Missiles.txt has a limit on the number of lines.

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legendhy1992
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Missiles.txt has a limit on the number of lines.

Post by legendhy1992 » Sun Jan 22, 2017 2:37 pm

I define a new skill called the 822nd line of missiles.txt.but it is forced to call 818th.i am sure that my code in skill.txt is correct.so i think the lines in missiles.txt can only be used no more than 818. :x

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SpiKe.
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Re: Missiles.txt has a limit on the number of lines.

Post by SpiKe. » Sun Jan 22, 2017 2:46 pm

Hello,

missiles.txt is limited to 32768 lines. I got ~1000 lines currently without any problem.
Check if u have set all eol lines (0) and/or if nothing is written wrong or doubled.

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legendhy1992
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Re: Missiles.txt has a limit on the number of lines.

Post by legendhy1992 » Sun Jan 22, 2017 2:56 pm

J'P" wrote:Hello,

missiles.txt is limited to 32768 lines. I got ~1000 lines currently without any problem.
Check if u have set all eol lines (0) and/or if nothing is written wrong or doubled.

Greetings
Really?I am sure all eol lines have been set 0

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SpiKe.
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Re: Missiles.txt has a limit on the number of lines.

Post by SpiKe. » Sun Jan 22, 2017 3:06 pm

In reference to this thread viewtopic.php?f=4&t=29615 yes. Even if not it should be limited to 512 (which is it obv not) or 1024. Seems like u having a problem.
Try to remove all lines from 818 to 822 and insert them 1 by 1 until ur error occurs. Maybe u will find the line which cause that problem.
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Re: Missiles.txt has a limit on the number of lines.

Post by kingpin » Wed Jan 25, 2017 11:51 pm

make sure you don't name your missiles or skills with space in it's name. This because of a string parse bug that will only read until space occur.

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