Search found 255 matches

by Doub
Mon May 08, 2017 5:37 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

cool. I came across a mini boss monster which i dont remember the name (its huge and has knock back attack), i was making many misses on him and he was regenerating life pretty quickly :D . There isnt really a problem with that. If i had learned skills or even if i had a merc with me he would prob b...
by Doub
Mon May 08, 2017 3:56 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

What about making TPs drop only? just like with pots. OR You can increase their price, like 5-10k gold per scroll. EDIT: On the other hand... since gold is kind of scarce, i dont think its a good idea to limit TPs, because many times you TP back just to store gold, when u think u might die. And you ...
by Doub
Mon May 08, 2017 11:29 am
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

I was thinking, maybe its a good idea to remove Town Portals? The reason being you can "abuse" the bosses, especially if u dont have potions.

About when the new version with the absent of skill pre-reqs will come out ? a week? a month? :)
by Doub
Sun May 07, 2017 7:16 pm
Forum: General Mod Making
Topic: Cross Acts without killing the act Bosses
Replies: 2
Views: 522

Cross Acts without killing the act Bosses

Hello guys! :) As a mod concept im thinking to place the act bosses at the highest Rank of monsters, meaning, the 5 act bosses will be the 5 hardest things to kill in the mod, meaning, Andariel will be harder than any monster or mini boss from act 5 (except Baal ofc). So is it possible (without codi...
by Doub
Sun May 07, 2017 3:06 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

But what about a sorceress that wants to use a hammer and Enchant? :) Or a necromancer that wants to go to battle in heavy armor and a scythe, leading his army of undead into battle? True, i guess it comes down to core ideological principles. Like for example, i prefer more realistic approach. I pr...
by Doub
Sun May 07, 2017 2:52 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

We removed them because Petro felt they add nothing to the game, and only limit builds. I also agree with you that they are hard to balance. In my previous mod (which I never published) I went the opposite route and had very high stat requirements; in the end, the weapons decided how you would spen...
by Doub
Sun May 07, 2017 2:31 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

So u separated the stats into 2 categories? Weapons and armors? ----- I would suggest to not give stats such as "pierce poison resist" specifically to daggers, because even if you look at it realistically, Bows/Crossbows and even some type of Swords could have that property (anything that can pierce...
by Doub
Sun May 07, 2017 1:03 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

Yeah i cubed the Palimpsest - El Rune and got Palimpsest - Zod Rune . Now i need a Zod Rune which i dont have... Still i feel dumb but i dont understand whats the point of this feature? Is there a final Palimpsest? Can i use them on items like with gems? So its not possible anymore to cube lower gem...
by Doub
Sun May 07, 2017 11:28 am
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

so i cubed some gems and i got Palimpsest - El Rune. what am i suppose to do with them?
by Doub
Sun May 07, 2017 9:02 am
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

There are a handful of additional effects on specific weapons; for example, daggers can have "pierce poison resist", two handed weapons can give a small resistance bonus. "-To Monster Def Per Hit" should be there only on about 1/4 of rare items. EDIT: Some effects that have been on my mind: stat bo...
by Doub
Sat May 06, 2017 6:56 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

all good. ----- 1)I havent yet seen any Throwing Axes as Rare or Magic, they always appear white, dunno if its intended or not, just letting you know it. 2)The abilities/properties (dunno if properties is the correct word) i have encountered so far on rares are: +Elemental dmg on weapon (example + 1...
by Doub
Sat May 06, 2017 2:47 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

Ok, while i am playing the mod, there are many things that are awesome but i will make *the Praise List* later :) So what i am thinking are suggestions and thoughts that pass through my mind, many of those are personal taste. I will share them with you and you guys decide. 1)Thoughts regarding Magic...
by Doub
Sat May 06, 2017 9:41 am
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

