Does anybody know how to make a similar skill? Let's say I want my sorceress to have a passive that adds 5% of chance to cast a little explosion to enemies that hit her in melee. Or not a passive, but a self-buff like Shiver Armor, but always working with a chance and lasts for a set duration. Even more, a passive/self-buff that defends you from the first 5 hits in melee (or first 5 in ranged or first 5 in general), or something like that.One of the most significant limitations is that we can't add stats that are used in properties requiring three parameters,like bonuses using the night/day switch or chance to cast spell when triggered. Basically a +crushing blow passive can be done, a +chance to cast fireball when hit cannot. We'll see later how to simulate such behavior, though.
Are these things even possible? I saw some really weird stuff around in the mod community, I'm pretty sure these are all possible there are just workarounds which I don't know.