Search found 1004 matches

by Xaphan
Wed Aug 31, 2016 7:36 pm
Forum: Code Editing
Topic: [1.10] Dynamic Health bar
Replies: 15
Views: 3195
France

Re: [1.10] Dynamic Health bar

Ok I just tested, the custom code is correctly loaded (changing colors there do work) but no matter how many percent life the ennemy have, it always use the green color code to show it. It is like the game consider that it always have more than 80% life and just there no matter what. Any idea what c...
by Xaphan
Wed Aug 31, 2016 6:40 pm
Forum: Code Editing
Topic: [1.10] Dynamic Health bar
Replies: 15
Views: 3195
France

Re: [1.10] Dynamic Health bar

I don't see anything that call your custom code. I'm not the best codder out there, but diden't you missed anything in the 1st part of the code ?

I do like the idea btw. Gj on having this working.
by Xaphan
Tue Aug 30, 2016 7:18 pm
Forum: Tools
Topic: Upcoming tool for Unique items. Who's interested?
Replies: 15
Views: 6133
France

Re: Upcoming tool for Unique items. Who's interested?

Looks realy good so far :)
by Xaphan
Sat Aug 27, 2016 1:29 am
Forum: Code Editing
Topic: [1.10f / 1.13c ] Fixing Shadow Master's AI
Replies: 11
Views: 5881
France

Re: [1.10] Fixing Shadow Master's AI

Hey,

Just saw that in your 1st post, a. and c. are the same code edit, so one of thems is wrong :)

Other than that, thanks, this helped me to successfully have working ranged minions !
by Xaphan
Tue Aug 23, 2016 5:30 pm
Forum: Tools
Topic: Upcoming tool for Unique items. Who's interested?
Replies: 15
Views: 6133
France

Re: Upcoming tool for Unique items. Who's interested?

Hello Sir Xavius, I am greatly interessted in any tool that can make the making of multiple unique set and runewords easier. I still have to work on thems on my mod and anything that can make my life easier while doing so will be welcome :) Also, I know this is not a suggestion thread, but it would ...
by Xaphan
Mon Aug 15, 2016 5:32 pm
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Bugs
Replies: 21
Views: 6369
France

Re: [BETA 6.00] Bugs

For the last error I found what caue it and will fiw it for sure. Right now, just restarting the game and going where it bug again can solve the issue because the map is regenerated each time. Basically you have 1 chance out of 6 to crash there.
by Xaphan
Fri Aug 05, 2016 12:24 am
Forum: Le Royaume des Ombres
Topic: Few questions about mod
Replies: 1
Views: 1806
France

Re: Few questions about mod

Hello,

This is a feature that is not posssible to do right now, due to technical limitations. However, Kingpin is or will be working on adding this in his D2Dreamland plugin, and as soon as it is ready, you can be sure the mod will be updated to use it :)
by Xaphan
Mon Aug 01, 2016 8:56 pm
Forum: Map Editing
Topic: nNumClients
Replies: 4
Views: 1684
France

Re: nNumClients

As far as I know, no it's not possible. It's not possible to have 2 vis from one map to connect to a same other map as well. I know blizzard did this in act 2 (on the palace) but it must be hardcoded.
by Xaphan
Sun Jul 31, 2016 1:08 am
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Feedbacks
Replies: 38
Views: 10660
France

Re: [BETA 6.00] Feedbacks

Monsters and difficulty in general are something that is not set in stone yet. I have plans for monsters, they won't stay like they are now, but to do thems I need to complete class skills first. Basically, classes in the beta have better skills, and items are better overall, but monsters barely cha...
by Xaphan
Sun Jul 31, 2016 12:55 am
Forum: Le Royaume des Ombres
Topic: Few questions
Replies: 6
Views: 2853
France

Re: Few questions

Hello, I just downloaded this mod yesterday, been having fun until I came up with something. I wonder if uniques, sets and runewords are going to be compatible with new versions of the mod. I would keep them as well but I was also thinking about salvagging some. My plan is to make thems compatible....
by Xaphan
Thu Jul 07, 2016 6:16 pm
Forum: Le Royaume des Ombres
Topic: artefacte small
Replies: 9
Views: 3222
France

Re: artefacte small

Well to be honest... I'm not sure to understand your question :s Are you looking for an artefact for a necromancer ? If yes, then there is no set choice. Artefacts are designed to have a set of thems for melee chars, one set for ranged chars and one for caster chars. So there is more than one that c...
by Xaphan
Thu Jun 30, 2016 12:08 am
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Bugs
Replies: 21
Views: 6369
France

Re: [BETA 6.00] Bugs

I dont know if is already told, but, the hirelings level when u are going to hire them is as in the original, that goes along the level of the character, so if u want to hire an act 1 hireling and u are leve 30, the hireling will be 5 to 7?, i dont know if this is intended or not, but just saw this...
by Xaphan
Sun Jun 26, 2016 3:59 pm
Forum: Le Royaume des Ombres
Topic: Paths Of Destyni
Replies: 14
Views: 4552
France