Yeah. Something about Rare items (yellow items) is definitely wrong, more than half of the time the 2 properties out of the 3 are -to monster def per hit and + % Enhanced Damage , unless its intended. I think the thing that makes melees' life so hard is the freezing, the amount of the freeze is big ...
by Doub
Thu May 04, 2017 7:10 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

Ok i finished act 1 with Barb lvl 21 (no skilled used at all) and here is some feedback. 1)Blood Raven needs boost. I would suggest to increase her damage and chance to hit. Those stats hit her, since she is an archer and bows can deal good dmg! 2)Griswold needs boost as well. His HP is fine. I woul...
by Doub
Thu May 04, 2017 1:48 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

cool, i look forward!
by Doub
Thu May 04, 2017 12:44 pm
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

NP! I see! I never played Sorc. lol. I only play melee fighter type classes :) ----- 1)Regarding potions. I do like the idea of potions being scarce! your approach is good but i have another suggestion. Wouldnt it be better if potions exist in Shop but are VERY expensive and heal little compare to t...
by Doub
Thu May 04, 2017 11:55 am
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

The game started normally with D2SE. I can give u first glance feedback based on the Features. Some features Strength increases all damage (cant confirm yet) Vitality gives passive regeneration (i increased VIT by 5 points then wait for more than a min but no regen at all) Dexterity gives magic find...
by Doub
Thu May 04, 2017 9:24 am
Forum: Member Аnnouncements
Topic: Mod Release: Black Razor
Replies: 99
Views: 10446

Re: New Mod, working title: Black Razor

Im excited just by reading the Features.

Got some questions and favors to ask.

1)Pllleeeassse make it D2SE compatible !!
2)What do you mean DEX gives damage to armor?.
3)Protection reduces ALL dmg or just physical?
by Doub
Sun Apr 30, 2017 11:50 am
Forum: Mod Concepts & Research
Topic: What does your mod look like?
Replies: 568
Views: 97934

Re: What does your mod look like?

beautiful !
by Doub
Thu Apr 27, 2017 11:01 am
Forum: Multimedia
Topic: A little experiment with the Act 1 tiles
Replies: 6
Views: 1581

Re: A little experiment with the Act 1 tiles

Definitely feels different, and looks good.
by Doub
Mon Feb 20, 2017 2:11 pm
Forum: Member Аnnouncements
Topic: The Black Parade
Replies: 49
Views: 14230

Re: The Black Parade

@Chiron TBR is probably the most beautiful mod i have seen, it is how a Diablo game should look like. You can see the amount of detail and character that has been put into the mod, the atmosphere is perfect! Anyway... do u have any link the BIG WORLD project? cause i dont seem to be able to find any...
by Doub
Thu Feb 16, 2017 11:49 am
Forum: General Mod Making
Topic: Adding Block Factor to monsters
Replies: 3
Views: 584

Re: Adding Block Factor to monsters

thanks...

omg... :mrgreen: :mrgreen:
by Doub
Wed Feb 15, 2017 1:53 pm
Forum: General Mod Making
Topic: Adding Block Factor to monsters
Replies: 3
Views: 584

Adding Block Factor to monsters

Hello guys! its me again...!! So i want to add block factor to monsters that wield a shield and what i did is: copied Flock Factor from CharStats .txt and added it as a Column in MonStats.txt, then ofc i simply added the amount of block chance i want on skeletons and corruptrogues but i dont see it ...
by Doub
Tue Feb 14, 2017 4:10 pm
Forum: Diablo 2 Chatter
Topic: Migic Find: The worst feature of D2?
Replies: 5
Views: 1233

Migic Find: The worst feature of D2?

As the title says, i think this is the worst feature of D2 and any game that uses a similar feature. Why?? Were you ever in dilemma whether to equip the better statistically item or just equip the one that increases your M.F?? Well, this is what i mean by worst feature. In games that are all about e...
by Doub
Mon Feb 13, 2017 8:27 am
Forum: General Mod Making
Topic: Which core version to choose and why?
Replies: 5
Views: 666

Re: Which core version to choose and why?

Can you do High Resolution with both?

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