-XP(N) and L-XP(H)
and something just came in my mind
I could be wrong but the "L" could mean ladder.
by sonic
Mon Nov 26, 2012 1:02 pm
Forum: General Mod Making
Topic: experiance.txt ExpRatio
Replies: 0
Views: 340

experiance.txt ExpRatio

hi i want to modify the experiance.txt Q: ExpRatio 1024 = 100% experiance from monsters gained? ExpRatio 512 = 50% experiance from monsters gained? 2nd Q:what is the "10" in line MaxLvl crossing with ExpRatio? Level Amazon Sorceress Necromancer Paladin Barbarian Druid Assassin ExpRatio MaxLvl 99 99 ...
by sonic
Thu Nov 22, 2012 2:38 pm
Forum: General Mod Making
Topic: random oskill on unique item
Replies: 12
Views: 2007

Re: random oskill on unique item

ok yea i noticed his message after i posted on here... sorry about that
i will follow the rules.
it didn't even come into my mind that talking about this is not allowed i was just thinking how
cool it would be to share that later with lots of ppl -.-
by sonic
Thu Nov 22, 2012 2:34 pm
Forum: General Mod Making
Topic: Item Levels
Replies: 10
Views: 1442

Re: Item Levels

i heard that if you place for example a ber rune in a sword the level required will go up cause of some hidden level requirements i could be wrong..
by sonic
Wed Nov 21, 2012 2:54 pm
Forum: General Mod Making
Topic: Patch_D2.mpq on server question
Replies: 1
Views: 332

Patch_D2.mpq on server question

Q: what all can i modify in Patch_D2.mpq so other ppl will not have to download my patch to play it on my server? or better what can i not modify? ^^ i know a server where i was playing on a x6 realm and there where custom items and i didn't had to patch anything (i had all those custom items [uniqu...
by sonic
Wed Nov 21, 2012 2:37 pm
Forum: General Mod Making
Topic: random oskill on unique item
Replies: 12
Views: 2007

Re: random oskill on unique item

[Edit]
deleted this post due to talking about private servers.
by sonic
Tue Nov 20, 2012 9:00 pm
Forum: Tools
Topic: data to MPQ convert
Replies: 5
Views: 2848

Re: data to MPQ convert

Thanks i will read through it now EDIT : ok all done quite a while ago but now i don't know how to make my mpq not containing the txt files so other people will not see what i have modified. i know its possible cause i have downloaded patches which didn't contain txt files in the excel folder. if i ...
by sonic
Tue Nov 20, 2012 7:27 pm
Forum: Tools
Topic: data to MPQ convert
Replies: 5
Views: 2848

data to MPQ convert

ehh... i just can't find it been looking for 20 min.

i have extracted Patch_D2.mpq and mpql.txt using mpqediten32 (MPQEditor.exe)
i got a data folder modded it a bit and now i want to make it back to a Patch_D2.mpq file so i can put it
on my server.
by sonic
Tue Nov 20, 2012 11:52 am
Forum: General Mod Making
Topic: random oskill on unique item
Replies: 12
Views: 2007

Re: random oskill on unique item

code||*done|||||||set1|||val1||func1|stat1|set2||val2|||func2|stat2|set3|val3||func3||stat3|set4||val4 test|||1||||||||||||||||||||||||||||||12|||||item_singleskill||||||||||||||||||||||||||||||||||||22||||||oskill little|help|table|down|there|so|you|don't|have|to|open|^^||||(the|code|test|and|the|r...
by sonic
Tue Nov 20, 2012 11:27 am
Forum: General Mod Making
Topic: random oskill on unique item
Replies: 12
Views: 2007

Re: random oskill on unique item

yea sounds logic i have tried few things and failed ^^ can you give me the line what to type in to test it? i have done this and 1 other option here i am Properties.txt code *done set1 val1 func1 stat1 set2 val2 func2 stat2 set3 val3 func3 stat3 set4 val4 test 1 12 item_singleskill 22 oskill little ...
by sonic
Mon Nov 19, 2012 6:21 pm
Forum: General Mod Making
Topic: random oskill on unique item
Replies: 12
Views: 2007

random oskill on unique item

is it possible to make lets say a charm which will have a random oskill? all what comes in my mind is... to make 150 unique charms with same name all of them containing a different skill... ok if there is only the way of doing this with 150 new entries in UniqueItems.txt and i would setup a server o...
by sonic
Mon Nov 19, 2012 5:40 pm
Forum: General Mod Making
Topic: cast when die
Replies: 2
Views: 340

Re: cast when die

works xD thanks
by sonic
Mon Nov 19, 2012 5:16 pm
Forum: General Mod Making
Topic: patchstring.tbl custom item = an evil force
Replies: 2
Views: 632

Re: patchstring.tbl custom item = an evil force

that was simple ^^ thanks a lot
by sonic
Mon Nov 19, 2012 4:16 pm
Forum: General Mod Making
Topic: patchstring.tbl custom item = an evil force
Replies: 2
Views: 632

patchstring.tbl custom item = an evil force

k i have searched now on this forum for 30 min cause i know such a "simple" thing must be here. but i didn't find it... ok what i want to know: how can i make a custom name for my custom item? in UniqueItems.txt i have successfully added a line at the very bottom and made my custom item. however... ...
by sonic
Mon Nov 19, 2012 12:25 pm
Forum: General Mod Making
Topic: cast when die
Replies: 2
Views: 340

cast when die

hi i made a weapon which has: 100% chance to cast level:30 war cry when die.
and it doesn't work.
shout battle orders and few other don't work as well.
taunt works.

is there a simple solution for that?
by sonic
Sun Jul 29, 2012 12:45 am
Forum: General Mod Making
Topic: unique tome of town portal + charm in one
Replies: 0
Views: 556

unique tome of town portal + charm in one

is it possible? i want to make a unique tome of town portal whitch will give some magic find as well.
any advice?
by sonic
Fri Jul 27, 2012 7:21 pm
Forum: Tools
Topic: PVPGN + D2GS need professional help
Replies: 2
Views: 1879

Re: PVPGN + D2GS need professional help

yup missed that, :/ topic closed
by sonic
Fri Jul 27, 2012 7:04 pm
Forum: Tools
Topic: PVPGN + D2GS need professional help
Replies: 2
Views: 1879

PVPGN + D2GS need professional help

topic closed
by sonic
Tue Jul 24, 2012 8:26 pm
Forum: General Mod Making
Topic: making monster drop more items
Replies: 7
Views: 613

Re: making monster drop more items

yey xD thanks man! i will try it out now ^^
by sonic
Tue Jul 24, 2012 8:12 pm
Forum: General Mod Making
Topic: making monster drop more items
Replies: 7
Views: 613

Re: making monster drop more items

thanks a lot for quick answer 6 items is apsolutly fine but i can see it sometimes drop only a pile of gold with 1 item
or like 2 items its random. how can i make it instead of drop 1-6 items drop 3-6?
by sonic
Tue Jul 24, 2012 7:55 pm
Forum: General Mod Making
Topic: making monster drop more items
Replies: 7
Views: 613

making monster drop more items

how can i make council member drop more items? (in normal,nightmare and hell)

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