Re: Paths Of Destyni

I see not point in this thread anyway, so I am going to lock it.
by Xaphan
Thu Jun 23, 2016 5:44 pm
Forum: Le Royaume des Ombres
Topic: Paths Of Destyni
Replies: 14
Views: 4552
France

Re: Paths Of Destyni

Nothing official about a secret world as of now, no.
by Xaphan
Tue Jun 21, 2016 2:09 am
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Bugs
Replies: 21
Views: 6369
France

Re: [BETA 6.00] Bugs

Yes that's normal, the sorceress dosen't have a passive like that anymore. Just so you know, Sorceress, Huntress and Warrior minions will be improved the same way Necromancer ones currently work (They will have an special attack) that will make thems stronger. In the future, it is possible that item...
by Xaphan
Mon Jun 20, 2016 2:18 pm
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Bugs
Replies: 21
Views: 6369
France

Re: [BETA 6.00] Bugs

Oh yeah, you where right, I forgot to add this to the know bug list. I don't know what cause it but it may be related to some monsters spawning of screen for some reasons, wich prevent you to kill thems. But I know the quest can be completed, as I did it during my tests. It seems to be random. I add...
by Xaphan
Mon Jun 20, 2016 12:05 am
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Bugs
Replies: 21
Views: 6369
France

[BETA 6.00] Bugs

Hey, You can report bugs here. Yes, there will be bugs ^^ Current know bugs : - Class runes spawn sometimes with wrong skills - Keys dont show stack size - Game may crash when talking to Warriv in Ureh - Cursed chest sometimes don't scale with area level - Tome in Partha dosen't start the 4th quest ...
by Xaphan
Mon Jun 20, 2016 12:01 am
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Feedbacks
Replies: 38
Views: 10660
France

[BETA 6.00] Feedbacks

Hey,

You can put general feedbacks about the beta here. By feedback I mean what I like, what you don't like, suggestions and the like.
by Xaphan
Sun Jun 19, 2016 11:33 pm
Forum: Le Royaume des Ombres
Topic: [BETA 6.00] Balance thread
Replies: 0
Views: 1626
France

[BETA 6.00] Balance thread

Hey, You can use this thread for balancing issues skills, specialities, spells themselves. Please keep in mind : Beggining of the game is intended to be easy. Most if not all skills can seem overpowered. Later in the game this will be less true. So do your tests in act 4 - 5 if you want to see the r...
by Xaphan
Sat Jun 18, 2016 10:08 pm
Forum: Le Royaume des Ombres
Topic: Version 6.00 PUBLIC BETA : Release today !
Replies: 33
Views: 18437
France

Re: Version 6.00 PUBLIC BETA : Release today !

GrandMaitre" wrote:Xaphan you should create topics for bugs,suggestion ect for this new version. It will be clear if you do this before players.
That is planned :) I will probably tomorrow. I wanted to do it today but I am short of time.
by Xaphan
Sat Jun 18, 2016 1:22 pm
Forum: Le Royaume des Ombres
Topic: Paths Of Destyni
Replies: 14
Views: 4552
France

Re: Paths Of Destyni

What are you talking about ?
by Xaphan
Fri Jun 17, 2016 7:52 pm
Forum: Le Royaume des Ombres
Topic: Version 6.00 PUBLIC BETA : Release today !
Replies: 33
Views: 18437
France

Version 6.00 PUBLIC BETA : Release today !

The PUBLIC BETA of version 6.00 will be released today ! You will be able to download it by clicking on the following button, starting at 10:00 PM (GMT +2), wich is a bit more than one hour after the writing of this post. http://button.moddb.com/download/medium/105407.png Everyone can play, and you ...
by Xaphan
Fri Jun 17, 2016 1:57 pm
Forum: Le Royaume des Ombres
Topic: Announcing : Version 6.00 PUBLIC BETA
Replies: 35
Views: 17076
France

Re: Announcing : Version 6.00 PUBLIC BETA

Hello ! Good news ! The necromancer is now completely done :) Now that this big part is done, all I need to do is : - Fix somes issues in some files I have seen to prevent some strange things to happen. --> DONE ! - Fix the skills ID's for the necromancer so items that drop for this class have the r...
by Xaphan
Thu Jun 16, 2016 3:13 pm
Forum: Multimedia
Topic: [RELEASE] Original music
Replies: 2
Views: 1779
France

Re: [RELEASE] Original music

Hey,

No one posted yet so I will :)

First, good job on theses tracks, they are quite good. I really like the Scarab one, probably the best of all 3 so far. Keep up the good work ! I'm looking forward for more :)
by Xaphan
Sat Jun 11, 2016 9:58 pm
Forum: Le Royaume des Ombres
Topic: Announcing : Version 6.00 PUBLIC BETA
Replies: 35
Views: 17076
France

Re: Announcing : Version 6.00 PUBLIC BETA

Hi ! Both masteries of the necro are complete. Some spells took more time than I expected... I've also prepared all specialities (Names, effects, groups, all I need), so I just need to put thems in game now. I think I should be done during the comming week, or the next one, but thecomming week is mo...

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