I need the Spanish and maybe other expansionstring.tls can someone maybe upload it?
In the filebase are only the Polish/French/German Files......
Search found 40 matches
- Tue Oct 04, 2011 7:25 pm
- Forum: General Mod Making
- Topic: Spanish (and other) expansionstring.tbls
- Replies: 3
- Views: 336
- Sun Oct 02, 2011 6:28 pm
- Forum: Member Аnnouncements
- Topic: Animated Hypercubes
- Replies: 11
- Views: 4637
Re: Animated Hypercubes
I can do that...Black_Eternity" wrote:These are very nice looking, but do you have any simple ones?
I would like to use one that is just the box rotating instead of changing form.
no problem if you don't. These are really cool.
what color would you prefer? a simple brown?
- Thu Sep 29, 2011 5:00 pm
- Forum: Member Аnnouncements
- Topic: Animated Hypercubes
- Replies: 11
- Views: 4637
Re: Animated Hypercubes
thx for feedback
added 1 cube
added 1 cube
- Thu Sep 29, 2011 3:34 pm
- Forum: Member Аnnouncements
- Topic: Animated Hypercubes
- Replies: 11
- Views: 4637
- Tue Sep 20, 2011 9:50 pm
- Forum: Multimedia
- Topic: [closed]One HP/MP Orb instead of two??
- Replies: 4
- Views: 1159
Re: One HP/MP Orb instead of two??
the purple bubble isnt used ingame
- Sun Sep 11, 2011 10:15 am
- Forum: Kingdom of Tenai
- Topic: Version?
- Replies: 1
- Views: 2125
Re: Version?
you need D2 v1.10f to use the mod..
the latest version of the mod is version 1.13a
or you use D2SE then it doesnt matter wich core version you have installed
viewtopic.php?f=7&t=58201
the latest version of the mod is version 1.13a
or you use D2SE then it doesnt matter wich core version you have installed
viewtopic.php?f=7&t=58201
- Tue Sep 06, 2011 9:48 pm
- Forum: General Mod Making
- Topic: [1.09D] Mercenary Only Items
- Replies: 4
- Views: 573
Re: [1.09D] Mercenary Only Items
Mercs dont have any Vitality, so they won't be hurt by -vitality
- Tue Sep 06, 2011 5:24 pm
- Forum: Code Editing
- Topic: [1.10f]enable BO missiles in town?
- Replies: 3
- Views: 564
Re: [1.10f]enable BO missiles in town?
thx, that worked...
asked in another forum before and there I was told this is only possible with CE...
asked in another forum before and there I was told this is only possible with CE...
- Mon Sep 05, 2011 9:16 pm
- Forum: Code Editing
- Topic: [1.10f]enable BO missiles in town?
- Replies: 3
- Views: 564
[1.10f]enable BO missiles in town?
If i allow BO/shout etc in town via txt edit, the barb can use it but it's without radius, only my barb gets buffed.... how would it be possible, that the missiles of BO aren't blocked in town?
I know there must be a way to do it, I saw it in one mod but I totally forgot wich one it was...
I know there must be a way to do it, I saw it in one mod but I totally forgot wich one it was...
- Sun Sep 04, 2011 9:37 pm
- Forum: Member Аnnouncements
- Topic: TL - ItemPack
- Replies: 4
- Views: 2358
Re: TL - ItemPack
thanks, mate
- Thu Aug 25, 2011 8:29 pm
- Forum: Member Аnnouncements
- Topic: D3 Gems as dc6
- Replies: 2
- Views: 2423
D3 Gems as dc6
I imported the gems from this pic to dc6's some months ago, they use new images now from what I saw on trailers... http://www.abload.de/img/gem-levelseusv.jpg dc6's: http://dl.dropbox.com/u/43185820/D3gems.zip gem name - dc6 name Chipped Amethyst invgsva Flawed Amethyst invgsvb Amethyst invgsvc Flaw...
- Mon Jun 20, 2011 7:02 pm
- Forum: Map Editing
- Topic: problem with editing tower1.ds1
- Replies: 6
- Views: 1165
Re: problem with editing tower1.ds1
after some tries I managed it now to move the whole entrance to thplace where I want it..
the only issue now is when i move my mouse over the entrance the 3fields south of it change the floor tiles to the ones that are used in the old tower...
where can I change that tile changes?
the only issue now is when i move my mouse over the entrance the 3fields south of it change the floor tiles to the ones that are used in the old tower...
where can I change that tile changes?
- Mon Jun 20, 2011 5:27 pm
- Forum: Map Editing
- Topic: problem with editing tower1.ds1
- Replies: 6
- Views: 1165
Re: problem with editing tower1.ds1
just the tile I think, since i have no Idea what the special enty tile is
- Mon Jun 20, 2011 5:09 pm
- Forum: Map Editing
- Topic: problem with editing tower1.ds1
- Replies: 6
- Views: 1165
Re: problem with editing tower1.ds1
I did crtl+c > move it and deleted the old one
- Mon Jun 20, 2011 2:08 pm
- Forum: Map Editing
- Topic: problem with editing tower1.ds1
- Replies: 6
- Views: 1165
problem with editing tower1.ds1
I had to move the entrance to the tower, and now everything is messed up... what did I do wrong?
I just moved the old entrace one spot lower... is there something that I forgot to change?